52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) 5 scrolls of identify a +0 leather armour 4 darts of disjunction a +0 falchion a +6 ring of strength a +6 ring of dexterity a +6 ring of intelligence a ring of flight (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (34, 15, D) 4 large rocks a stone giant corpse (34, 28, D) a staff of air (unseen) (35, 14, D) a +6 ring of dexterity (35, 15, D) a +0 troll leather armour a parchment of Infestation a troll corpse (35, 16, D) a +0 dagger a +0 robe an orc corpse (35, 28, D) the amulet "Parir" {Acrobat rC+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. (unseen) (35, 29, D) a parchment of Forge Phalanx Beetle (36, 0, D) a +5 heavy hand axe (36, 15, D) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 halberd of venom (still there?) (36, 16, D) a +0 mace a +0 plate armour an orc corpse (36, 28, D) a +1 dagger of venom (unseen) (36, 29, D) a parchment of Forge Phalanx Beetle (37, 0, D) a +3 shortbow (37, 1, D) an amulet of magic regeneration (37, 16, D) a troll corpse (37, 28, D) a staff of cold (unseen) (37, 29, D) a +2 great sword of holy wrath (unseen) (38, 1, D) the +3 ring mail of Sif Muna {+Blink Str+3 Stlth-} +Blink: It lets you blink. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (unseen) (38, 15, D) a +0 hand axe a +0 arbalest a +0 plate armour (38, 16, D) a +0 flail of protection (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (38, 17, D) a +0 dire flail a +0 dire flail (38, 28, D) a parchment of Freezing Cloud (38, 29, D) a sack of spiders (39, 0, D) the spider talisman of the Eleven Wars {rElec Str+4 Dex+3} [spider talisman] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (unseen) (39, 1, D) a +4 rapier of venom (unseen) (39, 13, D) a ring of poison resistance a +2 helmet of intelligence (39, 14, D) a +0 dagger (39, 16, D) a +0 battleaxe a +0 chain mail a +0 halberd a boomerang a +0 plate armour an orc corpse an orc corpse (39, 18, D) a staff of air a +2 robe of fire resistance (39, 28, D) the +2 chain mail "Litipeuf" {+Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). (unseen) (39, 29, D) a staff of air (unseen) (39, 35, D) a +1 scimitar of flaming (unseen) (39, 36, D) Sif Muna's Octavo of Spellforged Invitation Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Forge Phalanx Beetle Forgecraft 6 c - Sphinx Sisters Hexes/Summoning 7 d - Haunt Necromancy/Summoning 7 (40, 0, D) a staff of cold (unseen) (40, 1, D) a +2 great mace of protection (unseen) (40, 16, D) a +0 trident a +0 plate armour a +0 giant club an orc corpse (40, 28, D) a sack of spiders (40, 29, D) a ring of fire (40, 35, D) a +4 scimitar of flaming (unseen) (40, 36, D) a hell hog corpse (41, 0, D) a parchment of Rending Blade (41, 1, D) the +5 shortbow "Hoisohor" {heavy, rC+} rC+: It protects you from cold. (unseen) (41, 15, D) a +0 trident a +0 plate armour a staff of earth an orc corpse (41, 16, D) a +0 flail a +0 scale mail a +0 halberd a +0 plate armour (41, 28, D) a +3 antimagic battleaxe (unseen) (41, 29, D) a staff of alchemy (unseen) (42, 0, D) a +0 falchion of freezing (unseen) (42, 1, D) a ring of flight (42, 14, D) a staff of death (unseen) (42, 28, D) a staff of conjuration (unseen) (42, 29, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. (unseen) (43, 14, D) a parchment of Summon Forest (43, 16, D) a +0 battleaxe a +0 chain mail an orc corpse (43, 28, D) a +0 antimagic short sword (unseen) (43, 29, D) a parchment of Mephitic Cloud (44, 28, D) a +1 pair of boots of stealth (unseen) (48, 26, D) a +0 dagger a +0 cloak a yellow draconian skeleton (49, 0, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (unseen) (49, 1, D) a +1 great sword of flaming (still there?) a +6 ring of strength (still there?) (49, 2, D) a fire dragon corpse (49, 12, D) a +1 whip of draining (unseen) (49, 36, D) a staff of fire (unseen) (49, 37, D) a +0 robe (still there?) an orb of energy (still there?) (50, 1, D) a +2 mace of holy wrath (unseen) (50, 12, D) a staff of cold (unseen) (50, 14, D) a +0 giant club (50, 15, D) a +0 troll leather armour a troll corpse (skeletalised by now) (50, 24, D) a +0 mace of protection (50, 25, D) a parchment of Rending Blade (50, 36, D) the +12 shortbow of Tybiy {chaos, rElec rC- SInv Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (50, 37, D) a +0 halberd a +0 robe a parchment of Magnavolt (51, 0, D) a +2 great sword of draining (51, 1, D) a +2 falchion of electrocution (unseen) (51, 2, D) a +1 scimitar of flaming (unseen) (51, 12, D) a +1 hand axe of freezing (unseen) (51, 13, D) a +1 trident of venom (51, 15, D) a +0 troll leather armour a troll corpse (skeletalised by now) (51, 24, D) a parchment of Olgreb's Toxic Radiance (51, 25, D) a +4 antimagic quarterstaff (unseen) (51, 36, D) a +0 dagger (still there?) a +0 robe (still there?) a +1 plate armour of cold resistance (still there?) (51, 37, D) a +1 morningstar (still there?) a +0 robe (still there?) a +4 ring of slaying (still there?) (51, 39, D) a +0 robe (52, -1, D) a +1 chain mail of cold resistance (52, 0, D) the ring of Waomy {*Slow rPois rN+ Will+ Str+6} [ring of strength] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+6: It affects your strength (+6). a ring of wizardry the amulet of Uskayaw's Whim {Spirit rElec Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. the +2 scale mail of the Earth {rPois rN+ Dex-5 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (52, 1, D) a +2 rapier of draining (unseen) (52, 2, D) a +1 great sword of flaming (still there?) a +3 scimitar of flaming (still there?) (52, 12, D) a +3 sling of freezing (unseen) (52, 13, D) 5 large rocks a parchment of Hellfire Mortar a cyclops corpse (skeletalised by now) (52, 15, D) 6 large rocks a +0 giant spiked club (52, 16, D) 3 large rocks a stone giant corpse (52, 37, D) an orb of energy (unseen) (52, 38, D) a +0 glaive (53, 0, D) a +2 robe of cold resistance (53, 12, D) a +4 rapier of speed (53, 13, D) a staff of fire (53, 14, D) 4 large rocks a cyclops corpse (skeletalised by now) (53, 15, D) a +0 troll leather armour a +0 giant spiked club a troll corpse (skeletalised by now) (53, 24, D) a +6 dagger of venom (53, 25, D) a parchment of Freezing Cloud (53, 36, D) a +2 vampiric hand axe (unseen) (54, 1, D) a staff of air (unseen) (54, 3, D) a hell hog corpse (54, 13, D) 4 large rocks (still there?) a +0 ring mail of cold resistance (still there?) a cyclops corpse (skeletalised by now) (still there?) (54, 36, D) a +2 antimagic morningstar (unseen) (55, 0, D) a staff of earth (unseen) (55, 3, D) +0 fire dragon scales a fire dragon corpse (55, 12, D) an amulet of reflection (55, 13, D) the +0 chain mail of Deith {rPois rF+ rCorr Dex-2} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (55, 24, D) a +1 ring mail of cold resistance (59, 37, D) a parchment of Eringya's Surprising Crocodile (60, 36, D) the +12 short sword of Modesty {freeze, Str+4} Str+4: It affects your strength (+4). (61, 0, D) the +2 short sword of Munt {reap, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (61, 4, D) a +0 dagger a draconian corpse (skeletalised by now) (61, 8, D) a staff of fire (unseen) (61, 11, D) a river rat corpse (skeletalised by now) a yak corpse (skeletalised by now) (61, 16, D) a staff of alchemy (unseen) (61, 20, D) a +0 scimitar of flaming (61, 35, D) a +6 ring of dexterity a +6 ring of intelligence (62, 0, D) a staff of earth (unseen) (62, 4, D) a +0 hand axe (62, 8, D) a +2 antimagic halberd (62, 11, D) a river rat corpse (skeletalised by now) (62, 17, D) a +3 long sword of electrocution (unseen) (62, 21, D) a +4 scimitar of flaming (62, 26, D) the staff of the Reaper {^Contam rF+ Stlth+ Earth} [staff of earth] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (62, 27, D) a +5 flail of protection (unseen) (62, 36, D) the +7 spear "Woogig" {antimagic, rF- Will++ rCorr} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (62, 37, D) the staff "Epyojipp" {+Blink rF+ Necro Fire} [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (63, 4, D) a +0 whip a draconian corpse (skeletalised by now) (63, 5, D) a +0 club a draconian corpse (skeletalised by now) (63, 8, D) a +0 shortbow of freezing (unseen) (63, 21, D) a +2 scimitar of flaming (unseen) (64, 17, D) a +4 ring of slaying (64, 26, D) a +2 dagger of draining (unseen) (64, 27, D) a +2 leather armour of poison resistance (unseen) (65, 26, D) a staff of alchemy (unseen) (68, 0, D) a ring of flight (69, 0, D) a +3 scale mail of cold resistance (unseen) (69, 3, D) a +0 long sword a +0 robe (70, 8, D) a staff of fire (unseen) (70, 9, D) the +2 orcbow "Liylomp" {heavy, rPois rC++ Str-5} rPois: It protects you from poison. rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). (70, 36, D) a +1 spectral quarterstaff (70, 37, D) a +5 battleaxe of electrocution (unseen) (70, 38, D) a +0 flail (70, 39, D) a +0 battleaxe of flaming (still there?) a +0 plate armour (still there?) (70, 40, D) a +0 short sword a +0 plate armour (71, 8, D) a staff of death (71, 17, D) a +1 battleaxe of freezing (71, 26, D) a parchment of Eringya's Noxious Bog (71, 30, D) a hell hound corpse (skeletalised by now) (71, 36, D) a +0 long sword of holy wrath (71, 37, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +3 flail of protection (still there?) an orc corpse (skeletalised by now) (still there?) (71, 39, D) a +0 morningstar a +0 chain mail an orc corpse (skeletalised by now) (72, 8, D) a +1 falchion of freezing (unseen) (72, 9, D) a +4 ring of protection (72, 17, D) a +2 great sword of holy wrath (unseen) (72, 21, D) a black bear corpse (skeletalised by now) (72, 27, D) the staff "Oseasub" {rC+ Ice Air} [staff of cold] rC+: It protects you from cold. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (72, 37, D) a +3 spear of venom (72, 39, D) a +0 dire flail a +0 plate armour (72, 40, D) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (73, 16, D) a +2 morningstar of freezing (unseen) (73, 17, D) a staff of fire (unseen) (73, 26, D) a staff of air (73, 27, D) a staff of conjuration (unseen) (73, 29, D) a +0 glaive (73, 36, D) a +7 triple crossbow (unseen) (73, 37, D) a staff of conjuration (unseen) (73, 39, D) a +0 short sword a +0 leather armour (74, 21, D) a yak corpse (skeletalised by now) (75, 1, D) the +2 short sword "Spiderbane" {flame, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (75, 3, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now)