52hunter the Dungeon (0, 0, D) a book of Geomancy (2, -15, D) a +0 morningstar of protection (unseen) (2, -14, D) a +2 helmet of see invisible (unseen) (2, -13, D) a +1 partisan of venom (still there?) a +3 chain mail of cold resistance (still there?) a +0 kite shield of reflection (still there?) a +1 dagger of distortion (still there?) a +2 robe (still there?) a wand of polymorph (10) (still there?) a staff of fire (still there?) the human corpse of Psyche (still there?) (3, -33, D) a parchment of Summon Cactus Giant (3, -32, D) the +7 mace of the Chickpea {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (3, -31, D) a +0 leather armour of fire resistance (unseen) (3, -15, D) the +0 pair of boots of the Lachrymose God {rN+} rN+: It protects you from negative energy. (3, -14, D) a +0 dagger (3, -13, D) a +5 giant club (still there?) a +1 robe (still there?) 4 potions of haste (still there?) (3, -11, D) a +1 great sword of electrocution (still there?) a +0 plate armour (still there?) a sanguine talisman (still there?) (4, -45, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -44, D) a +5 lajatang (unseen) (4, -43, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -32, D) a dragon-coil talisman (4, -15, D) the +1 sling of Sharkskin {heavy, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (unseen) (4, -14, D) a +0 mace of protection (unseen) (4, -13, D) the +2 long sword of the Foremost Mice {vamp, Fly rC+ SInv} (still there?) Fly: It grants you flight. rC+: It protects you from cold. SInv: It lets you see invisible. a +0 robe (still there?) a +2 hand axe of holy wrath (still there?) the human corpse of Josephine (still there?) (4, -7, D) the horn of Geryon (5, -45, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -44, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -43, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (5, -42, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -40, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -39, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -33, D) a +4 ring of slaying (5, -31, D) a parchment of Plasma Beam (5, -15, D) a parchment of Permafrost Eruption (5, -14, D) a parchment of Platinum Paragon (5, -13, D) a +2 sling of freezing (unseen) (6, -32, D) a +6 spear of freezing (unseen) (6, -31, D) a parchment of Martyr's Knell (6, -15, D) a +2 falchion of draining (unseen) (6, -14, D) a parchment of Swiftness (6, -13, D) a +0 rapier (still there?) a +0 leather armour (still there?) a staff of death (still there?) the human corpse of Eustachio (still there?) (6, -10, D) a +2 great sword of flaming (still there?) +2 storm dragon scales (still there?) the human corpse of Margery (still there?) (7, -32, D) a staff of death (7, -15, D) a parchment of Splinterfrost Shell (7, -14, D) the +1 pair of boots of Boredom {Rampage rF++ Will- Dex-2} Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. Will-: It decreases your willpower. Dex-2: It affects your dexterity (-2). (unseen) (7, -13, D) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) a +0 quarterstaff (still there?) a +0 sling (still there?) a +0 leather armour (still there?) the +3 robe of Clouds {*Thunder rCloud rElec} (still there?) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the gnoll corpse of Crazy Yiuf (still there?) the human corpse of Joseph (still there?) (8, -33, D) a parchment of Borgnjor's Vile Clutch (8, -32, D) a +4 heavy shortbow (8, -31, D) a scroll of brand weapon (8, -15, D) a +0 short sword (8, -14, D) a staff of conjuration (unseen) (8, -13, D) a +2 glaive of protection (still there?) 3 throwing nets (still there?) a +0 scale mail (still there?) a +5 dire flail of draining (still there?) a +0 ring mail (still there?) a lightning rod (4/4) (still there?) the human corpse of Harold (still there?) (8, -5, D) a book of Burglary a book of Minor Magic Sif Muna's Parchment of Iniquitous Magicks and Convocation Spells Type Level a - Call Imp Summoning 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 (9, -33, D) the +0 steam dragon scales "Coyqeuno" {Harm rElec rPois} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (9, -32, D) a +5 ring of evasion (9, -31, D) a parchment of Anguish (9, -15, D) a +2 great sword of freezing (unseen) (9, -13, D) a +0 dagger of draining (still there?) 