52hunter Level 1 of the Dungeon (4, 16, D:1) a frilled lizard corpse (skeletalised by now) (11, 1, D:1) a hobgoblin corpse (skeletalised by now) (13, 35, D:1) a +0 ring mail (15, 31, D:1) a jackal corpse (skeletalised by now) (16, 32, D:1) a jackal corpse (skeletalised by now) (18, 13, D:1) a +0 short sword (27, 5, D:1) a +0 dagger (27, 25, D:1) a bat corpse (skeletalised by now) (34, 37, D:1) a +0 short sword (40, 39, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (27, -16, D:2) a hobgoblin skeleton (27, 11, D:2) a +0 hand axe (28, -23, D:2) a +0 scythe a +0 robe (33, 27, D:2) an inkwell talisman (36, 12, D:2) 2 poisoned darts (37, -23, D:2) 3 flux baubles (37, -4, D:2) a ball python skeleton (54, 19, D:2) a +0 leather armour (55, -6, D:2) a +0 short sword Level 3 of the Dungeon (2, 22, D:3) a bat corpse (skeletalised by now) (7, -5, D:3) a +0 whip (7, 9, D:3) a +0 club a goblin skeleton (12, 27, D:3) a +0 dagger (15, -1, D:3) a +0 club (15, 0, D:3) an adder corpse (skeletalised by now) (17, -1, D:3) a ball python corpse (skeletalised by now) (17, 8, D:3) a ball python skeleton (17, 32, D:3) a +0 sling (18, 8, D:3) a bat skeleton (28, 18, D:3) a +0 sling (31, 33, D:3) a +0 leather armour Level 4 of the Dungeon (1, -7, D:4) a +0 double sword (2, -15, D:4) 2 stones a +0 short sword a kobold skeleton (5, 5, D:4) the +4 long sword of the Shore {freeze, *Noise +Blink rN+++ Int-5} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). (22, -23, D:4) a quill talisman (23, -13, D:4) a +0 scale mail a +0 whip an orc skeleton (24, -13, D:4) a +0 short sword (24, 11, D:4) a +0 robe (25, -28, D:4) a +0 short sword (28, 5, D:4) a hobgoblin skeleton (29, -17, D:4) a hobgoblin corpse (skeletalised by now) (38, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (39, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, -18, D:4) a +0 club (46, 18, D:4) a +0 dagger (52, 6, D:4) a +0 club (53, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a parchment of Call Canine Familiar (4, 35, D:5) a hound skeleton (7, 49, D:5) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (8, 49, D:5) a +0 short sword (9, 16, D:5) a +0 giant spiked club an ogre skeleton (9, 48, D:5) a +0 whip 7 poisoned darts a +0 short sword 3 stones a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 49, D:5) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (20, -5, D:5) an adder skeleton (32, 8, D:5) a +0 hand axe an orc corpse (skeletalised by now) (42, -1, D:5) a +0 robe (47, 22, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -15, D:6) a +2 spear of flaming (17, -12, D:6) a +0 club (32, -31, D:6) an iguana corpse (skeletalised by now) (34, -23, D:6) a +0 war axe (36, 1, D:6) a +0 leather armour (36, 20, D:6) a +0 mace a +0 robe a +0 dagger an orc skeleton (36, 21, D:6) a +0 robe a +0 dagger an orc skeleton (39, -14, D:6) a +0 war axe (43, 10, D:6) a parchment of Summon Small Mammal a +0 club a +0 scale mail a +0 hand axe a +0 flail an orc skeleton (43, 12, D:6) a +2 trident of draining a +0 robe an orb of stardust (46, -12, D:6) a parchment of Sublimation of Blood (51, -21, D:6) a +0 flail (51, -20, D:6) a +0 flail a +0 spear a +1 ring mail of fire resistance a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (51, -19, D:6) a +0 whip a gnoll corpse (skeletalised by now) (51, -18, D:6) a +0 flail (51, 4, D:6) a +0 sling (55, 13, D:6) the +0 robe of the Wumpus {^Contam rF+ rCorr Slay+2} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 ring mail an orc skeleton (16, 2, D:7) a +0 shortbow (22, -15, D:7) a +0 falchion (22, -10, D:7) a +0 robe (26, 5, D:7) a +0 robe (35, -5, D:7) a +0 dagger (39, -13, D:7) a +0 shortbow a centaur skeleton (41, 1, D:7) a +0 quarterstaff (43, -25, D:7) a water moccasin corpse (skeletalised by now) (48, -1, D:7) a +0 whip (59, -20, D:7) a +2 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (59, 6, D:7) a +0 heavy shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (2, -20, D:8) a +0 short sword 5 stones a +0 short sword a kobold skeleton (3, -20, D:8) a +0 short sword (7, -15, D:8) a +0 helmet (7, -14, D:8) a +0 quarterstaff (9, -13, D:8) 10 potions of moonshine (13, 8, D:8) a +0 short sword an orc skeleton (14, 8, D:8) a +0 war axe a +0 chain mail a +0 dagger a +0 robe an orc skeleton (17, 8, D:8) a +0 dagger a +0 robe a +0 falchion an orc skeleton (18, 8, D:8) a +0 dagger a +0 leather armour (19, 7, D:8) a +0 club an orc skeleton (20, 3, D:8) a +0 scale mail (23, -20, D:8) a +0 short sword 5 poisoned darts (24, -5, D:8) a +3 falchion of freezing a +0 robe (26, 14, D:8) a +0 buckler (28, -5, D:8) a +3 halberd a +0 robe (28, 9, D:8) a +0 heavy trident (29, -5, D:8) a +0 flail a +0 robe a +9 flail a +0 robe (30, -4, D:8) a +2 falchion a +0 robe (32, 16, D:8) a +0 short sword (41, -26, D:8) a +0 robe Level 9 of the Dungeon (0, 11, D:9) a +0 rapier (1, -2, D:9) a +0 battleaxe a +0 robe (1, -1, D:9) a +0 mace a +0 robe a +3 falchion a +0 robe (6, 0, D:9) a +0 robe (7, 9, D:9) a +0 hand axe (10, 8, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) the Ecumenical Temple the Necropolis (4, -8, Necropolis) a potion of moonshine (4, -6, Necropolis) a potion of mutation (5, -10, Necropolis) a parchment of Searing Ray (5, -9, Necropolis) the orb "Dyos" {Mayhem, Int+6} Int+6: It affects your intelligence (+6). (unseen) (6, -8, Necropolis) 4 large rocks (6, -6, Necropolis) the +5 dagger "Hidiac" {chaos, rF+ rN++ Stlth+} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (44, 4, Necropolis) a parchment of Ensorcelled Hibernation (45, 4, Necropolis) 10 gold pieces (46, 4, Necropolis) a +0 scimitar (47, 4, Necropolis) a parchment of Brom's Barrelling Boulder (48, -16, Necropolis) the +1 quarterstaff of the Establishment {freeze, rElec rF+ rC+ Str-3 Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (unseen) (48, -15, Necropolis) a parchment of Slow (48, -14, Necropolis) a parchment of Poisonous Vapours