52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 0, D) 5 scrolls of identify a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a ring of flight 4 darts of disjunction a +0 falchion a +0 leather armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (19, 0, D) a parchment of Rimeblight (19, 1, D) a ring of magical power (19, 17, D) a parchment of Brom's Barrelling Boulder (19, 33, D) a +0 chain mail of willpower (unseen) (20, 0, D) a +1 troll leather armour (unseen) (20, 1, D) a +5 short sword of draining (unseen) (20, 17, D) a parchment of Forge Phalanx Beetle (20, 18, D) a +0 orcbow (20, 33, D) a parchment of Rimeblight (21, 0, D) a +1 leather armour of fire resistance (unseen) (21, 1, D) a +1 morningstar of protection (unseen) (21, 17, D) a +0 arbalest a manual of Forgecraft a yaktaur corpse (21, 18, D) a +0 arbalest (21, 33, D) the +1 chain mail "Qyilyon" {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (21, 34, D) a parchment of Summon Seismosaurus Egg (22, 0, D) a staff of earth (unseen) (22, 1, D) 4 scrolls of enchant weapon (22, 17, D) a +0 spear (22, 18, D) the +10 falchion of the Toadstool {freeze, *Corrode Str+2 Int+3 Dex+8} (still there?) *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). a silver javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (22, 33, D) a tin of tremorstones (2/2) (22, 34, D) a staff of cold (unseen) (23, 0, D) a +0 hand axe of flaming (unseen) (23, 1, D) the +6 arbalest "Xuapos" {elec, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (23, 16, D) a +0 arbalest a +0 scimitar of protection a parchment of Enfeeble (23, 17, D) the +4 long sword of Cataclysm {vamp, Str+3} (still there?) Str+3: It affects your strength (+3). a +1 hand cannon of draining (still there?) a +4 orcbow (still there?) a +0 orcbow (still there?) a yaktaur corpse (still there?) a centaur corpse (still there?) (23, 18, D) a +0 spear of venom (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a parchment of Iskenderun's Mystic Blast (still there?) (23, 20, D) 4 large rocks (23, 21, D) a +0 longbow a +0 leather armour an elf corpse (23, 33, D) the ring of Doameagi {rF+ rC- Int+3 Dex+3 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (unseen) (23, 34, D) a +7 vampiric lajatang (unseen) (24, 0, D) a +1 heavy triple crossbow (unseen) (24, 6, D) a +0 flail a red draconian corpse (24, 16, D) the staff of the Wasteland {rPois rF- Will+ Str+3 Alch} [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. (24, 17, D) a +2 heavy shortbow (still there?) a +0 arbalest (still there?) (24, 18, D) a staff of earth (unseen) (24, 19, D) a +0 longbow a +0 leather armour (24, 21, D) a +1 shortbow of freezing (still there?) a centaur corpse (still there?) (24, 33, D) a +4 ring of slaying (24, 34, D) a +2 morningstar of draining (unseen) (24, 41, D) Sif Muna's Catalogue of Angular Formation Spells Type Level a - Summon Small Mammal Summoning 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Volatile Blastmotes Fire/Translocation 3 e - Teleport Other Translocation 3 f - Martyr's Knell Necromancy/Summoning 4 (25, 0, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (25, 18, D) a +4 spear of distortion (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +3 hand axe of electrocution (still there?) a merfolk corpse (still there?) (25, 19, D) a +0 arbalest a yaktaur corpse (25, 33, D) the +3 short sword "Zoett" {venom, *Rage rElec Str+6 Stlth-} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (unseen) (25, 34, D) a +8 chain mail of ponderousness (unseen) (26, 0, D) a ring of ice (26, 1, D) a +2 hat (unseen) (26, 3, D) a +0 trident a +0 robe (26, 16, D) a +4 arbalest a +1 hand axe of draining a +0 barding of fire resistance the naga corpse of Vashnia (26, 17, D) a staff of air (still there?) a +0 arbalest (still there?) the dreamshard necklace {*Dream Acrobat} (still there?) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. 