Dungeon Crawl Stone Soup version 0.34-a0-479-g899ac32913 (webtiles) character file. Game seed: 2110402088558787211 39 52hunter the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 3, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1215 turns). 52hunter the Conjurer (Deep Elf Conjurer) Turns: 1215, Time: 00:01:31 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 6/11 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused, flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) Wands e - a wand of charming (6) Scrolls c - a scroll of identify {unknown} e - a scroll of butterflies {unknown} h - a scroll of torment {unknown} l - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of resistance {unknown} j - a potion of lignification {unknown} k - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 10% 1 Soul Splinter Necr 20% N/A 10% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading up. There is a stone staircase leading up here. Found an escape hatch in the floor. There is an escape hatch in the floor here. h - a scroll labelled NABEZUASOAS l - a scroll labelled CAAWAILUCOAMO Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) A bat comes into view. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund's eyes start glowing with a red light. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish channelling your searing ray. Something hits you! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits something. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You bump into the rock wall. Something hits you! Ouch! That really hurt! You die... #.# #.# #.# ## #.# #. #. #.# #. #. #.# .. #.# #. #.# #. #.# #{###########.# #..@..........# ############..# #..# #>.# #..# #######..# ......^..# ########.# #.###### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 5 hobgoblins A quokka (D:1) 3 ball pythons 3 bats (D:1) 4 endoplasms A frilled lizard (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 194 | D:1 | Learned a level 2 spell: Searing Ray 1056 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1208 | D:2 | Noticed Sigmund 1215 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 5 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1214 | 1173 | 41 | 0 | 1056 | 2 | 607.0 | Dungeon | 1214 | 1173 | 41 | 0 | 1056 | 2 | 607.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 341 daAuts