52hunter the Dungeon (0, 0, D) a +0 arbalest (1, -2, D) a parchment of Diamond Sawblades (1, -1, D) a +0 orcbow (still there?) the +2 great sword of Gozag's Supremacy {speed, ^Drain Will+ Str+4 Dex+6} (still there?) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). (1, 0, D) a +0 arbalest a ring of protection from fire a kobold corpse (skeletalised by now) (2, -20, D) a parchment of Diamond Sawblades (2, -19, D) the +7 falchion "Wiarorrigu" {venom, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (unseen) (2, -18, D) a staff of earth (unseen) (2, -1, D) a +0 shortbow of freezing (still there?) an amulet of magic regeneration (still there?) (2, 0, D) a +0 orcbow (still there?) a +2 arbalest of freezing (still there?) a centaur corpse (skeletalised by now) (still there?) (3, -38, D) a staff of alchemy (unseen) (3, -37, D) a parchment of Gell's Gavotte (3, -36, D) a +0 longbow (still there?) a +0 antimagic hand axe (still there?) a +1 barding of cold resistance (still there?) a +2 spear of flaming (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a parchment of Petrify (still there?) (3, -20, D) a parchment of Forge Monarch Bomb (3, -19, D) the +2 sling of Dawn {speed, rF+} rF+: It protects you from fire. (unseen) (3, -18, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (3, -16, D) a +2 scimitar of flaming (unseen) (3, -1, D) a staff of conjuration (still there?) a +0 arbalest (still there?) 6 large rocks (still there?) a talisman of death (still there?) a cyclops corpse (skeletalised by now) (still there?) (3, 0, D) a +0 longbow of electrocution (still there?) a +3 leather armour (still there?) the amulet "Railociq" {RegenMP+ Str+5} (still there?) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). an elf corpse (skeletalised by now) (still there?) (4, -50, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -49, D) a +5 lajatang (unseen) (4, -48, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -38, D) a +2 trident of venom (unseen) (4, -37, D) the +9 plate armour "Pudoun" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (4, -36, D) 3 large rocks (still there?) a +0 arbalest (still there?) a +0 arbalest (still there?) the +7 orcbow "Duutz" {flame, rElec Will+ MP+6} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). a yaktaur corpse (skeletalised by now) (still there?) (4, -20, D) a +2 arbalest of electrocution (unseen) (4, -19, D) a +1 demon whip of electrocution (unseen) (4, -18, D) a +3 scimitar of flaming (still there?) the +7 great mace "Undeadhunter" {deathbane, rN+} (still there?) rN+: It protects you from negative energy. a +1 scale mail of poison resistance (still there?) (4, -16, D) a +2 great sword of flaming (still there?) a fire giant skeleton (still there?) (4, -2, D) a parchment of Starburst (4, -1, D) a +0 shortbow (still there?) a staff of air (still there?) a +0 arbalest (still there?) a parchment of Eringya's Noxious Bog (still there?) a centaur corpse (skeletalised by now) (still there?) (4, 0, D) 2 large rocks (still there?) +1 storm dragon scales (still there?) a stone giant corpse (skeletalised by now) (still there?) (5, -50, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -49, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -48, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (5, -47, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -45, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -44, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -38, D) a parchment of Dragon's Call (5, -37, D) a +1 mace of protection (unseen) (5, -36, D) a +0 longbow (still there?) a +0 leather armour (still there?) the +9 spear of Hatred {freeze, ^Drain rC+ rCorr Str+2} (still there?) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). an elf corpse (skeletalised by now) (still there?) (5, -20, D) a staff of fire (unseen) (5, -18, D) a +1 demon whip of electrocution (still there?) the staff of Conscience {*Corrode rElec rC+ Will+++ MP+8 Air} (still there?) [staff of air] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+++: It greatly increases your willpower. MP+8: It affects your magic capacity (+8). Air: It increases the power of your Air spells. (5, -2, D) a +0 plate armour of poison resistance (unseen) (5, -1, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a +4 heavy shortbow (still there?) an elf corpse (skeletalised by now) (still there?) (5, 0, D) a +0 shortbow (still there?) the staff of Woe {rF+ rC++ SInv Fire} (still there?) [staff of fire] rF+: It protects you from fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (6, -38, D) a +0 war axe (6, -37, D) a parchment of Enfeeble (6, -36, D) a +0 shortbow (still there?) a +0 heavy morningstar (still there?) a +0 robe (still there?) 