3 large rocks (still there?) a +0 spectral quarterstaff (still there?) a stone giant corpse (still there?) (26, 18, D) a +0 longbow a +0 leather armour (26, 19, D) a +0 arbalest (26, 33, D) a parchment of Cigotuvi's Putrefaction (26, 34, D) the +1 chain mail of Objectivity {^Contam Will- rCorr Int+5} ^Contam: It causes magical contamination when unequipped. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (unseen) (27, 0, D) a parchment of Yara's Violent Unravelling (27, 1, D) a +1 scale mail of poison resistance (unseen) (27, 16, D) an amulet of the acrobat (27, 17, D) a parchment of Alistair's Intoxication (27, 18, D) 4 large rocks (27, 19, D) a +0 orcbow (still there?) the +4 flail of Eternal Vigilance {elec, Fly} (still there?) Fly: It grants you flight. a centaur corpse (still there?) (27, 21, D) 6 large rocks (27, 33, D) a +0 vampiric hand axe (unseen) (27, 34, D) a +2 great sword of holy wrath (unseen) (28, 0, D) a staff of cold (28, 1, D) a staff of death (unseen) (28, 17, D) a +0 spear of venom (unseen) (28, 18, D) a +0 longbow (still there?) a +2 leather armour of cold resistance (still there?) (28, 19, D) a +2 hand cannon of electrocution (unseen) (28, 33, D) a staff of conjuration (unseen) (29, 0, D) the ring of Qeschenk {^Contam rElec Str+9 Int+9} [ring of strength] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+9: It affects your strength (+9). Int+9: It affects your intelligence (+9). the amulet of Kiko {Spirit *Corrode Int+4 Dex+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (29, 1, D) a +1 plate armour of cold resistance (unseen) (29, 16, D) a staff of cold (unseen) (29, 17, D) a staff of death (unseen) (29, 33, D) a staff of conjuration (unseen) (35, 0, D) a +4 mace of protection (unseen) (35, 15, D) a +3 chain mail of cold resistance (unseen) (35, 16, D) a +0 scimitar (still there?) a +0 leather armour (still there?) the ring of Kaobuk {Fly rPois Dex+5 SInv Stlth-} (still there?) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. an elf corpse (skeletalised by now) (still there?) (35, 19, D) a +0 rapier a +0 robe (35, 28, D) a +2 robe of fire resistance (35, 29, D) a +3 spectral quarterstaff (unseen) (36, 14, D) a +0 leather armour (36, 16, D) a +0 dagger a +2 scale mail of cold resistance (36, 29, D) a +0 ring mail of cold resistance (unseen) (37, 0, D) a +1 vampiric executioner's axe (37, 1, D) a staff of air (37, 15, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +4 chain mail of fire resistance (still there?) (37, 28, D) a scroll of brand weapon (37, 29, D) a +3 trident of flaming (still there?) a hornet corpse (still there?) (38, 0, D) a staff of death (38, 2, D) a +0 halberd (38, 15, D) a +4 quarterstaff (unseen) (38, 16, D) a +0 dagger (still there?) the +2 robe of the Ward {MP+5 Slay+5} (still there?) MP+5: It affects your magic capacity (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (38, 28, D) a +3 partisan of venom (38, 29, D) a parchment of Sticky Flame (38, 31, D) a tarantella corpse (39, -1, D) a ring of wizardry (39, 0, D) the +5 falchion of Wablaps {chaos, *Corrode rElec Int+2 Dex+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (unseen) (39, 1, D) a +4 scale mail of fire resistance (39, 2, D) a +3 great sword (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (39, 6, D) a +0 robe (39, 14, D) a +0 short sword (39, 15, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (39, 17, D) a staff of alchemy (still there?) a +0 robe (still there?) (39, 18, D) a +3 halberd of protection (unseen) (39, 20, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (39, 22, D) a +2 war axe of draining (39, 29, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (unseen) (40, 0, D) a +0 flail (still there?) a +0 robe (still there?) a +3 leather armour of willpower (still there?) (40, 1, D) a parchment of Manifold Assault (40, 3, D) a +3 partisan (still there?) a +0 chain mail of fire resistance (still there?) (40, 14, D) a staff of cold (40, 15, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the +5 robe of Night {Dark Will+ SInv} (still there?) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. an elf corpse (skeletalised by now) (still there?) (40, 21, D) a +2 battleaxe of electrocution (unseen) (40, 28, D) a +1 short sword of freezing (unseen) (40, 29, D) a +7 sling a demonic crawler corpse (41, 0, D) a parchment of Confusing Touch (41, 2, D) a +0 battleaxe (41, 15, D) the +5 scale mail of Sif Muna's Hatred {Bane Fly rC+ Str+5} Bane: It inflicts you with a random bane when first equipped. Fly: It grants you flight. rC+: It protects you from cold. Str+5: It affects your strength (+5). (unseen) (41, 16, D) a +0 long sword a +0 leather armour a +0 buckler (41, 28, D) a ring of flight (41, 29, D) a staff of alchemy (41, 30, D) a tarantella corpse (42, 0, D) a +0 flail a +6 ring of dexterity (42, 1, D) a +3 short sword of freezing (unseen) (42, 15, D) a +5 scimitar of flaming (unseen) (42, 20, D) a +0 long sword a +0 robe (42, 28, D) the +9 long sword of Death's Door {holy, rF+ rC+ Str+3} rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). (unseen) (42, 29, D) a staff of conjuration (43, 14, D) a +0 dagger (43, 15, D) the +5 flail "Beetleslayer" {vamp, rF- rN+ Will+} (still there?) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 robe (still there?) a parchment of Sculpt Simulacrum (still there?) (43, 28, D) a staff of earth (unseen) (44, 28, D) a ring of wizardry (49, 0, D) an amulet of regeneration (49, 1, D) a ring of magical power (49, 12, D) a staff of cold (unseen) (49, 24, D) a +0 leather armour (49, 26, D) a +0 short sword a +0 robe (49, 36, D) a +0 battleaxe of venom (unseen) (50, 1, D) a +1 plate armour of cold resistance (unseen) (50, 12, D) a staff of alchemy (unseen) (50, 13, D) a +2 halberd of venom (unseen) (50, 24, D) a +5 shortbow (unseen) (50, 36, D) a +3 chain mail of fire resistance (50, 37, D) a ring of see invisible (51, 0, D) a +5 halberd of venom (51, 1, D) a staff of air (unseen) (51, 12, D) a staff of conjuration (unseen) (51, 13, D) a +1 long sword of protection (still there?) a +0 leather armour (still there?) a staff of earth (still there?) (51, 14, D) a +7 dire flail of venom (unseen) (51, 15, D) a +0 halberd of flaming (unseen) (51, 24, D) the staff of Articulation {rF+ rC+ Int+3 Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (unseen) (51, 25, D) an amulet of faith (51, 26, D) a +0 longbow (still there?) a +2 plate armour of cold resistance (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (51, 35, D) a +6 ring of strength a +6 ring of intelligence a +1 helmet of intelligence the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 helmet of intelligence (51, 36, D) a +0 sling of draining (52, 0, D) the +1 arbalest "Bakhlun" {heavy, Str+4} Str+4: It affects your strength (+4). (52, 12, D) a scroll of brand weapon (52, 13, D) a ring of ice (52, 14, D) a +0 long sword of holy wrath (unseen) (52, 15, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (52, 24, D) a +1 short sword of electrocution a staff of conjuration (52, 25, D) a +0 rapier a +0 robe a +0 short sword a +0 robe a staff of cold (52, 26, D) a +0 longbow a +0 leather armour (52, 27, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (52, 28, D) a +0 long sword a +0 leather armour (52, 31, D) a +0 rapier a +0 rapier a +0 leather armour (52, 36, D) a staff of alchemy (52, 37, D) a +2 robe of cold resistance (unseen) (53, 0, D) the +9 scale mail of Reiwkacy {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (53, 12, D) a staff of earth (53, 13, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (53, 14, D) a +0 short sword a +0 robe a +0 short sword a +0 robe an elf corpse (skeletalised by now) (53, 15, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (53, 24, D) a +3 chain mail of willpower (unseen) (53, 25, D) the quicksilver dragon scales "Henyac" {*Corrode rPois Will+ Dex+4} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (53, 37, D) a +2 ring mail of positive energy (unseen) (54, 0, D) a parchment of Hellfire Mortar (54, 1, D) a staff of alchemy a +4 sling of flaming (54, 12, D) the +4 ring mail "Renidd" {Harm Rampage Str-5 