52hunter the Dungeon (0, 51, D) a +1 heavy mace (unseen) (0, 52, D) a staff of fire (unseen) (0, 53, D) a +0 dire flail (still there?) the ring of the Mage {Wiz Archmagi} (still there?) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a yellow draconian corpse (skeletalised by now) (still there?) (1, 32, D) a staff of cold (unseen) (1, 33, D) the +6 battleaxe of Ijuejosch {freeze, ^Drain rElec rF- rC+++} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. (unseen) (1, 34, D) a +5 glaive of protection (still there?) a ring of magical power (still there?) the human corpse of Kirke (skeletalised by now) (still there?) (1, 50, D) a +0 hand axe (1, 51, D) the staff of Xidecreg {rC++ Will+ Dex+2 Ice} [staff of cold] rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (unseen) (1, 52, D) the +1 executioner's axe of Valour {protect, rElec rCorr Str+3} (still there?) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +3 antimagic sling (still there?) (2, 14, D) the staff "Somuph" {*Corrode +Blink rC+ rN++ Fire Ice} [staff of cold] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (2, 15, D) a staff of conjuration (unseen) (2, 16, D) a +3 quarterstaff of speed (still there?) a +0 leather armour (still there?) the +5 ring mail of Lesser Demons {Str+2} (still there?) Str+2: It affects your strength (+2). an elf corpse (skeletalised by now) (still there?) (2, 34, D) a +2 scale mail of poison resistance (2, 36, D) a +1 eveningstar of pain (still there?) a +0 crystal plate armour (still there?) the +4 kite shield of Wisdom {Regen+ Int+2} (still there?) Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). a ring of wizardry (still there?) the human corpse of Donald (skeletalised by now) (still there?) (2, 50, D) a +1 ring mail of fire resistance (unseen) (2, 51, D) a parchment of Arcjolt (2, 52, D) a +0 dire flail (still there?) a staff of fire (still there?) (2, 54, D) a +0 hand axe (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 short sword (3, 15, D) a +0 long sword (still there?) a +0 robe (still there?) a +1 spear of venom (still there?) (3, 16, D) a +2 heavy mace (still there?) the +0 scale mail of Qazlal's Hatred {Will- Int+4} (still there?) Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). (3, 17, D) a +0 long sword a +0 robe (3, 32, D) the +3 ring mail "Anuej" {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (3, 33, D) a ring of wizardry (3, 34, D) a +1 halberd (still there?) 4 javelins (still there?) a +0 chain mail (still there?) a +0 dagger of chaos (still there?) a +0 robe (still there?) a wand of quicksilver (13) (still there?) the +11 short sword "Liunap" {protect, ^Drain +Blink rElec Str+5} (still there?) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). (3, 38, D) the hellephant corpse of Nellie (skeletalised by now) (3, 50, D) a +0 long sword (3, 51, D) +2 golden dragon scales (unseen) (3, 53, D) a +1 hand axe of flaming (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 short sword (4, 16, D) a +0 hand axe of draining (still there?) a +0 ring mail (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +3 ring mail of cold resistance (still there?) an elf corpse (skeletalised by now) (still there?) (4, 32, D) the +1 mace "Suir" {venom, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (4, 33, D) a ring of flight (4, 34, D) a +0 mace of draining (unseen) (4, 37, D) a +2 battleaxe of freezing a +0 plate armour the orc corpse of Saint Roka (skeletalised by now) (4, 52, D) a +3 falchion of freezing (unseen) (4, 53, D) the +6 broad axe of the Leatherback {venom, rN++ Int+3 Dex-3} (still there?) rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). a red draconian corpse (skeletalised by now) (still there?) (4, 54, D) a +0 glaive a red draconian corpse (skeletalised by now) (5, 14, D) a +0 short sword (5, 15, D) a +1 halberd of venom (still there?) a +0 robe (still there?) the +6 whip of Ydghiar {freeze, rF++} (still there?) rF++: It greatly protects you from fire. (5, 16, D) a +0 dagger (still there?) a +0 robe (still there?) the ring "Xeexucum" {Will++ MP+9} (still there?) [ring of magical power] Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). a +0 longbow (still there?) a +0 leather armour (still there?) a scroll of brand weapon (still there?) (5, 19, D) a +0 rapier a +0 rapier a +0 leather armour (5, 32, D) a parchment of Borgnjor's Vile Clutch (5, 33, D) a parchment of Alistair's Walking Alembic (5, 34, D) a +2 longbow of flaming (still there?) a +0 barding of stealth (still