3 curare-tipped darts (still there?) a ring of protection from fire (still there?) (9, -12, D) a +2 eveningstar of venom (still there?) a +0 plate armour (still there?) the orb of Lial {light, Will+} (still there?) Will+: It increases your willpower. a +4 rapier of electrocution (still there?) a +0 cloak (still there?) a +0 pair of gloves (still there?) (10, -33, D) an amulet of the acrobat (10, -32, D) a staff of air (unseen) (10, -31, D) the staff of Tiget {rPois Conj Ice} [staff of conjuration] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (unseen) (10, -15, D) a parchment of Eringya's Noxious Bog (10, -14, D) a +2 plate armour of willpower (unseen) (10, -13, D) the +1 robe of the Learner {rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (unseen) (10, -12, D) a +0 dagger a +0 robe the orc corpse of Nergalle (10, -10, D) a +1 great mace of pain (still there?) a +0 scale mail (still there?) (10, -8, D) the +9 war axe of Reas {antimagic, rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (11, -47, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -43, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, -33, D) the +4 scale mail "Zegang" {rElec rPois Str-5 Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. (unseen) (11, -32, D) the staff of Tuocwior {Str+2 Conj} [staff of conjuration] Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. (unseen) (11, -31, D) a +0 antimagic trident (unseen) (11, -15, D) a staff of air (unseen) (11, -14, D) a +1 scale mail of cold resistance (unseen) (11, -13, D) a +1 sling of draining (unseen) (12, -47, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, -33, D) the +7 rapier of Lydetas {heavy, Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (12, -32, D) a ring of wizardry (12, -31, D) a scroll of brand weapon (12, -13, D) an amulet of magic regeneration (13, -33, D) an amulet of the acrobat (13, -32, D) a parchment of Slow (13, -31, D) a +0 heavy sling (unseen) (13, -13, D) a ring of poison resistance (13, -12, D) 4 large rocks of chaos (14, -13, D) 12 gold pieces (still there?) a +3 war axe of venom (still there?) a +0 cloak (still there?) a wand of mindburst (9) (still there?) the amulet "Nieriak" {Reflect Str+3 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). (20, -47, D) a parchment of Vhi's Electric Charge (20, -46, D) a staff of fire (unseen) (20, -31, D) a +2 morningstar of pain (unseen) (20, -30, D) a parchment of Volatile Blastmotes (20, -15, D) a staff of conjuration (unseen) (20, -14, D) a scroll of brand weapon (21, -47, D) a +2 falchion of pain (unseen) (21, -46, D) an amulet of reflection (21, -45, D) a +0 halberd (21, -31, D) a +0 antimagic hand cannon (unseen) (21, -30, D) a +3 leather armour of poison resistance (unseen) (21, -15, D) a +0 antimagic partisan (unseen) (21, -14, D) a parchment of Spellspark Servitor an entropy weaver corpse (22, -47, D) a +2 antimagic hand axe (unseen) (22, -44, D) a shadow dragon corpse (22, -31, D) a staff of conjuration (unseen) (22, -28, D) a +2 demon whip of freezing (still there?) a +3 bardiche of flaming (still there?) +2 fire dragon scales (still there?) (22, -26, D) a +1 glaive of flaming (still there?) +0 fire dragon scales (still there?) (22, -15, D) the staff of Toang {+Blink rElec rN+ Str-2 Fire Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (22, -14, D) a staff of earth (unseen) (23, -46, D) a +2 trident of pain (still there?) a parchment of Swiftness (still there?) (23, -45, D) a +0 glaive (23, -44, D) a +0 flail a +0 war axe a red draconian corpse (23, -31, D) a staff of conjuration (23, -30, D) a staff of death (unseen) (23, -29, D) a +0 demon whip (23, -28, D) a hellephant corpse (23, -15, D) the +3 arbalest of Unaophoa {drain, rElec rCorr Str-4 Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (23, -14, D) a staff of death (24, -46, D) the staff of Regicide {^Contam Int+6 Air Earth} (still there?) [staff of earth] ^Contam: It causes magical contamination when unequipped. Int+6: It affects your intelligence (+6). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. a moth of wrath corpse (still there?) (24, -44, D) a +0 trident a black draconian corpse (24, -31, D) a parchment of Blink (24, -29, D) a +2 demon whip of venom (still there?) a ring of flight (still there?) a +1 demon whip of electrocution (still there?) the +2 troll leather armour "Texurchuh" {Rampage rPois rF- Regen+ rCorr} (still there?) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (24, -27, D) a +2 glaive of flaming +1 fire dragon scales (24, -25, D) a hellephant corpse (24, -14, D) a staff of alchemy (unseen) (24, -13, D) a +0 arbalest of flaming (unseen) (25, -47, D) a +6 ring of strength (25, -46, D) a +5 ring of evasion (25, -45, D) a +0 mace a purple draconian corpse (25, -30, D) the +3 scale mail "Fuquj" {rF+ Slay+2} rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (25, -29, D) a +0 mace of holy wrath (unseen) (25, -28, D) a +1 demon whip of electrocution (unseen) (25, -14, D) an amulet of guardian spirit (25, -13, D) a +2 plate armour of cold resistance (unseen) (26, -47, D) a +0 hand axe (26, -46, D) a +0 dagger a +0 cloak a parchment of Summon Horrible Things a yellow draconian corpse (26, -45, D) a +0 war axe (26, -43, D) a +0 hand axe a black draconian corpse (26, -31, D) a +5 rapier of venom (26, -30, D) a +1 flail of draining (unseen) (26, -29, D) a staff of cold (unseen) (26, -28, D) a +0 vampiric demon whip (unseen) (26, -27, D) a +3 demon whip (unseen) (26, -14, D) a +3 quarterstaff of pain (26, -13, D) a +0 hand axe a +0 leather armour an amulet of guardian spirit a lightning rod (4/4) (26, -12, D) a ghost moth corpse (27, -47, D) a +0 war axe (27, -46, D) a staff of air (unseen) (27, -44, D) a +0 hand axe a yellow draconian corpse (27, -31, D) a parchment of Petrify (27, -30, D) the +1 long sword of Nolo Contendere {holy, rF+ rN+ Str-4} rF+: It protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). (unseen) (27, -15, D) a parchment of Arcjolt (27, -14, D) a staff of death (27, -6, D) Sif Muna's Quarto of Twisted Percussion Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 2 c - Maxwell's Portable Piledriver Translocation 3 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Dispersal Translocation 6 f - Disjunction Translocation 8 (28, -47, D) a staff of death (28, -46, D) the +6 quick blade "Quffiygg" {freeze, rPois rC- Str+3} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). (unseen) (28, -45, D) a ghost moth corpse (28, -44, D) a +0 short sword (28, -31, D) a staff of fire (28, -30, D) a parchment of Summon Ice Beast (28, -28, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (28, -15, D) a +1 quarterstaff of draining (unseen) (28, -14, D) a ring of positive energy (28, -13, D) a parchment of Sphinx Sisters (28, -12, D) a demonic crawler corpse (29, -46, D) a staff of death (29, -44, D) a +0 short sword a black draconian corpse (29, -31, D) a +0 halberd of venom (29, -30, D) a staff of fire (29, -15, D) a parchment of Gell's Gavotte (29, -14, D) a +3 chain mail of cold resistance (still there?) a moth of wrath corpse (still there?) (29, -13, D) a jumping spider corpse (30, -47, D) the +10 orcbow of Athrigec {heavy, Fly rElec Str+3} Fly: It grants you flight. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (unseen) (30, -46, D) a +1 great sword of electrocution (unseen) (30, -45, D) a +0 mace (30, -31, D) the +8 spear "Zagoj" {spect, Str+4} Str+4: It affects your strength (+4). (unseen) (30, -15, D) a +5 heavy double sword (unseen) (30, -14, D) a +2 war axe of freezing (unseen) (35, -19, D) the staff of Seefuas {rC+++ Str-2 Conj} [staff of conjuration] rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Conj: It increases the power of your Conjurations spells. (unseen) (36, -47, D) an amulet of regeneration (36, -33, D) the +4 sling of Invincibility {heavy, rElec Str+2 Int-4} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). (unseen) (36, -19, D) a +1 battleaxe of flaming (unseen) (37, -46, D) a +0 antimagic morningstar (unseen) (37, -32, D) the +0 robe of the Moon {rPois rC++ Dex-4} rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex-4: It affects your dexterity (-4). (unseen) (37, -20, D) a cane toad corpse (skeletalised by now) (37, -19, D) a parchment of Maxwell's Portable Piledriver a bullfrog corpse (skeletalised by now) (37, -18, D) a +5 giant spiked club (37, -17, D) a cane toad corpse (skeletalised by now) (38, -47, D) the +1 morningstar of Descent {venom, rElec rPois rN++} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (38, -33, D) a +1 long sword of flaming (38, -32, D) a ring of see invisible (38, -19, D) the +3 scimitar of Welfare {flame, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (39, -47, D) a parchment of Gell's Gavotte (39, -33, D) a staff of cold (39, -32, D) a +4 great sword of electrocution (unseen) (39, -19, D) a +3 arbalest of freezing (39, -18, D) a +2 antimagic shortbow a cane toad corpse (skeletalised by now) (39, -17, D) an elephant corpse (skeletalised by now) (40, -32, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (40, -19, D) a ring of