Dungeon Sprint DCSS version 0.34-a0-610-gfa3920e165 (webtiles) character file. Game seed: 14671401969797147080 0 52hunter the Grasshopper (level 1, -10/17 HPs) Began as a Barachi Warper on Aug 13, 2025. Was an Initiate of Sif Muna. Mangled by a merfolk ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:56 (81 turns). 52hunter the Grasshopper (Barachi Warper) Turns: 81, Time: 00:00:56 Health: -10/17 AC: 25 Str: 18 XL: 1 Next: 0% Magic: 3/3 EV: -1 Int: 13 God: Sif Muna [......] Gold: 0 SH: 26 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) p - +11 Screaming Sword {sonic wave} rCold . . . (100%) o - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) n - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth i - +6 ring of dexterity HPRegen 0.22/turn l - +6 ring of strength MPRegen 0.08/turn %: no teleportation @: slow A: amphibious, frog-like legs 1, +LOS a: Hop, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion p - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour d - a +5 crystal plate armour e - +5 golden dragon scales f - a +3 tower shield n - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. o - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Jewellery g - a ring of flight h - a +6 ring of dexterity i - a +6 ring of dexterity (worn) j - a +6 ring of intelligence k - a +6 ring of intelligence l - a +6 ring of strength (worn) m - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls b - 5 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 2.4 Fighting + Level 2.4 Long Blades - Level 1.0 Throwing + Level 1.2 Armour - Level 2.1 Dodging + Level 0.0 Shields - Level 2.1 Spellcasting - Level 3.2 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 100% 2 Lesser Beckoning Tloc 18% N/A 100% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 100% 3 Teleport Other Tloc 9% N/A 100% 3 Vhi's Electric Charge Tloc/Air 10% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You finish putting on the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr}. You start putting on your armour. You continue putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. x5 You finish putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. You feel agile. i - a +6 ring of dexterity (worn) You feel stronger. l - a +6 ring of strength (worn) Items here: %%%%%%%%. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! The merfolk throws a boomerang. The boomerang hits you but does no damage. Found two items. Found a transporter. You block the merfolk's attack. SHROANNG! The merfolk hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the merfolk. The +11 Screaming Sword thunders, "I AM THE PEN! I AM THE SWORD! I AM THE HIGHEST LORD!" You send a blast of sound all around you. The merfolk is moderately wounded. The merfolk is heavily wounded. The merfolk is moderately wounded. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! The merfolk hits you with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).m.▓ ▓..m..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 52hunter the Barachi Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a transporter. 7 | D | Found an opulent altar of Gozag. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a corrupted altar of Lugonu. 9 | D | Found a burning altar of Makhleb. 27 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 27 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 29 | D | Got the +11 Singing Sword {sonic wave} 38 | D | Became a worshipper of Sif Muna the Loreminder 79 | D | Entered arena 2. 79 | D | Noticed a merfolk 79 | D | Noticed a merfolk 79 | D | Found a transporter. 81 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Double sword || 1 Armour: Plate armour || 3 Block: Kite shield || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 65 | 20 | 0 | 0 | 1 | 85.0 | Dungeon | 85 | 65 | 20 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 85 daAuts