there?) a +3 heavy arbalest (still there?) (5, 50, D) a parchment of Tukima's Dance (5, 51, D) a +6 heavy sling (5, 52, D) a +3 leather armour of positive energy (unseen) (5, 54, D) a +4 trident (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (6, 15, D) a +0 robe (6, 16, D) a ring of see invisible (6, 17, D) a +0 longbow (still there?) a +2 chain mail of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (6, 32, D) a parchment of Manifold Assault (6, 33, D) a parchment of Alistair's Intoxication (6, 34, D) a ring of ice the corpse of the Lernaean hydra (skeletalised by now) (6, 50, D) a +0 long sword (6, 51, D) a +3 chain mail of fire resistance (6, 52, D) a +0 long sword (still there?) the amulet "Igucra" {rPois RegenMP+ Dex+3} (still there?) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). a green draconian corpse (skeletalised by now) (still there?) (6, 53, D) a +0 hand axe (still there?) the orb "Jyczuf" {*channel, Rampage Str+2 Necro} (still there?) Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. a ring of protection from cold (still there?) a black draconian corpse (skeletalised by now) (still there?) (6, 54, D) a +0 halberd (6, 57, D) a +0 halberd (still there?) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (still there?) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a green draconian corpse (skeletalised by now) (still there?) (7, 15, D) a +0 rapier a +0 leather armour a ring of positive energy an elf corpse (skeletalised by now) (7, 16, D) a +0 long sword of protection (still there?) a +0 robe (still there?) the ring "Zoigej" {Int+6 Dex+6} (still there?) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). a +0 long sword (still there?) a +1 leather armour of poison resistance (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) the amulet of Adunedou {Acrobat rN+ Str-3 Int+8} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (7, 17, D) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (7, 34, D) a staff of fire (still there?) the +4 robe "Kittahoh" {rElec SInv} (still there?) rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 scythe (still there?) a +0 robe (still there?) a box of beasts (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (7, 36, D) 4 large rocks of chaos a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (7, 52, D) a +3 mace of draining (still there?) a +2 cloak (still there?) an amulet of reflection (still there?) a +2 heavy hand axe (still there?) (7, 53, D) a +2 war axe of venom (still there?) a +0 scimitar of electrocution (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (7, 57, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (7, 60, D) a book of Minor Magic (8, 14, D) a staff of conjuration (8, 15, D) a +0 leather armour (8, 16, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 morningstar of protection (still there?) an elf corpse (skeletalised by now) (still there?) (8, 17, D) a +1 scimitar of holy wrath (still there?) a +0 ring mail (still there?) (8, 19, D) a +0 short sword a +0 short sword a +0 leather armour (8, 32, D) the +1 scale mail of Rogradgh {Regen+} Regen+: It increases your rate of health regeneration. (8, 33, D) a +2 chain mail of poison resistance (unseen) (8, 34, D) a parchment of Rimeblight (8, 52, D) a +0 hand axe (still there?) the ring of the Many Lies {rC+ SInv} (still there?) [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. a ring of fire (still there?) a black draconian corpse (skeletalised by now) (still there?) (8, 53, D) a +0 long sword (still there?) the ring "Ito Igif" {rCorr Int+6} (still there?) [ring of intelligence] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). a +0 trident (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (8, 54, D) a +0 mace (9, 14, D) a +0 hand axe of freezing (9, 15, D) a +1 short sword of venom (still there?) a +0 leather armour (still there?) a parchment of Rending Blade (still there?) (9, 16, D) a +0 whip of electrocution (still there?) a +0 ring mail (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +2 pair of gloves of strength (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (9, 33, D) a +2 mace of holy wrath (unseen) (9, 34, D) a +0 whip of freezing (still there?) a +0 robe (still there?) a parchment of Dispersal (still there?) the kobold corpse of Pikel (skeletalised by now) (still there?) (9, 37, D) a +0 great sword of pain (still there?) a +4 ring mail of willpower (still there?) the tengu corpse of Sojobo (skeletalised by now) (still there?) (9, 