4 large rocks (still there?) a +2 vampiric spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a +3 ring mail of willpower (still there?) a cyclops corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (6, -20, D) a +3 war axe of draining (unseen) (6, -19, D) a +4 rapier of venom (6, -17, D) a hell hog skeleton (6, -16, D) a hell hog skeleton (6, -2, D) a +5 orcbow (unseen) (6, -1, D) a staff of conjuration (still there?) a +0 arbalest (still there?) a +0 battleaxe (still there?) a +0 arbalest (still there?) a +0 shortbow (still there?) the +1 arbalest "Blob" {freeze, rN+ rCorr Int+3} (still there?) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a naga corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (6, 0, D) 4 large rocks a +0 arbalest a talisman of death a yaktaur corpse (skeletalised by now) (7, -37, D) a +2 vampiric spear (unseen) (7, -36, D) 2 large rocks a +0 short sword a +0 longbow a +0 orcbow a parchment of Spellspark Servitor a cyclops corpse (skeletalised by now) a naga corpse (skeletalised by now) (7, -35, D) 5 large rocks (7, -20, D) a staff of death (unseen) (7, -18, D) the staff "Okkoittu" {^Contam ^Drain rN+ Will+++ Necro Tloc} [staff of death] ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (7, -16, D) a +1 great sword of flaming (7, -1, D) a +0 orcbow (still there?) a staff of alchemy (still there?) a centaur corpse (skeletalised by now) (still there?) (7, 0, D) a +0 arbalest (still there?) the ring of Tuca {EV+5 Dex+4} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). the +3 chain mail of the Game Afoot {rF+ Dex+2} (still there?) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (7, 2, D) 4 large rocks a stone giant corpse (skeletalised by now) (7, 7, D) a book of Callings (8, -38, D) a parchment of Yara's Violent Unravelling (8, -36, D) a +0 longbow a +0 leather armour a +0 arbalest a +4 trident of distortion a silver javelin a +0 leather armour a +0 dagger of electrocution an elf corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (8, -35, D) 5 large rocks (8, -28, D) Yxtof's Incunable of the Blazing Mob Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Sphinx Sisters Hexes/Summoning 7 d - Malign Gateway Summoning/Translocation 7 e - Ignition Fire 8 (8, -20, D) the +3 glaive "Ofrig" {venom, +Blink Str+2 Int+3} +Blink: It lets you blink. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (8, -19, D) a +4 long sword of protection (unseen) (8, -18, D) +0 fire dragon scales (still there?) a +2 shortbow of electrocution (still there?) a hell hound skeleton (still there?) a fire dragon skeleton (still there?) (8, -16, D) a fire dragon skeleton a hell hound skeleton (8, -1, D) a +0 arbalest (still there?) a +0 scimitar (still there?) a +0 arbalest (still there?) the +7 glaive of Descent {pain, rPois Stlth+} (still there?) rPois: It protects you from poison. Stlth+: It makes you more stealthy. a yaktaur corpse (skeletalised by now) (still there?) (8, 0, D) a +0 arbalest (still there?) a +0 heavy scimitar (still there?) (9, -36, D) the +3 orcbow of the Real Monster {drain, rCorr Dex+3} (still there?) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a +0 shortbow (still there?) a ring of protection from fire (still there?) a +0 orcbow (still there?) a +0 orcbow (still there?) a staff of fire (still there?) a centaur corpse (skeletalised by now) (still there?) (9, -34, D) 4 large rocks (9, -20, D) the +8 arbalest of Nofagg {holy, *Corrode rC+++ Str+3 SInv} *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (9, -18, D) a +0 great sword of flaming (still there?) a sack of spiders (still there?) (9, -1, D) a +0 shortbow a +0 long sword a phial of floods (9, 0, D) a +0 shortbow a phial of floods a centaur corpse (skeletalised by now) (10, -36, D) a +0 antimagic orcbow (still there?) a +0 orcbow (still there?) a +0 arbalest (still there?) a +3 vampiric war axe (still there?) a yaktaur corpse (skeletalised by now) (still there?) (10, -18, D) a +0 demon whip (still there?) a +2 robe of willpower (still there?) a +3 partisan of venom (still there?) (10, -16, D) a +0 great sword of flaming (still there?) a +4 ring of protection (still there?) (10, -1, D) a +0 orcbow a ring of flight 3 large rocks a +5 ring of evasion a centaur corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (10, 0, D) a staff of fire (unseen) (10, 1, D) 3 large rocks a stone giant corpse (skeletalised by now) (11, -52, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -48, D) a fortress talisman the wellspring talisman of Farfalle {rElec SInv} [wellspring talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, -36, D) a +0 dire flail (still there?) a +0 arbalest (still there?) a +0 robe (still there?) a ring of resist corrosion (still there?) a +4 heavy orcbow (still there?) a +0 shortbow (still there?) a +0 glaive (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a +0 arbalest (still there?) 