52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 0, D) a +0 leather armour 4 darts of disjunction a +0 falchion (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (19, 1, D) a +2 scale mail of fire resistance (unseen) (19, 16, D) a +0 orcbow of flaming (unseen) (19, 17, D) a +0 short sword (19, 18, D) a staff of death (still there?) a +0 robe (still there?) an elf corpse (still there?) (20, 0, D) the +0 leather armour of Feasting {Harm +Inv Regen+ Int-4} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). (20, 1, D) a ring of see invisible (20, 16, D) a staff of conjuration (unseen) (20, 17, D) a +0 antimagic spear (unseen) (20, 18, D) a +0 long sword a +0 leather armour an elf corpse (20, 34, D) a wind drake corpse (21, 0, D) a +3 whip of distortion (21, 1, D) the +5 leather armour "Beaqoy" {rC+ Will- Dex+4} rC+: It protects you from cold. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (21, 16, D) a +1 spectral quarterstaff (unseen) (21, 17, D) a +4 sling of freezing (unseen) (21, 19, D) a +0 longbow a +0 leather armour an elf corpse (21, 34, D) a +0 heavy broad axe (unseen) (21, 36, D) +0 storm dragon scales a storm dragon corpse (22, 0, D) a +2 leather armour of willpower (22, 1, D) a parchment of Yara's Violent Unravelling (22, 16, D) a +2 shortbow of freezing (unseen) (22, 18, D) a +0 long sword a +0 robe an elf corpse (22, 20, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (22, 21, D) a +1 trident of holy wrath (22, 34, D) a +4 plate armour of fire resistance (unseen) (23, 0, D) a staff of air (23, 1, D) a parchment of Dispersal (23, 16, D) the +6 quarterstaff of Vanity {pain, Str+4 Dex+3 SInv} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (23, 17, D) a staff of fire (unseen) (23, 18, D) a +0 rapier of flaming (unseen) (23, 19, D) a +3 flail of draining (unseen) (23, 22, D) a +4 antimagic flail (23, 34, D) a staff of alchemy (unseen) (24, 0, D) a +0 crystal plate armour (24, 1, D) a staff of alchemy (unseen) (24, 16, D) a +0 robe (24, 17, D) a staff of death (unseen) (24, 18, D) a +0 short sword (still there?) the +1 robe "Roulacer" {Fly Archmagi} (still there?) Fly: It grants you flight. Archmagi: It increases the power of your magical spells. a +0 rapier (still there?) a +0 ring mail (still there?) the ring "Obabysk" {Str-4 Int+6 Dex+5 SInv} (still there?) [ring of intelligence] Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. an elf corpse (still there?) (24, 20, D) a +0 dagger (still there?) a +0 robe (still there?) a +6 hand axe (still there?) an elf corpse (still there?) (24, 21, D) a snapping turtle corpse (24, 34, D) a +0 robe (still there?) an amulet of guardian spirit (still there?) the ring "Xajih" {Wiz Int+4} (still there?) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). a spriggan corpse (still there?) (24, 42, D) a book of Misfortune (25, 1, D) the +10 broad axe of Juneru {spect, *Noise rN+ SInv Stlth+} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (25, 16, D) a staff of cold (25, 17, D) a +0 rapier of electrocution (still there?) a +0 robe (still there?) an elf corpse (still there?) (25, 18, D) a ring of magical power (25, 19, D) a +0 short sword (still there?) a +0 ring mail (still there?) a ring of protection from fire (still there?) a +0 antimagic glaive (still there?) an elf corpse (still there?) (25, 22, D) the +9 trident of the Blushing Gods {heavy, SInv} (still there?) SInv: It lets you see invisible. a +0 ring mail (still there?) (25, 34, D) a +0 robe (still there?) a +2 morningstar of draining (still there?) (26, 0, D) a staff of alchemy (26, 1, D) a +2 halberd of flaming (26, 17, D) a +0 long sword a +0 ring mail a ring of willpower a +6 giant club (26, 18, D) a +0 scimitar a +0 ring mail (26, 19, D) a +0 longbow a +0 leather armour an elf corpse (26, 34, D) a staff of earth (unseen) (27, 1, D) a ring of fire (27, 16, D) the +1 robe of Dramatic Exits {rPois} rPois: It protects you from poison. (27, 17, D) a +0 short sword (27, 18, D) a +0 longbow a +0 leather armour an elf corpse (27, 34, D) a +2 sling of freezing (unseen) (28, 1, D) a parchment of Forge Monarch Bomb (28, 17, D) a +4 dire flail of holy wrath (unseen) (28, 19, D) a +0 short sword a +0 ring mail an elf corpse (29, 0, D) a +1 ring mail of willpower (unseen) (29, 1, D) a parchment of Passage of Golubria (29, 16, D) a +3 orcbow of flaming (unseen) (29, 17, D) a +0 longbow (still there?) a +0 leather armour (still there?) the +0 helmet of the Game Afoot {+Blink Will+} (still there?) +Blink: It lets you blink. Will+: It increases your willpower. (29, 24, D) a +2 short sword of draining (still there?) a +0 ring mail (still there?) the amulet of the Air {Inacc Fly rElec RMsl Air} (still there?) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (34, 28, D) a parchment of Forge Monarch Bomb (35, 0, D) a +3 mace of protection (unseen) (35, 1, D) a yak corpse (skeletalised by now) (35, 14, D) a +8 chain mail of ponderousness (unseen) (35, 15, D) a staff of air (unseen) (35, 29, D) an amulet of reflection (36, 0, D) the +2 double sword "Stringbean" {speed, Str+4 Dex-3} Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). (unseen) (36, 1, D) a +2 spectral giant club (36, 14, D) a +4 dagger of holy wrath (unseen) (36, 15, D) a staff of cold (unseen) (36, 28, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (36, 29, D) a ring of see invisible (36, 30, D) a +0 glaive (still there?) the ring of Wonder {+Blink rCorr AC+4} (still there?) [ring of protection] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). (36, 31, D) a +0 dire flail (37, 0, D) a staff of death (unseen) (37, 1, D) a parchment of Blink (37, 2, D) a komodo dragon corpse (skeletalised by now) (37, 14, D) a staff of alchemy (unseen) (37, 15, D) a staff of conjuration (unseen) (37, 28, D) a staff of earth (unseen) (37, 29, D) a +0 glaive of venom (unseen) (37, 33, D) a +0 scimitar a green draconian corpse (38, 0, D) the staff of Luxury {rElec rN+++ Int-3 Necro} [staff of death] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Necro: It increases the power of your Necromancy spells. (unseen) (38, 1, D) a cane toad corpse (skeletalised by now) (38, 15, D) a +3 orcbow of flaming (38, 28, D) a +2 rapier of venom (still there?) a +0 cloak (still there?) a staff of death (still there?) a purple draconian corpse (still there?) (38, 29, D) the +9 great sword of the Salmon {drain, Str+6 Stlth+} Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (unseen) (38, 30, D) a +0 short sword (38, 33, D) a +0 long sword (39, -1, D) an amulet of guardian spirit (39, 0, D) a +4 spectral giant spiked club (39, 1, D) a +4 ring of slaying (39, 2, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (39, 4, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (39, 14, D) a staff of conjuration (unseen) (39, 15, D) a ring of wizardry (39, 28, D) a +2 leather armour of fire resistance (unseen) (39, 29, D) a +3 heavy mace (unseen) (39, 32, D) a +0 long sword a green draconian corpse (39, 33, D) a +0 mace (40, 0, D) a +2 ring mail of fire resistance (unseen) (40, 1, D) a +6 sling (still there?) a water moccasin corpse (skeletalised by now) (still there?) (40, 14, D) a +2 short sword of draining (unseen) (40, 15, D) a +3 great sword of protection (unseen) (40, 28, D) the ring "Umafe" {EV+5 Int+3} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). a +6 ring of dexterity a ring of protection from cold a +2 pair of gloves of hurling (40, 29, D) a +1 falchion of electrocution (unseen) (40, 30, D) a +0 dire flail a green draconian corpse (40, 32, D) a +0 war axe a purple draconian corpse (40, 33, D) a +0 flail a red draconian corpse (41, 0, D) a +2 falchion of venom (unseen) (41, 1, D) a parchment of Gell's Gavotte (41, 2, D) a komodo dragon corpse (skeletalised by now) (41, 14, D) a +1 robe of willpower (unseen) (41, 15, D) a +4 ring of protection (41, 28, D) a +0 trident of protection (41, 29, D) a staff of conjuration (unseen) (41, 33, D) a +0 war axe (42, 0, D) a staff of cold (unseen) (42, 1, D) the +2 bardiche of Uskayaw's Fury {pain, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (42, 14, D) the +0 rapier "Tozipsaw" {heavy, rElec Str-4 Int+7 SInv} rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. (unseen) (42, 15, D) a staff of fire (unseen) (43, 14, D) a staff of air (unseen) (43, 15, D) a +2 rapier of holy wrath (unseen) (43, 28, D) a riddle talisman (43, 