52hunter Level 1 of the Dungeon (0, 0, D:1) a +1 flail of protection (3, 16, D:1) a +0 dagger (6, 19, D:1) a +0 trident (7, 18, D:1) an inkwell talisman (8, -4, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (8, -3, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (9, -4, D:1) a frilled lizard corpse (skeletalised by now) (9, -1, D:1) a frilled lizard corpse (skeletalised by now) (10, -5, D:1) a frilled lizard corpse (skeletalised by now) (13, -7, D:1) a frilled lizard corpse (skeletalised by now) (14, 3, D:1) a +0 short sword 4 stones a kobold skeleton (14, 6, D:1) a +0 robe (16, 1, D:1) a hobgoblin skeleton (16, 2, D:1) a +0 club (24, 9, D:1) a human skeleton (24, 11, D:1) an elf skeleton (28, -7, D:1) a parchment of Call Imp (46, 10, D:1) a +0 mace (49, -14, D:1) a rat corpse (skeletalised by now) (51, -5, D:1) a +0 short sword (52, 3, D:1) a bat skeleton (56, -6, D:1) a hobgoblin skeleton (58, 10, D:1) 6 poisoned darts (60, 6, D:1) a +0 dagger (60, 17, D:1) a +0 club a goblin skeleton (61, 16, D:1) a hobgoblin corpse (skeletalised by now) (65, 36, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 7, D:2) a +0 war axe (14, -43, D:2) a +0 chain mail (18, -32, D:2) a +0 club a +0 robe (18, -7, D:2) a -1 spear (22, -33, D:2) a +0 leather armour (35, -6, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (40, 12, D:2) a frilled lizard corpse (skeletalised by now) (58, -16, D:2) a +0 robe (58, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, -8, D:2) 6 poisoned darts (59, -8, D:2) a +0 club (69, -35, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, -34, D:3) a +0 pair of gloves a +0 robe a +0 club a +3 ring mail of fire resistance the goblin skeleton of Ijyb (10, -3, D:3) a +0 dagger an orc corpse (skeletalised by now) (12, -4, D:3) a rat corpse (skeletalised by now) (14, -15, D:3) a +0 ring mail (18, -10, D:3) a bat corpse (skeletalised by now) (18, -9, D:3) a +0 sling a +0 club (18, -8, D:3) a +0 whip a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (18, -7, D:3) a +0 spear a gnoll corpse (skeletalised by now) (24, -23, D:3) a +0 quarterstaff (26, -14, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -43, D:3) a rat skeleton (28, -42, D:3) a hobgoblin skeleton (37, -28, D:3) a +0 whip Level 4 of the Dungeon (2, -8, D:4) a +0 whip (10, -3, D:4) a +0 long sword (17, 24, D:4) a +0 club a goblin skeleton (25, -1, D:4) a +0 dagger (32, 12, D:4) a ball python skeleton (34, 15, D:4) a +0 pair of gloves (42, -10, D:4) the +8 spear "Vane" {heavy, rPois rN+ SInv Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (44, -13, D:4) a +0 leather armour (47, -9, D:4) a +0 leather armour (57, -4, D:4) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (58, -3, D:4) a +0 morningstar (58, -2, D:4) an iguana corpse (skeletalised by now) (59, -3, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the -1 cloak "Wiace" {Harm +Inv Regen+ Str-2} (930 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). the ring of the Hurling Priest {*Corrode Will++ Int+6 SInv} (5560 gold) [ring of intelligence] *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the ring "Acwock" {rPois AC+4 Int-5 Dex+4 Stlth+} (4790 gold) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the amulet of Intercession {Spirit ^Contam rCorr Int+2 Stlth+} (4400 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (4, 4, D:5) a +0 dagger a +0 robe (5, 1, D:5) a +0 short sword a +0 short sword a +0 scale mail a +0 mace a +0 chain mail a +0 hand axe an orc skeleton an orc skeleton (5, 26, D:5) a +0 shortbow (24, 40, D:5) a +0 ring mail (31, 57, D:5) a +0 short sword (34, 31, D:5) 5 javelins (35, 40, D:5) an iguana skeleton (37, 37, D:5) a +0 flail (37, 38, D:5) a +0 robe a +0 mace (38, 38, D:5) an adder skeleton (47, 4, D:5) a +0 chain mail (57, 47, D:5) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (57, 48, D:5) a +0 spear (57, 49, D:5) a +0 halberd a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +1 short sword of protection an orc corpse (0, 1, D:6) a +0 short sword a +0 flail an orc corpse (9, -28, D:6) a +0 dagger a +0 robe (12, -28, D:6) a +0 club (12, -26, D:6) 4 large rocks a cyclops corpse (skeletalised by now) (14, -17, D:6) a +0 short sword (15, -17, D:6) a +0 club an orc skeleton (16, -17, D:6) a +0 trident an orc skeleton (16, -15, D:6) a +0 ring mail a +0 mace (16, 5, D:6) a +0 dagger (17, -16, D:6) a +0 scale mail a +0 trident a +0 leather armour a +0 dagger an orc skeleton (18, -16, D:6) a +0 robe a +0 dagger a +0 plate armour a +0 short sword an orc skeleton a howler monkey skeleton a howler monkey skeleton (19, -26, D:6) a +0 whip (19, -16, D:6) a +0 giant club a howler monkey skeleton (19, -7, D:6) a +0 robe a +0 dagger (19, 3, D:6) a +0 robe a +0 dagger an orc skeleton (20, -28, D:6) a +0 trident a +3 scale mail a gnoll corpse (skeletalised by now) (20, -23, D:6) a +0 giant club (20, 2, D:6) a +0 club a gnoll skeleton (23, 1, D:6) a +0 short sword (24, -3, D:6) a +0 leather armour a +0 mace (25, -1, D:6) a +0 giant spiked club (28, -50, D:6) a hound corpse (skeletalised by now) (28, -5, D:6) a +0 ring mail (28, 2, D:6) a wolf corpse (28, 3, D:6) a +0 dagger a +0 robe an orc corpse (31, -49, D:6) a hound corpse (skeletalised by now) (32, -48, D:6) a hound corpse (skeletalised by now) (34, -48, D:6) a hound corpse (skeletalised by now) (35, -48, D:6) a wolf corpse (skeletalised by now) (45, -40, D:6) a +0 hand axe a +0 leather armour (49, -29, D:6) a +0 short sword 6 javelins a +0 chain mail an orc corpse (skeletalised by now) (50, -31, D:6) a +0 short sword a +0 robe a +0 dagger an orc skeleton an orc skeleton (51, -31, D:6) a +0 hand axe a +2 vampiric whip (57, -19, D:6) a +2 dire flail of draining a +0 scale mail the human skeleton of Edmund (63, -2, D:6) a +0 chain mail a +0 troll leather armour {Pargi} (71, -32, D:6) a parchment of Jinxbite the Ecumenical Temple