Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 14128903412922865015 131922 52hunter the Metamorph (level 17, -5/126 HPs) Began as an Octopode Shapeshifter on July 22, 2025. Was an Initiate of Gozag. Slain by a tentacle (13 damage) ... attached to a kraken ... on level 3 of the Shoals on July 23, 2025. The game lasted 01:36:49 (32612 turns). 52hunter the Metamorph (Octopode Shapeshifter) Turns: 32612, Time: 01:36:50 Health: -5/126 AC: 5 Str: 17 XL: 17 Next: 11% Magic: 21/21 EV: 30 Int: 13 God: Gozag Gold: 401 SH: 0 Dex: 24 Spells: 18/22 levels left rFire + + . (33%) - Blade tentacles rCold + + . (33%) (offhand unavailable) rNeg + + . (20%) (no helmet) rPois + (33%) x - amulet of the Four Winds {rN+ Will+++ Clar} rElec . (100%) c - +6 ring of dexterity rCorr . (100%) q - ring of flight SInv . i - ring of Music {rC+ rN+ Stlth+} Will ++++. k - ring of wizardry Stlth ++++++ m - ring of Diasadghu {rPois rF++ rC+ EV+5 Dex-3} HPRegen 0.41/turn s - +6 ring of dexterity MPRegen 0.17/turn o - ring of wizardry r - +4 ring of protection b - blade talisman %: clarity, wizardry (x2) @: blade tentacles, flying, studying Shapeshifting A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Shoals. You worshipped Gozag. Gozag was aware of your devotion. You had blades for main tentacles. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Sewer and Bailey. You collected 8811 gold pieces. You spent 3759 gold pieces at shops. You paid 4651 gold pieces to Gozag. Inventory: Armour j - a +2 hat Jewellery c - a +6 ring of dexterity (worn) h - an amulet of regeneration i - the ring of Music (worn) {rC+ rN+ Stlth+} (You acquired it on level 2 of the Lair of Beasts) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. k - a ring of wizardry (worn) m - the ring of Diasadghu (worn) {rPois rF++ rC+ EV+5 Dex-3} (You acquired it on level 4 of the Lair of Beasts) [ring of evasion] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. EV+5: It affects your evasion (+5). Dex-3: It affects your dexterity (-3). n - a +6 ring of strength o - a ring of wizardry (worn) q - a ring of flight (worn) r - a +4 ring of protection (worn) s - a +6 ring of dexterity (worn) t - a ring of see invisible u - the ring of the Leaf {rPois rN+ rCorr Dex-4 Slay+2} (You took it off a merfolk impaler on level 1 of the Shoals) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). w - a +6 ring of intelligence x - the amulet of the Four Winds (worn) {rN+ Will+++ Clar} (You bought it in a shop on level 2 of the Lair of Beasts) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. Wands c - a wand of warping (11) p - a wand of polymorph (10) Scrolls I - 4 scrolls of immolation p - 2 scrolls of poison b - 2 scrolls of blinking i - a scroll of identify w - 2 scrolls of enchant weapon a - 4 scrolls of enchant armour g - 5 scrolls of fog W - a scroll of brand weapon x - 3 scrolls of amnesia t - 11 scrolls of teleportation V - 4 scrolls of vulnerability r - a scroll of revelation c - a scroll of silence {unknown} Potions l - a potion of cancellation {unknown} L - 3 potions of lignification m - 3 potions of might w - 6 potions of heal wounds r - 2 potions of resistance A - 6 potions of attraction e - 11 potions of enlightenment h - a potion of haste b - a potion of brilliance a - 4 potions of ambrosia d - a potion of mutation {unknown} c - 8 potions of curing Baubles a - 4 flux baubles Talismans a - a quill talisman b - a blade talisman (worn) d - a rimehorn talisman e - a scarab talisman f - a maw talisman g - a serpent talisman l - the medusa talisman of Ijo Heur {rC+ Int+3} (You found it on level 4 of the Lair of Beasts) [medusa talisman] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). p - a talisman of death v - a spider talisman Skills: + Level 14.3 Fighting + Level 14.2 Dodging - Level 5.0 Stealth + Level 14.2 Unarmed Combat - Level 3.0 Spellcasting * Level 5.5 Translocations * Level 5.5 Air Magic + Level 16.6 Shapeshifting You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Vhi's Electric Charg Tloc/Air 32% N/A 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 32% N/A 1% 1 Blink Tloc 32% N/A 1% 2 Swiftness Air 16% N/A 1% 3 Shock Conj/Air 36% 1d5 2% 1 Freeze Ice 4% 1d3 6% 1 Magic Dart Conj 4% 1d3 6% 1 Sandblast Erth 2% 2d4 6% 1 Airstrike Air 8% 2d(2-18) 7% 4 Passage of Golubria Tloc 16% N/A 7% 4 Mephitic Cloud Conj/Alch/Air 6% N/A 9% 3 Construct Spike Launche Frge 2% 2d3 10% 2 Grave Claw Necr 2% 2d7 10% 2 Scorch Fire 2% 2d5 10% 2 Fugue of the Fallen Necr 1% N/A 17% 3 Gloom Hex/Necr 2% N/A 17% 3 Hailstorm Conj/Ice 1% 3d5 17% 3 Launch Clockwork Bee Frge 1% N/A 17% 3 Tukima's Dance Hex 1% N/A 17% 3 Vampiric Draining Necr 1% 2d6 17% 3 Dispel Undead Necr 1% 3d6 47% 4 Eringya's Surprising Cr Summ 1% N/A 47% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 47% 4 Fulminant Prism Conj/Alch 0% 3d5 47% 4 Ignite Poison Fire/Alch 1% N/A 47% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 47% 4 Martyr's Knell Necr/Summ 1% N/A 47% 4 Rending Blade Conj/Frge 1% 2d6 47% 4 Sticky Flame Fire/Alch 1% 2d4 47% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 56% 5 Alistair's Walking Alem Alch/Frge 1% N/A 80% 5 Irradiate Conj/Alch 0% 3d11 80% 5 Nazja's Percussive Temp Frge 0% 4d4 80% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 80% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Malign Gateway Summ/Tloc 4% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:9 Shoals (3/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) Bailey (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 (!: D:6 : D:10 = Orc:1 :! Orc:2 ?*[* Lair:1 * Lair:2 (= Lair:3 : Shoals:1 * Shoals:2 :[ Innate Abilities, Weirdness & Mutations You have blades for main tentacles. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kraken bites you. The tentacle completely misses you. The tentacle misses you. The tentacle barely misses you. You shred the kraken!!! The kraken is heavily wounded. You hear a shout! x2 The tentacle barely misses you. The tentacle completely misses you. The tentacle closely misses you. The kraken bites you!! The tentacle closely misses you. You hit the kraken. You slash the kraken, but do no damage. The kraken is heavily wounded. The tentacle completely misses you. x2; The tentacle barely misses you. The kraken closely misses you. A merfolk comes into view. It is wielding a +0 trident. The tentacle misses you. The tentacle completely misses you. The tentacle slaps you!! The tentacle misses you. You hit the kraken but do no damage. You slash the kraken! The kraken is severely wounded. The kraken misses you. The tentacle completely misses you. The tentacle closely misses you. The tentacle barely misses you. The tentacle completely misses you. A merfolk comes into view. It is wielding a +0 trident. You hit the kraken but do no damage. You slash the kraken. You squeeze the kraken. The kraken is severely wounded. The kraken misses you. The tentacle misses you. The tentacle slaps you!! The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle completely misses you. You completely miss the kraken. You squeeze the kraken, but do no damage. The kraken is severely wounded. The kraken bites you!! * * * LOW HITPOINT WARNING * * * The tentacle closely misses you. The tentacle slaps you but does no damage. The tentacle slaps you. * * * LOW HITPOINT WARNING * * * The tentacle slaps you! You die... Your body crumbles into a pile of gold. ..~~~~≈≈≈≈≈≈≈≈≈≈≈≈ .....~~~~~~≈≈≈≈≈≈≈≈≈≈ ..[.~~~~~~~~~≈≈≈≈≈≈≈≈ #..##≈#~~~~~~≈≈≈≈≈≈≈ ##...##≈≈..~~~~≈≈≈≈≈≈ ###.≈≈.####....~~≈≈≈≈≈≈ #..≈≈≈..###.....~~≈≈≈≈≈ ##.≈≈≈w≈≈..#.....~~~≈≈≈≈ .m≈≈≈