52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a staff of death (unseen) (49, 37, D) a +0 demon blade of venom (unseen) (50, 36, D) a +3 plate armour of fire resistance (unseen) (50, 37, D) a +1 heavy mace (unseen) (50, 38, D) a +0 robe a spriggan corpse (50, 39, D) a wind drake corpse (51, 36, D) a ring of magical power (51, 37, D) a ring of resist corrosion (51, 39, D) a +0 robe (51, 44, D) a book of Weapons (52, 36, D) a +0 robe a manual of Fighting (52, 37, D) +0 swamp dragon scales (52, 39, D) a +0 robe (53, 36, D) a staff of air (unseen) (53, 37, D) the +2 great sword of the Sea {protect, *Corrode rElec rF++ Stlth+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (unseen) (54, 36, D) a +5 quarterstaff (unseen) (58, 42, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (59, 40, D) a +0 great sword of flaming a +3 scimitar of flaming (59, 41, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (61, 12, D) a +0 hand axe an orc corpse (skeletalised by now) (61, 16, D) a staff of air (unseen) (61, 26, D) a +2 ring mail of cold resistance (unseen) (61, 36, D) a staff of conjuration (unseen) (62, 1, D) the +0 robe "Susaorr" {+Inv Will+} +Inv: It lets you turn invisible. Will+: It increases your willpower. (62, 9, D) a +2 mace of protection (unseen) (62, 11, D) a +0 morningstar a +0 club a +0 ring mail an orc corpse (skeletalised by now) (62, 20, D) a wolf corpse (skeletalised by now) (62, 27, D) a staff of cold (62, 29, D) a +0 dagger a +0 scale mail (62, 32, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (62, 33, D) a +0 short sword a +0 scale mail a +0 buckler (62, 37, D) the orb of Experimentation {*channel, Bane Rampage ^Drain Hexes} Bane: It inflicts you with a random bane when first equipped. Rampage: It bestows one free step when moving towards enemies. ^Drain: It drains your maximum health when unequipped. Hexes: It increases the power of your Hexes spells. (63, 0, D) a +1 plate armour of poison resistance (unseen) (63, 8, D) a +1 rapier of speed (unseen) (63, 12, D) a +0 falchion of protection (unseen) (63, 17, D) a +3 hand axe of electrocution (unseen) (63, 20, D) a +0 short sword a +0 robe a black bear corpse (skeletalised by now) (63, 36, D) 4 curare-tipped darts the +2 robe of Reiloq {Int-3 Dex+3} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (63, 37, D) a +3 leather armour of positive energy (unseen) (64, 16, D) a +2 scimitar of electrocution (unseen) (64, 17, D) a +1 ring mail of fire resistance (unseen) (64, 20, D) a wolf corpse (skeletalised by now) (64, 26, D) a staff of conjuration (unseen) (65, 26, D) a +6 plate armour of ponderousness (unseen) (65, 31, D) a shapeshifter corpse (skeletalised by now) (67, 0, D) a +2 great mace of holy wrath (unseen) (68, 0, D) a +3 leather armour of poison resistance (69, 4, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (69, 36, D) a +3 rapier of venom (unseen) (70, 0, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (70, 9, D) a +1 plate armour of fire resistance (unseen) (70, 36, D) a parchment of Permafrost Eruption (70, 37, D) a staff of air (unseen) (70, 40, D) a +0 rapier a +0 robe a wolf corpse (71, 7, D) a ring of ice a +6 ring of dexterity a +6 ring of strength a +6 ring of intelligence a ring of flight 4 darts of disjunction a +0 falchion a +0 leather armour (71, 11, D) a +0 long sword a naga corpse (skeletalised by now) (71, 26, D) the staff "Dragon's Funeral" {rPois Int+3 Alch} [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. (unseen) (71, 27, D) the staff "Masoux" {Stlth+ Conj} [staff of conjuration] Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (unseen) (71, 31, D) a +0 falchion a +0 hand axe a draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (71, 32, D) a +0 mace a red draconian corpse (skeletalised by now) (71, 37, D) a staff of conjuration (unseen) (71, 39, D) a +0 spear (71, 40, D) a +0 spear (72, 8, D) a +1 leather armour of cold resistance (unseen) (72, 11, D) a ball python corpse (skeletalised by now) (72, 16, D) the +4 halberd of the Whelk {drain, rPois rN++ Str-3} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). (72, 17, D) a +2 falchion of protection (72, 20, D) a +1 scimitar of freezing (still there?) a +0 robe (still there?) a +0 long sword (still there?) (72, 21, D) a +0 hand axe of freezing (unseen) (72, 26, D) a parchment of Forge Lightning Spire (72, 27, D) +2 shadow dragon scales (unseen) (72, 31, D) a +0 long sword a yellow draconian corpse (skeletalised by now) (72, 36, D) a staff of death (72, 39, D) a +0 spear a spriggan corpse (72, 40, D) a black bear corpse (72, 41, D) a +0 rapier a +0 robe a spriggan corpse (73, 1, D) the staff "Kagosur" {rC+ Conj} [staff of conjuration] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. (unseen) (73, 17, D) the +3 trident "Masyrupn" {chaos, Fly Str-2 Int+6} Fly: It grants you flight. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). (unseen) (73, 26, D) the +5 short sword of Non Obstante Veredicto {flame, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). (unseen) (73, 31, D) a +0 trident a purple draconian corpse (skeletalised by now) (73, 32, D) a +0 club a draconian corpse (skeletalised by now) (73, 37, D) a +5 flail of protection (unseen) (74, 3, D) a +0 dagger a +0 robe a human corpse (skeletalised by now)