29, D) a +1 vampiric glaive (unseen) (43, 30, D) a +0 partisan a +6 ring of dexterity a green draconian corpse (49, 2, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (49, 12, D) a +2 rapier of holy wrath (unseen) (49, 24, D) a +2 heavy flail (unseen) (49, 36, D) the staff of Irais {rPois rF- Will++ Int+7 Alch} [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Int+7: It affects your intelligence (+7). Alch: It increases the power of your Alchemy spells. (unseen) (49, 37, D) a ring of positive energy (49, 38, D) a +0 hand axe (50, 0, D) a +2 battleaxe (unseen) (50, 2, D) a warg corpse (skeletalised by now) (50, 12, D) a +0 flail of protection (unseen) (50, 13, D) the scarab talisman of Xom's Approval {Int+2} [scarab talisman] Int+2: It affects your intelligence (+2). (unseen) (50, 14, D) a +0 halberd a white draconian corpse (skeletalised by now) (50, 24, D) a +1 glaive of venom (unseen) (50, 36, D) a dragon-coil talisman (50, 37, D) a +3 shortbow (unseen) (51, 0, D) a +0 dagger (51, 1, D) a +2 dagger of venom (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a ring of positive energy (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (51, 2, D) the +2 glaive of Yddecvya {vamp, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a +1 plate armour of poison resistance (51, 3, D) a +2 battleaxe of draining (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (51, 12, D) a staff of air (unseen) (51, 13, D) a +5 rapier of electrocution (still there?) a staff of death (still there?) (51, 14, D) a +0 long sword (51, 24, D) the +1 arbalest "Rasupt" {drain, rC+} rC+: It protects you from cold. (51, 25, D) a +1 morningstar of freezing (51, 36, D) the ring "Diytziw" {rElec Will- Slay+4 Stlth+} [ring of slaying] rElec: It insulates you from electricity. Will-: It decreases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (51, 37, D) a +0 flail (52, 0, D) a +2 orcbow of flaming (52, 1, D) a +0 giant club a +0 glaive of freezing an ogre corpse (skeletalised by now) (52, 2, D) a +0 flail a +0 plate armour (52, 3, D) a +0 troll leather armour a troll corpse (skeletalised by now) (52, 13, D) a +4 great sword of holy wrath (still there?) a +0 cloak (still there?) a staff of death (still there?) a black draconian corpse (skeletalised by now) (still there?) (52, 15, D) a +0 war axe a +0 dire flail a yellow draconian corpse (skeletalised by now) (52, 24, D) the +4 long sword "Ericvaga" {antimagic, rN++ Stlth+} rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (52, 25, D) a +6 rapier of distortion (52, 36, D) a +6 quarterstaff of pain (unseen) (52, 37, D) an amulet of faith (53, 0, D) a staff of air (53, 1, D) the +5 scale mail of the Grue {*Slow rF++ Will+ Str+2} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). (53, 2, D) a +0 halberd a +0 plate armour an amulet of faith (53, 12, D) a +0 short sword (53, 13, D) a +5 mace of holy wrath (still there?) the staff "Peuzushi" {rPois Fire Earth} (still there?) [staff of earth] rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. a purple draconian corpse (skeletalised by now) (still there?) (53, 14, D) a +0 short sword (53, 15, D) a +0 trident a red draconian corpse (skeletalised by now) (53, 24, D) a +0 orcbow of draining (53, 25, D) the +1 scale mail of the Stone Wall {Harm *Corrode rC- MP+7} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). (53, 36, D) the +5 hand axe of Context {drain, Str+5} Str+5: It affects your strength (+5). (unseen) (53, 37, D) a +2 heavy quarterstaff (unseen) (54, 1, D) a +0 battleaxe (still there?) a +0 robe (still there?) a +1 helmet of see invisible (still there?) an orc corpse (skeletalised by now) (still there?) (54, 12, D) a parchment of Manifold Assault (54, 24, D) a +0 trident of venom (unseen) (54, 36, D) a staff of air (unseen) (55, 1, D) a staff of conjuration (unseen) (55, 2, D) a +0 giant club an ogre corpse (skeletalised by now) (55, 13, D) the hive talisman "Ocagicw" {Int+2} [hive talisman] Int+2: It affects your intelligence (+2). (unseen) (55, 14, D) a +0 glaive (59, 37, D) a +6 ring of dexterity (60, 36, D) a medusa talisman (60, 37, D) +2 storm dragon scales (unseen) (60, 38, D) a ball python corpse (skeletalised by now) (60, 