Stlth+} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. (unseen) (54, 13, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +1 trident of venom (still there?) an elf corpse (skeletalised by now) (still there?) (54, 24, D) a +0 dagger (54, 25, D) a +0 vampiric hand axe (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +1 sling of flaming (still there?) an elf corpse (skeletalised by now) (still there?) (54, 36, D) a staff of air (unseen) (55, 12, D) a +0 vampiric war axe (unseen) (55, 13, D) a +0 short sword a +0 robe a +1 spectral giant spiked club an elf corpse (skeletalised by now) (55, 26, D) a +0 rapier a +0 rapier a +0 leather armour a ring of flight (59, 36, D) a +5 vampiric halberd (unseen) (59, 37, D) a parchment of Forge Monarch Bomb (60, 36, D) a +3 chain mail of cold resistance +5 golden dragon scales (60, 37, D) a parchment of Nazja's Percussive Tempering (60, 43, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (60, 44, D) a +2 demon whip of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (61, 3, D) a jackal corpse (skeletalised by now) (61, 8, D) a +4 ring of protection (61, 19, D) 3 large rocks (61, 26, D) a ring of wizardry (61, 43, D) a +1 long sword of flaming a +0 plate armour a +1 great sword of flaming a human corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (62, 8, D) a +2 morningstar of holy wrath (62, 9, D) a staff of earth (unseen) (62, 11, D) an adder corpse (skeletalised by now) (62, 16, D) a +4 ring of protection (62, 17, D) 5 large rocks +0 swamp dragon scales (62, 21, D) a +0 giant spiked club a +0 giant club an ogre corpse (skeletalised by now) (62, 26, D) a +6 ring of dexterity (62, 27, D) a +4 spear of freezing (unseen) (62, 36, D) a +1 hand axe of flaming (unseen) (62, 37, D) a +4 war axe of freezing (unseen) (62, 43, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (62, 44, D) a hell hog corpse (skeletalised by now) (63, 0, D) a ring of magical power (63, 11, D) an adder corpse (skeletalised by now) (63, 12, D) a ball python corpse (skeletalised by now) (63, 16, D) a +4 hand axe of venom (unseen) (63, 17, D) a +2 quarterstaff of pain (unseen) (63, 21, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (63, 26, D) a staff of cold (63, 36, D) a ring of wizardry (63, 37, D) an amulet of faith (64, 16, D) a parchment of Hellfire Mortar (64, 17, D) a parchment of Sticky Flame (64, 21, D) a +0 giant club an ogre corpse (skeletalised by now) (67, 0, D) a +6 heavy broad axe (unseen) (67, 4, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (68, 4, D) a +0 giant club a +0 giant club (69, 0, D) the +8 long sword of the Wraith {holy, Int+4} Int+4: It affects your intelligence (+4). (unseen) (69, 4, D) a +0 giant spiked club a +0 giant club (70, 37, D) a parchment of Olgreb's Toxic Radiance (71, 16, D) a +1 orcbow of electrocution (unseen) (71, 17, D) a +1 whip of freezing (unseen) (71, 26, D) a +1 ring mail of fire resistance (unseen) (71, 36, D) a +2 ring mail of cold resistance (71, 37, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (71, 39, D) a shapeshifter corpse (skeletalised by now) (71, 40, D) a shapeshifter corpse (skeletalised by now) (72, 8, D) a +1 hand cannon of flaming (unseen) (72, 17, D) the staff of Asiajobu {rN+ Int+4 Necro Forge Fire} [staff of death] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (72, 26, D) a staff of fire (72, 27, D) a staff of death (unseen) (72, 30, D) a hell hound corpse (skeletalised by now) (72, 36, D) a staff of air (72, 37, D) a staff of air (unseen) (72, 39, D) an ugly thing corpse (skeletalised by now) (72, 40, D) a shapeshifter corpse (skeletalised by now) (73, 16, D) a staff of fire (unseen) (73, 17, D) a +1 short sword of electrocution (unseen) (73, 26, D) a staff of earth (unseen) (73, 27, D) an amulet of guardian spirit (73, 30, D) a +0 halberd (73, 36, D) a parchment of Discord (73, 37, D) a +3 ring mail of cold resistance (unseen) (73, 39, D) a shapeshifter corpse (skeletalised by now) (74, 3, D) a polar bear corpse (skeletalised by now)