52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) the fortress talisman of Maltheism {Will+ Slay+2} [fortress talisman] Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a wellspring talisman the spider talisman of the Scribe {SInv} [spider talisman] SInv: It lets you see invisible. a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of quicksilver (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 24, D) a +1 mace of holy wrath (unseen) (49, 36, D) the +2 great sword of the Final Princes {freeze, ^Fragile rElec rC- Str+8} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). (unseen) (49, 37, D) a parchment of Orb of Destruction (50, 12, D) the ring "Xopemyn" {MP+10 EV+5 Str+3} [ring of evasion] MP+10: It affects your magic capacity (+10). EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). (unseen) (50, 13, D) an amulet of reflection (50, 14, D) a +0 halberd a +0 robe (50, 24, D) the +2 robe of Morality {Str-5 Dex+6} Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). (unseen) (50, 25, D) a +0 scimitar (still there?) the +1 scale mail of Greater Demons {rPois rN+++ Int-4 Slay+3} (still there?) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (51, 12, D) a ring of magical power (51, 13, D) a sack of spiders (51, 14, D) a +4 scimitar (still there?) a +0 robe (still there?) (51, 16, D) a +0 mace a +0 robe a ring of positive energy (51, 24, D) a +0 dagger (51, 25, D) a +0 dire flail (still there?) a +0 robe (still there?) a staff of earth (still there?) (51, 26, D) a +2 dagger of speed (still there?) a +0 robe (still there?) a +0 robe (still there?) (51, 36, D) a +4 ring of protection (51, 37, D) a ring of fire (52, 12, D) a scroll of brand weapon (52, 13, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 leather armour of poison resistance (still there?) a human corpse (still there?) (52, 21, D) a book of Necromancy (52, 28, D) a +0 robe a +6 ring of dexterity (52, 29, D) a +0 scimitar (52, 36, D) a +1 spear of freezing (52, 43, D) a demonic crawler corpse (53, 12, D) a +6 war axe of venom (unseen) (53, 13, D) a +0 short sword (still there?) a +0 shortbow of freezing (still there?) (53, 14, D) a +0 battleaxe a +0 robe (53, 15, D) a +0 war axe (53, 24, D) a staff of air (53, 25, D) a +5 flail (still there?) a +0 robe (still there?) the +2 plate armour "Roynwe" {^Contam rElec rC+++ Str-4} (still there?) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-4: It affects your strength (-4). (53, 37, D) the +1 dagger "Ehe Kao" {heavy, rPois rC+ rN+ Will+} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (54, 12, D) a parchment of Shock (54, 13, D) a +0 dagger a +0 robe an amulet of guardian spirit (54, 24, D) a scarab talisman (54, 25, D) a staff of earth (unseen) (54, 36, D) a staff of air (unseen) (55, 13, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (unseen) (55, 25, D) a +4 mace (still there?) a +0 robe (still there?) (59, 37, D) an amulet of reflection (59, 44, D) a water moccasin corpse (skeletalised by now) (60, 37, D) a +1 glaive of flaming (unseen) (60, 41, D) a yak corpse (skeletalised by now) (60, 43, D) a +2 antimagic war axe (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (61, 0, D) a +0 orcbow of flaming (unseen) (61, 8, D) a +1 vampiric whip (unseen) (61, 30, D) a shapeshifter corpse (skeletalised by now) (61, 36, D) a +1 rapier of venom (61, 37, D) a parchment of Mephitic Cloud (61, 42, D) a blink frog corpse (skeletalised by now) (62, 1, D) a ring of ice (62, 8, D) a +1 great sword of holy wrath (62, 9, D) a staff of conjuration (unseen) (62, 16, D) a ring of positive energy the amulet "Ustres" {Reflect Rampage ^Drain rN++ Dex+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). (62, 26, D) a ring of poison resistance (62, 27, D) the +3 glaive of the Big Bang {flame, rPois Str+2 Dex+3} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (unseen) (62, 30, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (62, 37, D) a +1 dagger of speed (62, 44, D) a +0 robe (63, 8, D) a scroll of brand weapon (63, 16, D) a +6 ring of dexterity (63, 17, D) a staff of conjuration (unseen) (63, 31, D) a shapeshifter corpse (skeletalised by now) (63, 36, D) the staff of Conflict {rC+ rCorr Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. (unseen) (63, 37, D) a +2 longbow of freezing (unseen) (64, 16, D) a staff of alchemy (unseen) (64, 17, D) a staff of earth (unseen) (64, 27, D) the +10 long sword "Lorgh" {flame, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (unseen) (65, 26, D) the +5 ring mail "Ronifid" {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (67, 0, D) a staff of air (unseen) (68, 0, D) a +2 short sword of draining (unseen) (69, 0, D) 5 scrolls of identify a +6 ring of dexterity a +6 ring of strength a +6 ring of intelligence a ring of flight 4 darts of disjunction a +0 falchion a +0 leather armour (70, 8, D) a scroll of brand weapon (70, 9, D) a +2 morningstar of venom (unseen) (70, 11, D) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (70, 36, D) a +2 robe of willpower (70, 37, D) a +4 antimagic falchion (70, 41, D) a +0 longbow a +0 short sword a +0 scale mail (70, 42, D) a +2 scimitar of freezing (unseen) (70, 43, D) a +0 short sword a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (71, 20, D) a +2 battleaxe of flaming (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) (71, 21, D) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (71, 36, D) the +12 short sword "Qemeptou" {freeze, rF+ Int+2 Dex+3} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (71, 37, D) a +2 shortbow of draining (71, 42, D) a +1 mace of holy wrath (72, 8, D) a +4 sling of draining (unseen) (72, 9, D) +2 shadow dragon scales (72, 11, D) a +2 long sword of freezing (unseen) (72, 17, D) a +3 ring mail of positive energy (unseen) (72, 20, D) a +0 club an orc corpse (skeletalised by now) (72, 26, D) a lupine talisman (72, 36, D) a scroll of brand weapon (72, 37, D) a +2 short sword of protection (unseen) (72, 43, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (73, 1, D) a +2 eveningstar of holy wrath (unseen) (73, 17, D) a scroll of brand weapon (73, 20, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (73, 21, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 26, D) a +1 ring mail of poison resistance (unseen) (73, 27, D) a +0 whip of venom (unseen) (73, 36, D) the +12 halberd of a Billion Spirits {flame, Int+2} Int+2: It affects your intelligence (+2). (unseen) (73, 37, D) the +7 trident "Saopre" {speed, ^Fragile rElec rF+++ rCorr} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. (unseen) (73, 43, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (74, 2, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (75, 1, D) a ring of flight