5 large rocks (still there?) a +2 leather armour of fire resistance (still there?) a naga corpse (skeletalised by now) (still there?) a naga corpse (skeletalised by now) (still there?) a kobold corpse (skeletalised by now) (still there?) a cyclops corpse (skeletalised by now) (still there?) (11, -19, D) a staff of earth (11, -18, D) the +1 dire flail "Vuam" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (11, -17, D) a +2 demon whip of venom (still there?) the amulet "Puig" {Acrobat rN++} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN++: It greatly protects you from negative energy. a +3 scimitar of flaming (still there?) a +0 tower shield of positive energy (still there?) (11, -1, D) a +0 arbalest (still there?) the dreamshard necklace {*Dream Acrobat} (still there?) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a +0 arbalest (still there?) a +2 barding of stealth (still there?) a kobold corpse (skeletalised by now) (still there?) a yaktaur corpse (skeletalised by now) (still there?) (11, 0, D) a parchment of Inner Flame (11, 1, D) 4 large rocks a stone giant corpse (skeletalised by now) (12, -52, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, -38, D) a +4 plate armour of cold resistance (unseen) (12, -36, D) a +0 orcbow (still there?) a +0 scale mail of positive energy (still there?) (12, -35, D) 3 large rocks a cyclops corpse (skeletalised by now) (12, -1, D) a +0 glaive (still there?) a +0 shortbow (still there?) a +0 arbalest (still there?) a +2 leather armour of cold resistance (still there?) a kobold corpse (skeletalised by now) (still there?) (12, 0, D) a +0 spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) a +3 broad axe of electrocution (still there?) (12, 1, D) a +0 orcbow (13, -38, D) a staff of cold (unseen) (13, -36, D) a +0 orcbow a +4 ring of protection 6 large rocks a lightning rod (4/4) (13, -19, D) a +1 mace of holy wrath (unseen) (13, -18, D) a +3 scimitar of flaming (still there?) the ring "Bautew" {rPois rF+ rCorr Dex+2} (still there?) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the ring of Discretion {^Drain rElec rN++ Dex+4} (still there?) [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). (13, 0, D) 4 large rocks a +0 short sword a +0 shortbow a +2 spear of venom a javelin a +0 leather armour a +1 heavy quarterstaff a naga corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (13, 1, D) a +1 spear of freezing (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (14, -20, D) a +6 ring of dexterity (14, -18, D) a staff of fire (unseen) (14, -16, D) a hell hound skeleton (14, -2, D) a +0 leather armour (14, -1, D) a +0 orcbow (still there?) a +2 pair of boots of stealth (still there?) a centaur corpse (skeletalised by now) (still there?) (14, 0, D) a +0 longbow (still there?) a +3 ring mail of cold resistance (still there?) a +0 arbalest (still there?) a wellspring talisman (still there?) a yaktaur corpse (skeletalised by now) (still there?) (15, -2, D) a +2 leather armour of fire resistance (unseen) (15, -1, D) an amulet of reflection (15, 0, D) a +0 arbalest (still there?) a +1 pair of gloves of strength (still there?) a kobold corpse (skeletalised by now) (still there?) (19, -4, D) a +3 chain mail of cold resistance (unseen) (19, -3, D) a +0 hat of stealth a +0 cloak of willpower a scarf of harm a +0 pair of gloves of dexterity a +2 pair of boots of rampaging (19, -2, D) a fortress talisman (20, -52, D) a staff of earth (unseen) (20, -51, D) a parchment of Rimeblight (20, -36, D) a staff of air (unseen) (20, -33, D) a hydra corpse (skeletalised by now) (20, -19, D) a +1 crystal plate armour (20, -4, D) the +7 spear "Exaaph" {holy, rElec Int+3 Dex+2} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (20, -3, D) a +3 great sword of holy wrath (20, -2, D) a ring of see invisible (21, -52, D) a ring of magical power (21, -51, D) a ring of resist corrosion (21, -36, D) a +6 ring of intelligence (21, -35, D) a staff of cold (21, -20, D) a +0 broad axe of pain (21, -18, D) a wind drake corpse (skeletalised by now) (21, -4, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (21, -3, D) a +1 arbalest of flaming (22, -52, D) a +3 ring mail of poison resistance (unseen) (22, -51, D) a +1 shortbow of freezing (unseen) (22, -36, D) a parchment of Forge Lightning Spire (22, -35, D) a staff of alchemy (22, -33, D) a hellephant corpse (skeletalised by now) (22, -20, D) a parchment of Conjure Ball Lightning (22, -16, D) a wind drake corpse (skeletalised by now) (22, -3, D) a +4 lajatang of speed (unseen) (22, -2, D) a +2 great mace of draining (unseen) (23, -52, D) a +2 flail of venom (unseen) (23, -51, D) a parchment of Hellfire Mortar (23, -36, D) the +9 hand axe of Plog {venom, *Slow +Blink rC+ Str+3} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Str+3: It affects your strength (+3). (unseen) (23, -35, D) a +2 falchion of distortion (23, -20, D) a staff of alchemy (23, -19, D) a +1 morningstar of protection (23, -18, D) the +2 falchion of World Downfall {flame, rPois rC+ Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (23, -4, D) a +4 chain mail of ponderousness (23, -3, D) the +6 