52hunter Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -28, D:1) a bat corpse (skeletalised by now) (1, -26, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a ball python corpse (skeletalised by now) (8, -5, D:1) a +0 dagger (9, -5, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, -4, D:1) a +0 dagger (10, -4, D:1) a bat corpse (skeletalised by now) (14, -5, D:1) a +0 spear (17, -34, D:1) a ball python corpse (skeletalised by now) (17, -1, D:1) a +0 whip (18, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, 4, D:1) a frilled lizard corpse (skeletalised by now) (34, -11, D:1) a ball python corpse (skeletalised by now) (40, -20, D:1) a +0 robe (40, -14, D:1) a +0 robe (41, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -31, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (13, -17, D:2) a +0 flail a +0 leather armour a +0 dagger a +0 mace a +0 club a +0 leather armour an orc skeleton (15, -16, D:2) a scarf of harm a +0 hand axe an orc skeleton (23, 7, D:2) a staff of fire (26, -18, D:2) a +0 quarterstaff (32, 4, D:2) a +0 morningstar (32, 16, D:2) a +0 club a goblin skeleton (34, -13, D:2) the +2 hand axe of Thieving Infinite Pain {protect, *Noise rPois rF- Stlth+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (34, -5, D:2) a +0 robe (35, -17, D:2) a hobgoblin skeleton (36, -20, D:2) a +0 leather armour (38, -4, D:2) a +0 falchion (39, 7, D:2) a +0 shortbow (53, 10, D:2) a +0 club a bat corpse (skeletalised by now) Level 3 of the Dungeon (8, 33, D:3) a +0 whip of draining (16, -6, D:3) a +0 leather armour (19, 18, D:3) a +0 dagger a kobold corpse (skeletalised by now) (20, 19, D:3) a +0 short sword (24, 26, D:3) a bat corpse (skeletalised by now) (44, 7, D:3) a hobgoblin skeleton (44, 36, D:3) a +0 ring mail (46, 10, D:3) a rat skeleton (47, 9, D:3) a +0 whip a kobold skeleton (48, 12, D:3) a +0 club (51, 6, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -23, D:4) a talisman of death (5, -26, D:4) a +0 dagger a goblin corpse (skeletalised by now) (14, 19, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, 5, D:4) an adder corpse (skeletalised by now) (29, -9, D:4) a hound corpse (skeletalised by now) (33, 16, D:4) a +0 short sword 3 stones a kobold skeleton (35, 16, D:4) a steam dragon skeleton (39, -26, D:4) a +0 chain mail (41, -8, D:4) a +0 spear (43, -11, D:4) a +0 hand axe an orc skeleton (50, 7, D:4) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 1, D:5) a +0 mace (6, 50, D:5) a +0 short sword a +0 leather armour (6, 51, D:5) a +0 dagger a +0 robe (17, 37, D:5) a staff of necromancy (26, 18, D:5) a +0 war axe (26, 36, D:5) a howler monkey skeleton a hound skeleton (37, 4, D:5) the +2 long sword of the Eel {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (38, 3, D:5) a +0 scale mail a +3 heavy flail (45, 1, D:5) a +0 club (51, 23, D:5) a parchment of Freeze (51, 29, D:5) a +0 flail (52, -6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 3, D:6) a +0 club an orc corpse (4, 4, D:6) a +0 dagger a +0 robe (5, 2, D:6) a black bear corpse (6, -1, D:6) a scroll of vulnerability (7, 6, D:6) the +3 short sword of Xom's Generosity {drain, rElec rF+++ Str-4 SInv} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (unseen) (15, 8, D:6) a +0 scale mail (16, 8, D:6) a +0 dagger (21, 7, D:6) an iguana skeleton (21, 40, D:6) a +0 war axe (37, 11, D:6) a +0 robe (38, -6, D:6) a +3 trident of draining a +0 robe an orb of guile the barachi skeleton of Jeremiah (39, 0, D:6) a +0 short sword 2 boomerangs (39, 1, D:6) the +5 dagger of In Flagrante Delicto {spect, rC++ rN+ rCorr Int-4} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). a +0 robe a +0 club an orc corpse (skeletalised by now) (40, 1, D:6) a +0 dagger an orc corpse (skeletalised by now) (51, -9, D:6) a +0 leather armour