protection from cold a +4 ring of protection a +6 ring of strength a ring of protection from cold an amulet of the acrobat a ring of wizardry a ring of see invisible an amulet of regeneration a ring of resist corrosion a ring of wizardry an amulet of faith a ring of magical power a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +6 ring of strength a +6 ring of strength the staff "Kemitz" {rPois rF++ Alch} [staff of alchemy] rPois: It protects you from poison. rF++: It greatly protects you from fire. Alch: It increases the power of your Alchemy spells. a yak corpse (skeletalised by now) (40, -17, D) a water moccasin corpse (skeletalised by now) (41, -46, D) a +0 heavy glaive (unseen) (41, -32, D) an amulet of faith (41, -19, D) a +0 orcbow of draining (41, -18, D) a death yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, -46, D) a +2 executioner's axe of electrocution (unseen) (42, -33, D) the +6 shortbow "Fimuzxia" {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (42, -19, D) a +4 triple crossbow (42, -18, D) a +5 broad axe of electrocution (unseen) (43, -46, D) the +10 whip of Tyrutroj {vamp, Str+5} Str+5: It affects your strength (+5). (unseen) (43, -18, D) a staff of death (still there?) a wyvern corpse (skeletalised by now) (still there?) (44, -19, D) a staff of alchemy (44, -18, D) a parchment of Dispersal a black mamba corpse (skeletalised by now) (44, -17, D) a bullfrog corpse (skeletalised by now) (45, -19, D) a +3 dagger of draining (unseen) (50, -47, D) a +0 dagger of venom (unseen) (50, -46, D) a +3 heavy hand axe (unseen) (50, -45, D) a bullfrog corpse (skeletalised by now) (50, -23, D) a +0 dagger (50, -11, D) a +5 short sword of electrocution (unseen) (50, -10, D) an amulet of faith (51, -47, D) a +6 rapier of protection (unseen) (51, -46, D) a parchment of Nazja's Percussive Tempering (51, -45, D) a komodo dragon corpse (skeletalised by now) (51, -35, D) a +5 mace of draining (unseen) (51, -23, D) a +1 barding of stealth (51, -22, D) a +1 dagger of venom (still there?) a +0 robe (still there?) a +4 chain mail of willpower (still there?) a human corpse (skeletalised by now) (still there?) (51, -11, D) a +2 orcbow of freezing (unseen) (52, -47, D) a +0 leather armour of cold resistance (unseen) (52, -46, D) a staff of earth (unseen) (52, -35, D) an amulet of reflection (52, -34, D) the +4 ring mail of the Nkala {rElec Int+2 Dex+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a rime drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (52, -23, D) a staff of air (unseen) (52, -22, D) a +0 ring mail of positive energy (unseen) (52, -19, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. a +0 robe (52, -16, D) a +2 great mace a +0 chain mail (52, -11, D) a +0 quarterstaff of speed (unseen) (53, -47, D) a staff of conjuration (unseen) (53, -46, D) a +2 long sword of holy wrath (unseen) (53, -45, D) a cane toad corpse (skeletalised by now) (53, -44, D) a wyvern corpse (skeletalised by now) (53, -35, D) a parchment of Discord (53, -34, D) the +2 scale mail of Ahom {rC+ rCorr Dex+3 SInv} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (53, -33, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (53, -32, D) a death drake corpse (skeletalised by now) (53, -23, D) a parchment of Maxwell's Portable Piledriver (53, -22, D) a +3 short sword of venom (unseen) (53, -21, D) a +0 dagger a +0 robe (53, -11, D) a ring of flight (54, -47, D) a +3 chain mail of cold resistance (54, -35, D) the +7 sling "Fephapn" {flame, rN+ rCorr Int-3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). (54, -33, D) a hydra corpse (skeletalised by now) (54, -31, D) an ice dragon corpse (skeletalised by now) (54, -23, D) a parchment of Eringya's Noxious Bog (54, -11, D) a +0 dagger of speed (55, -47, D) a parchment of Summon Forest (55, -46, D) a book of Spatial Translocations (55, -34, D) +0 acid dragon scales (still there?) a +4 arbalest of electrocution (still there?) an acid dragon corpse (skeletalised by now) (still there?) a wyvern corpse (skeletalised by now) (still there?) a rime drake corpse (skeletalised by now) (still there?) (55, -23, D) a +1 spectral lajatang (55, -22, D) a +1 vampiric scimitar (still there?) a +3 rapier of protection (still there?) (56, -47, D) a +0 robe of resistance (56, -46, D) a bullfrog corpse (skeletalised by now) (56, -35, D) a +2 leather armour of positive energy (unseen) (56, -34, D) a +2 long sword of holy wrath (unseen) (56, -23, D) a +0 pair of