orcbow of Kinucsegh {freeze, ^Drain rElec Str+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (unseen) (23, -2, D) an amulet of regeneration (24, -52, D) a +1 ring mail of cold resistance (unseen) (24, -51, D) a +1 scale mail of cold resistance (unseen) (24, -36, D) a parchment of Ozocubu's Armour (24, -35, D) the staff of Ancient Evil {rCorr Summ Necro Earth} [staff of earth] rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (24, -34, D) a +2 plate armour of fire resistance (24, -30, D) a caustic shrike corpse (skeletalised by now) (24, -26, D) a hellephant corpse (skeletalised by now) (24, -20, D) a ring of resist corrosion (24, -19, D) a +2 demon trident of venom (unseen) (24, -18, D) the +0 mace "Costytix" {freeze, *Slow +Blink rElec rPois} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (24, -16, D) a +0 robe (24, -3, D) a parchment of Freezing Cloud (24, -2, D) a parchment of Sculpt Simulacrum (25, -52, D) a +2 flail of protection (25, -51, D) a +2 falchion of electrocution (unseen) (25, -37, D) a +3 scale mail of positive energy the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (25, -36, D) a +2 flail of distortion (unseen) (25, -35, D) a staff of death (25, -34, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +2 morningstar of draining (still there?) a hydra corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a hydra corpse (skeletalised by now) (still there?) (25, -32, D) a catoblepas corpse (skeletalised by now) (25, -30, D) a caustic shrike corpse (skeletalised by now) (25, -20, D) a staff of earth (unseen) (25, -18, D) a +1 heavy partisan (unseen) (25, -17, D) a wind drake corpse (skeletalised by now) (25, -3, D) a +5 scimitar of holy wrath (unseen) (25, -2, D) a +6 shortbow (unseen) (25, -1, D) a +2 battleaxe of freezing (unseen) (26, -52, D) a staff of earth (unseen) (26, -51, D) a staff of fire (26, -36, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (26, -35, D) a staff of cold (unseen) (26, -34, D) a +0 quarterstaff of draining (still there?) a +0 robe (still there?) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) a +4 rapier of venom (still there?) a spriggan corpse (skeletalised by now) (still there?) (26, -32, D) a catoblepas corpse (skeletalised by now) (26, -20, D) a staff of cold (26, -19, D) the +1 morningstar "Piala" {spect, rC- rN+ Str+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (26, -18, D) a +3 mace of holy wrath (still there?) a +0 robe (still there?) a +3 ring mail of poison resistance (still there?) a spriggan corpse (skeletalised by now) (still there?) (26, -4, D) an amulet of magic regeneration (26, -3, D) the +8 fire dragon scales of Noon {-Tele rF++ rC- Int+2 Stlth+} -Tele: It prevents most forms of teleportation. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (26, -2, D) a staff of fire (unseen) (27, -52, D) a +7 giant club (27, -51, D) a +0 mace of holy wrath (27, -36, D) a +3 dagger of holy wrath (27, -35, D) the +4 long sword "Dello" {flame, rCorr Str+6} rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (unseen) (27, -34, D) a dire elephant corpse (skeletalised by now) (27, -33, D) a hellephant corpse (skeletalised by now) (27, -20, D) a +2 robe of resistance (27, -19, D) the +0 ring mail "Kuochicw" {^Contam MP-9 Int+4 Dex+3} ^Contam: It causes magical contamination when unequipped. MP-9: It affects your magic capacity (-9). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (27, -18, D) a +6 ring of dexterity (27, -17, D) a +4 flail of protection (still there?) a +0 robe (still there?) (27, -4, D) a staff of earth (unseen) (27, -2, D) the staff "Wacvow" {rN+ MP+6 Necro} [staff of death] rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Necro: It increases the power of your Necromancy spells. (unseen) (27, 6, D) Sif Muna's Tractate on Hazy Obstruction Spells Type Level a - Airstrike Air 4 b - Dimensional Bullseye Hexes/Translocation 4 a book of Air (28, -52, D) a parchment of Dispersal (28, -36, D) a parchment of Confusing Touch (28, -35, D) a parchment of Disjunction (28, -20, D) a +0 vampiric hand axe (28, -19, D) a staff of air (28, -18, D) the +5 dagger of Contradiction {antimagic, rF+ Int+3} (still there?) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a wind drake corpse (skeletalised by now) (still there?) (28, -4, D) a +0 antimagic rapier (unseen) (28, -2, D) a +4 ring of protection (29, -52, D) a +2 short sword of speed (unseen) (29, -36, D) the +8 hand axe of Unpleasantness {freeze, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). (29, -35, D) a staff of earth (unseen) (29, -19, D) a staff of fire (29, -18, D) a storm dragon corpse (skeletalised by now) (29, -4, D) a +5 shortbow (unseen) (29, -3, D) a +4 short sword of draining (unseen) (29, -1, D) a shard shrike skeleton (30, -52, D) a scroll of brand weapon (30, -51, D) a parchment of Detonation Catalyst (30, -36, D) a +1 robe of resistance (30, -35, D) the +6 shortbow of Ugguh {drain, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (30, -34, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (30, -20, D) a parchment of Manifold Assault (30, -4, D) the +1 leather armour of Minor Irritation {Fly rN+ Dex+4} Fly: It grants you flight. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (unseen) (30, -3, D) a parchment of Malign Gateway (30, -2, D) a wellspring talisman (31, -4, D) a parchment of Manifold Assault (31, -3, D) a staff of conjuration (unseen) (31, -2, D) a staff of earth (32, -4, D) a ring of flight (32, -3, D) a +2 battleaxe of flaming (unseen) (33, -4, D) a +1 scale mail of cold resistance (unseen) (33, -3, D) a ring of protection from fire (34, -4, D) the +0 plate armour "Afunlual" {Int+2} Int+2: It affects your intelligence (+2). (unseen) (34, -3, D) a +2 robe (unseen) (34, -2, D) a +1 scale mail of willpower (35, -24, D) a parchment of Discord (35, -4, D) a +1 shortbow of electrocution (unseen) (36, -52, D) a staff of cold (unseen) (36, -38, D) a +1 lajatang of venom (unseen) (36, -37, D) the +1 mace of the Bellicose God {freeze, rPois rF+ rCorr Int+3} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (36, -24, D) a +2 falchion of freezing (unseen) (36, -23, D) a parchment of Borgnjor's Revivification (36, -22, D) a +2 trident of venom (unseen) (37, -52, D) a +0 heavy shortbow (unseen) (37, -37, D) a +6 ring of intelligence (37, -24, D) the +8 demon trident "Rift" {distort, reach+} (37, -23, D) a parchment of Discord (38, -51, D) a +2 glaive of venom (unseen) (38, -37, D) a +2 falchion of freezing (unseen) (38, -24, D) a +6 ring of strength (38, -23, D) a +1 executioner's axe of freezing (unseen) (39, -52, D) the rimehorn talisman of the Doldrums {rC+ SInv} [rimehorn talisman] rC+: It protects you from cold. SInv: It lets you see invisible. (39, -51, D) a +1 spear of freezing (unseen) (39, -38, D) an amulet of reflection (39, -37, D) an amulet of reflection (39, -24, D) a staff of conjuration (39, -23, D) a +0 heavy sling (unseen) (39, -4, D) a +1 scale mail of fire resistance (unseen) (39, -3, D) a +1 whip of electrocution (unseen) (40, -53, D) a +1 ring mail of poison resistance (40, -52, D) a +0 lajatang of distortion (40, -51, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (40, -24, D) a +2 trident of venom (40, -23, D) a +1 shortbow of electrocution (unseen) (40, -4, D) the +0 bardiche of Valuable Assets {flame, *Rage Str+6 Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). (unseen) (40, -3, D) a parchment of Sigil of Binding (40, -2, D) a +4 battleaxe of electrocution (unseen) (41, -51, D) a +1 great mace of holy wrath (unseen) (41, -38, D) a +1 chain mail of fire resistance (unseen) (41, -24, D) a serpent talisman (41, -23, D) the +1 shortbow "Paxegioqo" {heavy, rF+ rN+ MP+9 Str-5} rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). (unseen) (41, -4, D) a +6 ring of dexterity (41, -2, D) a +4 trident of freezing (unseen) (42, -52, D) the staff of Outrage {rPois rF+ rCorr Str+4 Earth} [staff of earth] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. (unseen) (42, -38, D) a staff of conjuration (unseen) (42, -37, D) a staff of fire (unseen) (42, -24, D) a +1 shortbow of freezing (42, -20, D) a +0 great sword a +0 leather armour (42, -4, D) a +2 hand axe of flaming (unseen) (42, -3, D) the +1 chain mail of Elifixo {Rampage Will++} Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. (42, -2, D) a parchment of Lehudib's Crystal Spear (43, -52, D) a +4 dagger of venom (unseen) (43, -38, D) an amulet of reflection (43, -37, D) a staff of death (unseen) (43, -23, D) a ring of ice (43, -4, D) a +3 arbalest of draining (unseen) (43, -3, D) a parchment of Volatile Blastmotes (43, -2, D) a fortress talisman (44, -38, D) a staff of alchemy (unseen) (44, -37, D) a +2 robe of willpower (unseen) (44, -24, D) the +1 scale mail of the Devil {rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (44, -23, D) a staff of air (unseen) (44, -4, D) a parchment of Fire Storm (44, -3, D) a ring of willpower (44, -2, D) a +2 vampiric war axe (unseen) (45, -24, D) the +3 ring mail of Compression {rC+} rC+: It protects you from cold. (unseen) (45, -4, D) a +0 long sword of holy wrath (unseen) (45, -3, D) the +3 dagger of Mamam {freeze, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (45, -2, D) the +10 halberd of Paexitz {venom, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (unseen) (46, -4, D) a +2 hand axe of flaming (unseen) (46, -2, D) a +2 falchion of venom (unseen) (47, -4, D) the +0 leather armour of Voddem Ciutz {rN+++ Will- Regen+ Str-2} rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). (unseen) (47, -3, D) a +3 orcbow of freezing (unseen) (47, -1, D) a +6 orcbow (unseen) (48, -4, D) a parchment of Martyr's Knell (48, -3, D) a +2 dagger of protection (unseen) (48, -2, D) a +0 barding of stealth (48, -1, D) an amulet of reflection (49, -26, D) a +0 trident a +0 robe (49, -4, D) a ring of ice (49, -3, D) the +4 quarterstaff of the Hurting Oracle {spect, rPois rCorr Int-3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). (unseen) (49, -2, D) a +0 broad axe of electrocution (49, -1, D) a parchment of Cause Fear (50, -52, D) a staff of death (unseen) (50, -51, D) a +1 heavy eveningstar (unseen) (50, -40, D) a +0 short sword (50, -28, D) a +1 vampiric dagger (unseen) (50, -16, D) a +0 dagger of venom (unseen) (50, -15, D) +2 shadow dragon scales (50, -4, D) a +2 quarterstaff of draining (50, -3, D) an amulet of magic regeneration (50, 3, D) Sif Muna's Writings on Fettered Algor Spells Type Level a - Freeze Ice 1 b - Dimensional Bullseye Hexes/Translocation 4 c - Anguish Hexes/Necromancy 4 d - Cause Fear Hexes 4 e - Rimeblight Ice/Necromancy 7 f - Polar Vortex Ice 9 Sif Muna's Thoughts on the Frostbound Jaunt Spells Type Level a - Apportation Translocation 1 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 e - Metabolic Englaciation Hexes/Ice 5 f - Polar Vortex Ice 9 Sif Muna's Mastery of the Magician's Craft Spells Type Level a - Polar Vortex Ice 9 Sif Muna's Notes on the Snowing Alkahest Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Alistair's Intoxication Alchemy 5 d - Splinterfrost Shell Ice/Forgecraft 7 e - Polar Vortex Ice 9 Sif Muna's Incunabulum of Icebound Artifice Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Rending Blade Conjuration/Forgecraft 4 c - Nazja's Percussive Tempering Forgecraft 5 d - Fortress Blast Forgecraft 6 e - Spellspark Servitor Conjuration/Forgecraft 7 f - Polar Vortex Ice 9 Sif Muna's Directory of Frigid Space Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dimensional Bullseye Hexes/Translocation 4 c - Passage of Golubria Translocation 4 d - Gell's Gavotte Translocation 6 e - Polar Vortex Ice 9 Sif Muna's Handbook of Bitter Impulse Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Stone Arrow Conjuration/Earth 3 c - Summon Ice Beast Ice/Summoning 3 d - Ozocubu's Armour Ice 3 e - Hoarfrost Cannonade Ice/Forgecraft 5 f - Bombard Conjuration/Earth 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Polar Vortex Ice 9 (51, -52, D) a staff of air (unseen) (51, -51, D) a parchment of Forge Monarch Bomb a glowing shapeshifter corpse (skeletalised by now) (51, -50, D) a +2 rapier of venom (still there?) a +0 robe (still there?) (51, -49, D) a glowing shapeshifter corpse (skeletalised by now) (51, -39, D) a +0 long sword a +0 robe a ring of see invisible (51, -34, D) a +0 heavy spear (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (51, -27, D) a +0 dagger the +1 leather armour of Oblivion {Will+} Will+: It increases your willpower. a +0 cloak (51, -26, D) a +2 battleaxe of flaming (still there?) a +0 scale mail (still there?) a maw talisman (still there?) the human corpse of Rupert (skeletalised by now) (still there?) (51, -16, D) a parchment of Dispersal (51, -15, D) a +6 short sword of speed (51, -2, D) a ring of ice (52, -40, D) the +1 chain mail of Courage {rF+} rF+: It protects you from fire. (52, -39, D) a parchment of Alistair's Walking Alembic (52, -38, D) a +0 short sword a +0 short sword a +0 leather armour (52, -28, D) a +0 cloak of stealth (52, -27, D) a +0 dagger a +0 robe the staff of Hubris {Will+ Dex+3 Conj} [staff of conjuration] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. (52, -16, D) the +3 triple crossbow of Himn {heavy, Int+2} Int+2: It affects your intelligence (+2). (unseen) (52, -15, D) a staff of fire (52, -4, D) a parchment of Malign Gateway (52, -3, D) a +1 rapier of venom (unseen) (53, -52, D) a +2 flail of draining (53, -51, D) the +1 robe of Insecurity {-Tele Will+++ Regen+ Str+4} (still there?) -Tele: It prevents most forms of teleportation. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). an ugly thing corpse (skeletalised by now) (still there?) (53, -50, D) +2 fire dragon scales (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (53, -40, D) a +1 dagger of venom (53, -39, D) a +0 long sword of holy wrath a +0 robe a +0 long sword a +0 leather armour a staff of death (53, -38, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (53, -35, D) a +0 short sword a +0 short sword a +0 leather armour (53, -34, D) a +0 short sword of electrocution a +0 leather armour the ring "Kuynyps" {rPois Int+6} [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). (53, -27, D) a -1 halberd a +0 animal skin an amulet of guardian spirit a +2 longbow of flaming a +2 barding a ring of flight the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. a +1 leather armour of fire resistance a +2 falchion of holy wrath (53, -22, D) a +1 double sword of freezing a +2 robe the human corpse of Josephine (skeletalised by now) (53, -4, D) a +1 chain mail of willpower (unseen) (53, -3, D) a parchment of Iskenderun's Mystic Blast (53, -2, D) the +1 leather armour of Lust {rC+ Int+2 Slay+3} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (54, -51, D) a +3 chain mail of fire resistance (unseen) (54, -50, D) an ugly thing corpse (skeletalised by now) (54, -40, D) the +8 rapier of Extremism {heavy, rC++ Will-} rC++: It greatly protects you from cold. Will-: It decreases your willpower. (unseen) (54, -39, D) the +4 longbow of Beogh's Outrage {drain, rC+ rCorr} (still there?) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a shapeshifter corpse (skeletalised by now) (still there?) (54, -38, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (54, -27, D) the staff of Instinct {rC+ rN++ Will+ Int-4 Necro} [staff of death] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Necro: It increases the power of your Necromancy spells. a +0 dagger a +0 leather armour a staff of air (54, -15, D) a +1 great mace of draining (unseen) (54, -4, D) a +6 heavy hand cannon (unseen) (54, -3, D) a +3 heavy spear (unseen) (54, -2, D) a +1 pair of gloves of stealth the +0 cloak "Teirr" {*Corrode Dex+4 SInv} *Corrode: It may corrode you when you take damage. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the +1 pair of boots of Beiqoas {rN+ Dex+5} rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). a +0 pair of gloves of hurling a +1 helmet of intelligence (55, -52, D) a parchment of Death Channel (55, -51, D) a +0 executioner's axe of flaming (still there?) an ugly thing corpse (skeletalised by now) (still there?) (55, -40, D) a +1 dagger of speed (unseen) (55, -39, D) a ring of ice (55, -28, D) a +0 dagger (55, -4, D) a +6 ring of strength (55, -3, D) a +2 chain mail of fire resistance (unseen) (55, -2, D) a parchment of Permafrost Eruption (56, -40, D) a staff of air (unseen) (56, -39, D) a +0 short sword (still there?) a +0 robe (still there?) a +0 pair of gloves of stealth (still there?) (56, -28, D) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (59, -5, D) a +0 quarterstaff (59, -4, D) a parchment of Tukima's Dance (59, -3, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the +7 chain mail of Kathenotheism {Regen+ rCorr} (still there?) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a spriggan corpse (still there?) (60, -15, D) the staff "Hokufe" {rF+ rN+ Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. (unseen) (60, -5, D) a +6 triple sword of draining (unseen) (60, -4, D) a staff of fire (unseen) (60, -3, D) a +3 plate armour of cold resistance (still there?) a torpor snail corpse (still there?) (60, -2, D) a +0 quarterstaff a +0 robe a spriggan corpse (61, -16, D) the +4 sling of Ecyff {heavy, rC++} rC++: It greatly protects you from cold. (61, -10, D) a +0 hand axe (61, -4, D) a parchment of Ozocubu's Refrigeration (61, -3, D) a +0 leather armour of willpower (unseen) (62, -52, D) a +2 robe of willpower (unseen) (62, -43, D) a staff of fire (still there?) a +0 orcbow (still there?) (62, -42, D) a +0 arbalest (still there?) a +1 eveningstar of freezing (still there?) (62, -36, D) a +6 ring of strength (62, -33, D) 6 large rocks (62, -26, D) a ring of positive energy (62, -16, D) a +1 mace of holy wrath (62, -15, D) a +2 plate armour of cold resistance (62, -10, D) a +1 long sword of freezing (still there?) a +0 chain mail (still there?) (62, -4, D) a +3 chain mail of poison resistance (62, -3, D) a +2 robe of fire resistance (unseen) (62, -2, D) a +2 war axe of venom (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (62, -1, D) a torpor snail corpse (62, 0, D) a hellephant corpse (63, -52, D) a ring of protection from fire (63, -51, D) a +1 shortbow of freezing (63, -49, D) a +0 battleaxe (63, -44, D) a +2 war axe of freezing a +0 arbalest (63, -35, D) a scroll of brand weapon (63, -32, D) a +0 giant club an ogre corpse (skeletalised by now) (63, -26, D) a +2 scimitar of holy wrath (unseen) (63, -25, D) a staff of fire (63, -22, D) a +0 mace (63, -15, D) the staff "Amefoh" {rElec rC+ Str+3 Dex+2 SInv Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (63, -5, D) a +5 dagger of holy wrath (63, -2, D) a hydra corpse (64, -43, D) the +7 halberd "Imiorosk" {freeze, rPois MP+11} (still there?) rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). a +0 shortbow (still there?) (64, -36, D) a +2 longbow of freezing (unseen) (64, -34, D) 5 large rocks a cyclops corpse (skeletalised by now) (64, -33, D) a +0 giant spiked club a +0 giant spiked club an ogre corpse (skeletalised by now) (64, -26, D) a staff of cold (64, -25, D) a +3 sling of freezing (unseen) (64, -16, D) a +2 trident of freezing (unseen) (64, -12, D) a +0 trident (64, -11, D) a +2 dire flail (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) (64, -4, D) a +2 whip of electrocution (64, -3, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the +0 robe of Latwibby {Int+2 SInv} (still there?) