52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 1, D) a +0 trident a Gell's gravitambourine (2/2) (49, 12, D) a parchment of Ignition (49, 24, D) a parchment of Sculpt Simulacrum (49, 36, D) an amulet of magic regeneration (50, 1, D) an amulet of guardian spirit (50, 12, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (50, 13, D) a +1 heavy sling (unseen) (50, 14, D) a +5 glaive (still there?) a +0 chain mail (still there?) a hell hog corpse (still there?) (50, 24, D) a staff of cold (unseen) (50, 25, D) an orb of guile (unseen) (50, 36, D) a staff of alchemy (unseen) (50, 37, D) +1 acid dragon scales (50, 39, D) a +1 partisan of holy wrath (51, 1, D) a +4 vampiric rapier (unseen) (51, 2, D) a +0 dagger a +0 robe (51, 12, D) a +0 heavy mace (unseen) (51, 13, D) a +0 dire flail of holy wrath (unseen) (51, 14, D) a hell hog corpse (51, 25, D) a +3 great mace of holy wrath (unseen) (51, 36, D) a +3 mace of protection (unseen) (51, 37, D) a +0 lajatang of distortion (52, 1, D) the staff "Riucurim" {rPois Summ Fire Alch} [staff of alchemy] rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (unseen) (52, 9, D) Sif Muna's Elucidation of the Blizzard Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Ozocubu's Refrigeration Ice 7 d - Splinterfrost Shell Ice/Forgecraft 7 e - Polar Vortex Ice 9 (52, 12, D) a staff of conjuration (52, 13, D) a +5 scimitar of flaming a +0 plate armour a human corpse (52, 14, D) a hell hog corpse (52, 24, D) a +3 halberd a +0 robe a +2 falchion of holy wrath (52, 37, D) a +1 heavy hand axe (53, 1, D) a tin of tremorstones (2/2) (53, 12, D) a staff of alchemy (unseen) (53, 13, D) a +0 great mace of protection (unseen) (53, 14, D) a hell hog corpse (53, 24, D) a +0 war axe a staff of earth (53, 25, D) a staff of air (unseen) (53, 26, D) a +0 glaive (53, 36, D) a +4 ring mail of fire resistance (54, 1, D) a +0 trident a ring of positive energy (54, 12, D) a staff of fire (unseen) (54, 13, D) a +5 scimitar (still there?) a +0 plate armour (still there?) a +1 sling of draining (still there?) (54, 24, D) a +0 dagger a +0 robe a +4 plate armour of poison resistance (54, 25, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). (unseen) (54, 36, D) a +0 pair of gloves of stealth (55, 1, D) a +0 rapier of draining (unseen) (55, 12, D) a +0 great sword of protection (unseen) (55, 13, D) a +3 heavy battleaxe (still there?) a +0 chain mail (still there?) a scroll of brand weapon (still there?) a human corpse (still there?) (55, 25, D) a +0 dagger a +0 robe a human corpse (59, 36, D) the +11 lajatang of Charity {venom, Bane Int-4 Dex+7} Bane: It inflicts you with a random bane when first equipped. Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). (unseen) (59, 37, D) a +2 triple crossbow of flaming (unseen) (60, 36, D) a +4 heavy flail (unseen) (60, 37, D) an amulet of the acrobat (61, 8, D) a staff of alchemy (unseen) (61, 11, D) a river rat corpse (skeletalised by now) (61, 26, D) a staff of earth (unseen) (61, 36, D) the +2 golden dragon scales of the Volcano {rPois rF+ rC+ Str+4 Dex-2 SInv} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (61, 37, D) a staff of air (61, 41, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre corpse (61, 42, D) a +0 giant club a +0 giant club an ogre corpse an ogre corpse (62, 1, D) a +0 orcbow a centaur corpse (skeletalised by now) (62, 2, D) a +0 arbalest a +0 orcbow a yaktaur corpse (skeletalised by now) (62, 8, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (62, 11, D) an iguana corpse (skeletalised by now) a yak corpse (skeletalised by now) (62, 37, D) a staff of cold (unseen) (62, 40, D) a +0 giant spiked club (62, 41, D) 6 large rocks (63, 2, D) a +0 orcbow (63, 8, D) the +7 falchion of Hard Scrabble {reap, ^Fragile rN+ Dex+2 Stlth+} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (63, 16, D) a +1 ring mail of poison resistance (63, 27, D) an amulet of the acrobat (63, 30, D) a yak corpse a yak corpse (63, 36, D) a ring of flight (63, 37, D) a +1 spear of freezing (unseen) (63, 41, D) a +0 troll leather armour a troll corpse (63, 42, D) a +0 giant spiked club (64, 16, D) a +2 great sword of flaming (unseen) (64, 27, D) a +3 sling of freezing (unseen) (64, 31, D) a jackal corpse (67, 2, D) a river rat corpse (skeletalised by now) (68, 0, D) a +4 antimagic sling (unseen) (68, 2, D) a wolf corpse (skeletalised by now) (69, 0, D) a +0 rapier of speed (unseen) (69, 36, D) a +0 scimitar of flaming (unseen) (70, 9, D) a +4 morningstar of freezing (unseen) (70, 36, D) a staff of conjuration (unseen) (70, 37, D) a +1 battleaxe of distortion (unseen) (71, 17, D) a +1 morningstar of protection (unseen) (71, 26, D) a +1 quarterstaff of draining (unseen) (71, 36, D) a +2 leather armour of willpower (unseen) (71, 37, D) a parchment of Summon Ice Beast (71, 39, D) a yak corpse (72, 9, D) a staff of cold (unseen) (72, 16, D) a staff of death (unseen) (72, 37, D) a +4 heavy partisan (unseen) (72, 39, D) a jackal corpse (72, 40, D) a bullfrog corpse (72, 41, D) a wolf corpse (73, 3, D) a +0 mace (73, 16, D) the +3 short sword "Suxasec" {freeze, rC++ Will+ Str+3} rC++: It greatly protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (73, 17, D) a +2 partisan of venom (unseen) (73, 26, D) a +1 leather armour of fire resistance (unseen) (73, 36, D) the +2 morningstar "Anemamaz" {drain, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (74, 3, D) a hell hound corpse (skeletalised by now) (75, 1, D) a +1 orcbow of freezing (unseen)