gloves of infusion a +0 pair of gloves of hurling the +1 robe of Modesty {^Contam rElec rCorr Str+4} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (57, -45, D) a cane toad corpse (skeletalised by now) (59, -8, D) a +0 dagger a +0 robe (60, -11, D) the +2 spear "Laahirr" {vamp, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (60, -10, D) the +8 hand cannon of Salt {heavy, rF++ Stlth+} rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (60, -7, D) a +0 battleaxe a green draconian corpse (skeletalised by now) (61, -37, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (61, -11, D) +2 ice dragon scales (unseen) (61, -10, D) a +0 scale mail of willpower (62, -47, D) a +1 plate armour of poison resistance (unseen) (62, -44, D) a bullfrog corpse (skeletalised by now) (62, -37, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (62, -36, D) a +0 dagger a +0 robe (62, -31, D) a +3 long sword of protection (unseen) (62, -21, D) the +8 dagger of the Depths {venom, *Corrode rElec rPois Str+5} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+5: It affects your strength (+5). (unseen) (62, -11, D) a +1 orcbow of flaming (unseen) (63, -47, D) a staff of cold (63, -46, D) a staff of earth (63, -44, D) an iguana corpse (skeletalised by now) (63, -39, D) a staff of conjuration (unseen) (63, -38, D) a +0 long sword of electrocution (63, -37, D) a +2 dagger of protection a +0 scale mail an elf corpse (skeletalised by now) (63, -31, D) a +6 great sword of flaming (unseen) (63, -21, D) a +4 heavy war axe (63, -10, D) a +3 arbalest of freezing (unseen) (64, -47, D) a +2 leather armour of positive energy (unseen) (64, -39, D) a +2 shortbow of draining (unseen) (64, -31, D) the +5 whip "Gorch" {distort, rF+ Will+ Int-5 Dex+3} rF+: It protects you from fire. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (64, -30, D) the staff of Freehold {rC+ Necro Ice} [staff of cold] rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (64, -22, D) 4 darts of disjunction a +0 falchion (64, -21, D) a +1 trident of flaming (64, -20, D) a +3 orcbow (unseen) (64, -11, D) the staff "Isysa" {rPois Str+2 Air Alch} [staff of alchemy] rPois: It protects you from poison. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (65, -30, D) a +2 rapier of holy wrath (65, -26, D) a +0 leather armour (65, -20, D) a +0 orcbow of freezing (unseen) (66, -21, D) a +0 falchion of holy wrath (unseen) (68, -45, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (69, -47, D) an orb of light (69, -45, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, -45, D) a +0 dagger a +0 robe (70, -11, D) a +3 orcbow of flaming (unseen) (70, -4, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (71, -39, D) the +8 trident "Jiwipt" {elec, rPois rC- Int+3 Stlth+} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (71, -38, D) the +3 falchion of Kuinufav {flame, rPois} rPois: It protects you from poison. (unseen) (71, -8, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (71, -6, D) a +0 dagger a +0 shortbow a +0 leather armour a +2 short sword of protection a +0 robe an elf corpse (skeletalised by now) (72, -36, D) a polar bear corpse (skeletalised by now) (72, -31, D) a staff of fire (unseen) (72, -27, D) a +0 dagger a +1 robe of cold resistance an orc corpse (skeletalised by now) (72, -26, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (72, -11, D) the +5 great sword of the Smoking Pariah {protect, ^Contam Str+8 Int+4 Stlth-} ^Contam: It causes magical contamination when unequipped. Str+8: It affects your strength (+8). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (72, -10, D) a +3 vampiric demon blade (unseen) (73, -39, D) a +2 arbalest of flaming (unseen) (73, -38, D) a +4 war axe of venom (unseen) (73, -31, D) +2 acid dragon scales (73, -30, D) a +2 long sword of electrocution (73, -28, D) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, -21, D) a +0 hand axe of flaming (73, -11, D) the +6 rapier of Cob Kiu {freeze, Fly Str+4 Dex+3} Fly: It grants you flight. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (73, -6, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (74, -31, D) a staff of death (unseen) (74, -30, D) a +1 glaive of protection (unseen) (74, -28, D) a +0 war axe a +0 chain mail (74, -27, D) a +0 club an orc corpse (skeletalised by now) (74, -11, D) the +10 hand axe "Zawk" {vamp, +Blink rC+} +Blink: It lets you blink. rC+: It protects you from cold. (76, -46, D) a +1 falchion of electrocution (unseen)