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (64, -2, D) a catoblepas corpse (65, -36, D) a +2 plate armour of fire resistance (65, -35, D) a +2 vampiric glaive (unseen) (65, -33, D) a +0 giant club (65, -25, D) a +1 scale mail of willpower (unseen) (65, -5, D) a +1 robe of fire resistance (unseen) (65, -4, D) a parchment of Summon Mana Viper (65, -2, D) a +2 spear of pain (65, 2, D) a caustic shrike corpse (66, -26, D) a +1 whip of distortion (unseen) (66, -5, D) a +2 great mace of protection (unseen) (66, -4, D) a +2 long sword of electrocution (unseen) (66, -3, D) the +4 scale mail of Sugust {rC+} rC+: It protects you from cold. a skyshark corpse (66, -2, D) the maw talisman of the Mind {Int+4} [maw talisman] Int+4: It affects your intelligence (+4). (unseen) (66, 0, D) a catoblepas corpse (66, 2, D) a hellephant corpse (67, -4, D) the +5 shortbow of the Open Hand {flame, rF+ Will+++ MP-6 Str+4} rF+: It protects you from fire. Will+++: It greatly increases your willpower. MP-6: It affects your magic capacity (-6). Str+4: It affects your strength (+4). (unseen) (67, -3, D) a +3 ring mail of positive energy (unseen) (67, -2, D) a +3 halberd of venom a catoblepas corpse (67, 0, D) a hellephant corpse a catoblepas corpse (67, 1, D) a hellephant corpse (68, -52, D) a +0 dagger (68, -50, D) a staff of death (still there?) a draconian corpse (skeletalised by now) (still there?) (68, -5, D) a ring of protection from fire (68, -4, D) the +10 quarterstaff of the Jolly Nights {vamp, Stlth+} Stlth+: It makes you more stealthy. (unseen) (68, -3, D) a parchment of Cigotuvi's Putrefaction (68, -2, D) a +0 heavy mace (68, -1, D) a skyshark corpse (68, 0, D) a skyshark corpse (69, -53, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a ring of flight 4 darts of disjunction a +0 falchion a +0 leather armour (69, -52, D) a +0 trident (69, -50, D) the +0 morningstar "Ruoxuges" {freeze, Int+5} Int+5: It affects your intelligence (+5). a draconian corpse (skeletalised by now) (69, -5, D) a +3 long sword of electrocution (69, -2, D) the +7 war axe "Miemea" {heavy, Int+2} Int+2: It affects your intelligence (+2). (unseen) (69, -1, D) a hydra corpse (69, 1, D) a catoblepas corpse a caustic shrike corpse (70, -52, D) a +0 flail (70, -50, D) a +2 falchion of protection (unseen) (70, -16, D) a ring of see invisible (70, -3, D) a +2 great mace of protection (unseen) (70, -2, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +6 ring of dexterity (still there?) a +4 heavy mace (still there?) a spriggan corpse (still there?) (71, -43, D) a +1 antimagic flail (71, -16, D) a +1 short sword of speed (unseen) (71, -15, D) a +2 heavy mace (unseen) (71, -11, D) a bullfrog corpse (skeletalised by now) (71, -5, D) a staff of alchemy (71, -4, D) a +3 flail of protection (71, -3, D) a parchment of Irradiate (71, -2, D) a hydra corpse (71, -1, D) a skyshark corpse (72, -35, D) a +1 leather armour of cold resistance (unseen) (72, -25, D) a staff of fire (unseen) (72, -24, D) an iguana corpse (skeletalised by now) (72, -16, D) the staff of Nugrud {rElec rC+ Dex+3 Fire Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (72, -12, D) a basilisk corpse (skeletalised by now) an iguana corpse (skeletalised by now) (72, -5, D) a staff of cold (72, -4, D) a +2 shortbow of freezing (72, -3, D) a staff of conjuration (still there?) a torpor snail corpse (still there?) (72, -1, D) a skyshark corpse (72, 0, D) a dire elephant corpse (73, -43, D) a +1 short sword of speed (unseen) (73, -41, D) a polar bear corpse (skeletalised by now) (73, -26, D) a +3 antimagic war axe (73, -22, D) a jackal corpse (skeletalised by now) (73, -16, D) the staff of Devotion {rPois rC+ Dex+3 Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (73, -15, D) the staff "Biliceshru" {*Slow rPois rC+ Dex+8 Necro Ice} [staff of cold] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (73, -12, D) a jackal corpse (skeletalised by now) (73, -5, D) a +4 arbalest of draining (73, -4, D) a +3 scale mail of willpower (73, -3, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a staff of fire (still there?) a dire elephant corpse (still there?) (73, -2, D) a +0 quarterstaff a +0 robe a spriggan corpse (74, -51, D) a +2 chain mail of fire resistance (unseen) (74, -49, D) a hell hound corpse (skeletalised by now) (74, -35, D) a staff of fire (still there?) a hippogriff corpse (skeletalised by now) (still there?) (74, -25, D) a +2 ring mail of fire resistance (unseen) (74, -5, D) the +0 chain mail of the Gardener {^Contam Rampage Regen+ Slay+5} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (74, -4, D) a staff of cold (74, -3, D) a +2 arbalest of flaming (unseen) (74, -1, D) a caustic shrike corpse (75, -3, D) a +4 dagger of venom (still there?) a caustic shrike corpse (still there?) (76, -51, D) a staff of air (unseen) (76, -4, D) a staff of conjuration (unseen) (76, -3, D) the staff of Xopagur {rElec Will++ MP-10 SInv Conj} [staff of conjuration] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. MP-10: It affects your magic capacity (-10). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (unseen)