39, D) a +0 hand axe a naga corpse (skeletalised by now) (60, 42, D) a +0 flail of venom (still there?) a +0 robe (still there?) a black mamba corpse (skeletalised by now) (still there?) (61, 0, D) the +9 rapier of Cheibriados's Grace {pain, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (61, 8, D) a +4 heavy sling (unseen) (61, 16, D) the staff of Goyr {rElec rCorr Int+4 Air} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. (unseen) (61, 26, D) a staff of cold (unseen) (61, 36, D) a staff of conjuration (61, 40, D) a guardian serpent corpse (skeletalised by now) (61, 42, D) a black mamba corpse (skeletalised by now) (61, 44, D) a +0 dire flail a +0 robe (62, 1, D) a +2 plate armour of poison resistance (62, 10, D) a +0 battleaxe (62, 17, D) a +2 trident of protection (62, 19, D) a +0 falchion (62, 20, D) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (62, 29, D) an adder corpse (skeletalised by now) (62, 31, D) a water moccasin corpse (skeletalised by now) (62, 39, D) a ball python corpse (skeletalised by now) (62, 42, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (63, 0, D) a +3 heavy executioner's axe (unseen) (63, 8, D) a +2 morningstar of protection (unseen) (63, 10, D) a +0 halberd (63, 16, D) the staff of Non Obstante Veredicto {rPois Stlth+ Fire Alch} [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (63, 17, D) a staff of alchemy (unseen) (63, 18, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 19, D) a +1 dagger of venom a +0 robe a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (63, 26, D) the ring of Ichyimyn {rPois MP-10 Int+5 Dex+4} [ring of poison resistance] rPois: It protects you from poison. MP-10: It affects your magic capacity (-10). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +2 robe of willpower a +1 robe of willpower a +0 chain mail of positive energy a staff of fire (63, 27, D) a +1 dagger of venom (unseen) (63, 30, D) a +0 battleaxe a black mamba corpse (skeletalised by now) (63, 36, D) quicksilver dragon scales (64, 17, D) a +0 broad axe of pain (unseen) (64, 19, D) a +0 short sword (64, 20, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (64, 26, D) a staff of air (unseen) (64, 27, D) a ring of poison resistance (64, 31, D) a water moccasin corpse (skeletalised by now) (65, 26, D) a +4 ring of protection (67, 0, D) the staff of Cisas {rElec rF+ Int+2 Ice Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (67, 1, D) a +0 shortbow a centaur corpse (skeletalised by now) (68, 1, D) a +0 shortbow a centaur corpse (skeletalised by now) (69, 1, D) a +0 shortbow (69, 36, D) a +6 ring of strength (70, 36, D) a +0 robe of fire resistance (70, 37, D) the +0 plate armour "Ogieblilo" {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (70, 41, D) 3 large rocks (70, 42, D) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (70, 43, D) a wind drake corpse (skeletalised by now) (71, 8, D) a +4 war axe of electrocution (71, 17, D) a +2 shortbow of draining (unseen) (71, 27, D) a ring of willpower (71, 31, D) a komodo dragon corpse (skeletalised by now) (71, 36, D) a +3 scimitar of holy wrath (unseen) (71, 37, D) a +0 trident of venom (unseen) (71, 41, D) a +0 trident 3 boomerangs (71, 42, D) a +0 trident 3 boomerangs a +0 shortbow a centaur corpse (skeletalised by now) (72, 8, D) a +0 short sword (still there?) a +0 robe (still there?) the +4 plate armour of Lethargy {*Slow rElec MP+7 Dex+5} (still there?) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Dex+5: It affects your dexterity (+5). (72, 17, D) a +0 demon trident of venom (72, 26, D) a +2 dagger of pain (72, 27, D) a +3 hand axe of freezing (unseen) (72, 31, D) a black mamba corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (72, 36, D) a +6 ring of dexterity (72, 41, D) a +0 orcbow (73, 12, D) a +0 long sword a +0 robe (73, 17, D) a maw talisman (73, 20, D) a +0 morningstar (73, 21, D) a +0 scimitar a +0 robe (73, 28, D) an iguana corpse (skeletalised by now) (73, 31, D) an iguana corpse (skeletalised by now) (73, 36, D) the +8 autumn katana {manifold assault} (unseen) (74, 2, D) a +0 trident 2 boomerangs (74, 4, D) a throwing net (75, 2, D) a +0 trident a merfolk corpse (skeletalised by now)