Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 8757542321518544293 72 52hunter the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 23, 2025. Succumbed to poison ... on level 2 of the Dungeon. The game lasted 00:02:18 (772 turns). 52hunter the Conjurer (Deep Elf Conjurer) Turns: 772, Time: 00:02:18 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 6% Magic: 7/13 EV: 11 Int: 25 God: Gold: 16 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of dissipation Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -13) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Missiles b - 2 throwing nets c - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery d - an amulet of dissipation (worn) Scrolls e - 3 scrolls of torment {unknown} c - a scroll of summoning {unknown} d - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 5.2 Conjurations * Level 0.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 6% N/A 24% 3 Arcjolt Conj/Air 9% 1d19 61% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11229 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are caught in a violent explosion! Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Sigmund. Sigmund is lightly wounded. You hear a shout! x4 Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Press: ? - help, Dir - move target Okay, then. A ribbon worm comes into view. Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Parts of your body briefly turn metallic. You are lethally poisoned! You feel extremely sick. You feel very sick. Found 11 gold pieces. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... #...# #.# #.@...@..... #########...#####.####.#......... ........))..'.......w.>#......... ##....###...#####.#...w#......... ##.##.# #...# #.#.##.#......... ##.##.# #...# #.#@##.#####.#### ...##.# #########.#.##.# #..... ......#######.....#.##.#####.#### .#..........+...@....#.......# # ............#.....#..#.####### # ......#####.#####.#..#.. # .#.#<.##### #.#..... . .#.#.[....# #$##.#.. . .#.######## #.# .#..# .. .... ... .# .# .. .#.# ### .# # ... ##.# There were no monsters in sight! Vanquished Creatures 5 gnolls An adder (D:2) A dart slug (D:2) 2 hobgoblins (D:1) A quokka (D:2) A ball python (D:1) A bat (D:2) 4 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 62 | D:1 | Reached XP level 2. HP: 7/15 MP: 2/8 72 | D:1 | Learned a level 2 spell: Searing Ray 659 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 682 | D:2 | Reached skill level 5 in Spellcasting 682 | D:2 | Reached skill level 5 in Conjurations 684 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/13 691 | D:2 | Learned a level 4 spell: Fulminant Prism 696 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 746 | D:2 | Noticed Sigmund 771 | D:2 | HP: 1/24 [poison] 772 | D:2 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_cross D:2: serial_bayou_shore_a, layout_basic, feat_on_display, nicolae_grassy_gnolls, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 24 | || 24 Searing Ray | 8 | || 8 Fulminant Prism | | 1 || 1 Drink: Magic | 1 | || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 770 | 747 | 23 | 0 | 625 | 2 | 385.0 | Dungeon | 770 | 747 | 23 | 0 | 625 | 2 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts D:2: 127 daAuts