50, D) a +0 rapier (9, 51, D) a parchment of Spellspark Servitor (9, 52, D) the +0 leather armour of Nompicets {rElec rPois Int+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (unseen) (9, 54, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman of the Carbunclo {rF+ Str+6 Dex-3 Stlth-} [inkwell talisman] rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). Stlth-: It makes you less stealthy. a quill talisman (10, 14, D) a +0 dagger (10, 15, D) a +7 giant spiked club (10, 16, D) a +0 long sword a +0 leather armour a manual of Ranged Weapons (10, 17, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (10, 18, D) a +0 long sword a +0 robe (10, 33, D) a parchment of Launch Clockwork Bee (10, 34, D) a +4 spear of venom (unseen) (10, 36, D) a +6 club (still there?) a +2 leather armour of fire resistance (still there?) a wand of iceblast (7) (still there?) (10, 51, D) the +3 sling of Conscience {speed, ^Contam ^Fragile rC+ Dex+7} ^Contam: It causes magical contamination when unequipped. ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). (10, 52, D) a +6 ring of strength (10, 53, D) a +1 glaive of protection (still there?) an amulet of guardian spirit (still there?) a +0 trident (still there?) a black draconian corpse (skeletalised by now) (still there?) (11, 0, D) a +6 ring of strength a ring of flight a +6 ring of dexterity 4 darts of disjunction a +0 falchion a +0 leather armour the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 15, D) the +3 shortbow "Ireitec" {drain, rC+ Will- Str+3 Dex+3} rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (11, 16, D) a staff of death (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +2 tower shield of poison resistance (still there?) (11, 17, D) a +0 short sword a +0 robe (11, 32, D) a parchment of Disjunction (11, 33, D) a parchment of Dispel Undead (11, 34, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +3 war axe of draining (still there?) (11, 36, D) a +0 trident of freezing (still there?) a +0 robe (still there?) the merfolk corpse of Ilsuiw (skeletalised by now) (still there?) (11, 37, D) a +5 eudemon blade of holy wrath (still there?) a +2 tower shield (still there?) a ring of magical power (still there?) (11, 50, D) a +3 antimagic spear (11, 52, D) a staff of cold (unseen) (12, 14, D) a +0 dagger (12, 15, D) a +0 dagger (12, 17, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (12, 33, D) a +0 heavy shortbow (12, 34, D) a +0 broad axe of freezing (unseen) (12, 50, D) a +0 hand axe (12, 52, D) a +0 mace (still there?) the ring of the Oligarchy {rElec Int+6} (still there?) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). a phial of floods (still there?) (12, 54, D) a +0 mace a purple draconian corpse (skeletalised by now) (13, 33, D) a staff of death (13, 34, D) a +6 ring of intelligence a +1 pair of boots of stealth a +1 hat of see invisible a ring of flight (13, 52, D) an amulet of reflection (13, 53, D) the +3 triple sword "Orb Guardian's Doom" {heavy, ^Contam Str+3 Dex+2} ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (unseen) (14, 50, D) a +0 glaive (14, 51, D) a +5 ring of evasion (14, 52, D) a parchment of Sculpt Simulacrum (18, 49, D) a +6 ring of dexterity (18, 50, D) a +3 broad axe of freezing (unseen) (19, 0, D) a +2 great sword of flaming (unseen) (19, 1, D) a +2 robe of willpower (19, 3, D) a +2 great sword of flaming (unseen) (19, 17, D) a +3 mace of holy wrath (unseen) (19, 33, D) a scroll of brand weapon (19, 48, D) a +4 lajatang of speed (19, 49, D) the staff "Foahu" {Stlth+ Conj} [staff of conjuration] Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (19, 50, D) a staff of alchemy (unseen) (20, 0, D) a staff of death (20, 1, D) a +6 long sword of holy wrath a hell hog corpse (skeletalised by now) (20, 3, D) a +2 great sword of flaming (unseen) (20, 16, D) a +1 heavy hand axe (20, 17, D) a +2 partisan of protection (20, 32, D) a +0 arbalest of freezing (20, 33, D) a parchment of Kiss of Death (20, 37, D) 3 large rocks a tainted leviathan corpse (skeletalised by now) (20, 48, D) a staff of earth (20, 49, D) a +2 dagger of venom (20, 50, D) a +0 chain mail of willpower (unseen) (21, 1, D) a +5 morningstar of protection (unseen) (21, 17, D) the +1 hand axe "Hulk" {drain, rElec rC- Will+ Str+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (unseen) (21, 33, D) a staff of conjuration (21, 34, D) a parchment of Discord (21, 48, D) a staff of air (21, 49, D) a staff of fire (21, 50, D) a +1 troll leather armour (unseen) (22, 