52hunter Level 1 of the Dungeon (4, 18, D:1) a +1 heavy mace (4, 21, D:1) a quokka corpse (skeletalised by now) (8, -10, D:1) a +0 club (16, -1, D:1) a staff of air (39, -19, D:1) a staff of necromancy (43, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (49, -19, D:1) a +0 robe Level 2 of the Dungeon (5, 1, D:2) a +0 dagger (19, -9, D:2) a frilled lizard corpse (skeletalised by now) (20, 14, D:2) a +0 leather armour (39, -10, D:2) 4 boomerangs (49, 21, D:2) a bat corpse (skeletalised by now) (60, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (62, 14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (4, -1, D:3) a +0 short sword (4, 2, D:3) a quokka skeleton (16, -19, D:3) a +0 mace a +0 ring mail (16, -18, D:3) a +0 scale mail (26, -17, D:3) a +0 club a goblin skeleton (28, -7, D:3) a +0 club a goblin skeleton (34, -17, D:3) a rat skeleton (34, -15, D:3) a +0 short sword a kobold skeleton (36, 15, D:3) a +0 dagger (39, -7, D:3) a frilled lizard corpse (42, 15, D:3) a +0 leather armour (44, 15, D:3) a +0 lajatang (50, -11, D:3) a hobgoblin corpse (skeletalised by now) (51, -7, D:3) a +0 war axe the +5 ring mail of Boredom {Harm Regen+ SInv} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (53, -7, D:3) a +0 morningstar an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, 0, D:4) a +0 short sword 3 stones (23, -12, D:4) a +0 dagger a +0 whip a +0 spear an orc corpse an adder corpse a gnoll corpse a gnoll corpse (24, -11, D:4) a +0 dagger a goblin corpse