52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a staff of earth (unseen) (61, 2, D) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (62, 0, D) the staff "Miomn" {rPois SInv Alch} [staff of alchemy] rPois: It protects you from poison. SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. (62, 1, D) the +0 ring mail of Rafyucse {Dex+4 Slay-2} Dex+4: It affects your dexterity (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (62, 2, D) a +0 club a +0 leather armour an orc corpse (62, 9, D) the +11 flail "Ydaoc" {heavy, *Rage rN+ Str+6 Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). (63, 0, D) a staff of alchemy (unseen) (63, 2, D) a +0 mace a +0 leather armour (63, 10, D) a river rat corpse (68, 0, D) a staff of earth (68, 3, D) a scorpion corpse (70, 8, D) the +1 sling of Fuxi {freeze, Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (unseen) (71, 8, D) a +1 hand cannon of flaming (71, 9, D) a ball python corpse (71, 10, D) an adder corpse (71, 16, D) a staff of cold (unseen) (71, 17, D) a ring of flight (71, 26, D) the +0 great sword of Neno {spect, Str+6} Str+6: It affects your strength (+6). (unseen) (71, 27, D) a +2 chain mail of fire resistance (unseen) (72, 8, D) the staff of Lust {*Corrode rN+ Str+4 Int+4 Necro} [staff of death] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. (unseen) (72, 9, D) a +1 flail of holy wrath (unseen) (72, 10, D) an adder corpse (72, 16, D) a staff of cold (unseen) (72, 17, D) a +2 short sword of venom (72, 19, D) a +0 dire flail (72, 26, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (72, 27, D) a scroll of brand weapon (73, 17, D) a +2 lajatang of venom (unseen) (73, 20, D) a ball python corpse (73, 21, D) an adder corpse (73, 26, D) 4 scrolls of enchant weapon (73, 27, D) a +2 ring mail of poison resistance (unseen)