0, D) the staff of the Little People {rElec rCorr Air} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. (22, 1, D) a +0 scale mail of cold resistance (unseen) (22, 2, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (22, 3, D) the +1 triple sword of Mupaun {protect, rPois rCorr Int+2 Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (22, 16, D) the medusa talisman "Eziotsil" {rCorr Str+2} [medusa talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (22, 17, D) the +7 lajatang "Fufuow" {drain, rElec Int+3 Dex-2} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (unseen) (22, 32, D) a parchment of Forge Monarch Bomb (22, 33, D) a staff of conjuration (unseen) (22, 48, D) 3 scrolls of brand weapon (23, 0, D) a staff of air (23, 1, D) +0 ice dragon scales (23, 2, D) a +2 great sword of flaming (still there?) a +4 ring of protection (still there?) a +4 long sword of flaming (still there?) a +0 chain mail (still there?) a fire giant corpse (skeletalised by now) (still there?) (23, 16, D) a +3 trident of venom (23, 17, D) a +1 short sword of venom (unseen) (23, 18, D) the +11 sling of Fear {elec, rPois Int+3 Stlth-} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (unseen) (23, 32, D) a +6 war axe of electrocution (23, 33, D) a ring of resist corrosion (23, 34, D) a staff of cold (unseen) (23, 37, D) a +0 trident a +0 war axe (23, 48, D) a ring of resist corrosion (23, 49, D) a ring of protection from fire (23, 50, D) a staff of death (unseen) (24, 1, D) a +4 partisan of venom (still there?) a hell hog corpse (skeletalised by now) (still there?) (24, 2, D) a +0 great sword of flaming (unseen) (24, 15, D) the +4 robe of the Falcon {rN+ Will++ Slay+2} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (24, 16, D) a +5 scimitar of protection (24, 17, D) a parchment of Awaken Armour (24, 18, D) a parchment of Summon Mana Viper (24, 33, D) the +1 short sword of Masm {holy, rPois rF+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (24, 34, D) a staff of alchemy (unseen) (24, 35, D) an oblivion hound corpse (skeletalised by now) (24, 37, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (24, 48, D) the +9 scale mail of Utwaeqeo {rF++} rF++: It greatly protects you from fire. (unseen) (24, 49, D) a +2 sling of flaming (24, 50, D) a +1 scale mail of poison resistance (unseen) (25, 0, D) a +3 sling of freezing (unseen) (25, 1, D) a ring of magical power a +2 pair of gloves of infusion (25, 5, D) a +2 great mace of holy wrath (unseen) (25, 16, D) a parchment of Summon Horrible Things (25, 17, D) a staff of death (unseen) (25, 18, D) a parchment of Forge Lightning Spire (25, 32, D) a +0 shortbow of freezing (25, 34, D) a +0 hand axe of freezing (unseen) (25, 36, D) a +0 war axe (25, 48, D) the staff "Ybus" {rElec rF+ rC- rCorr Fire Air} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (25, 50, D) an amulet of reflection (26, 0, D) a +2 plate armour of fire resistance (26, 1, D) a staff of fire a hell hog corpse (skeletalised by now) (26, 2, D) a +4 demon whip of draining (still there?) a +0 plate armour (still there?) (26, 4, D) a hell hog corpse (skeletalised by now) (26, 16, D) an amulet of guardian spirit (26, 17, D) a ring of willpower (26, 32, D) a staff of conjuration (26, 33, D) a ring of fire (26, 34, D) a fortress talisman (26, 48, D) an orb of light (unseen) (26, 49, D) the spider talisman "Ipru" {rC+ Str+2} [spider talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). (unseen) (26, 50, D) a staff of cold (26, 58, D) Sif Muna's Grimoire of Tropical Attendants Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Detonation Catalyst Fire/Alchemy 5 c - Summon Hydra Summoning 7 d - Dragon's Call Summoning 9 Sif Muna's Theurgy, Part Nine Spells Type Level a - Dragon's Call Summoning 9 a book of Conjurations (27, 0, D) a ring of poison resistance (27, 1, D) a +3 plate armour of poison resistance (27, 2, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (27, 16, D) the +1 hand axe of the Everdark {drain, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (27, 17, D) a +6 ring of strength (27, 33, D) a +0 triple sword of flaming (unseen) (27, 34, D) a scroll of brand weapon (27, 36, D) a shadow dragon corpse (skeletalised by now) (27, 48, D) a book of Dreams (27, 49, D) a ring of flight (27, 50, D) a Necronomicon (28, 2, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (28, 16, D) a ring of ice (28, 17, D) a ring of flight (28, 32, D) a staff of alchemy (28, 34, D) a +0 mace (28, 48, D) the +2 spear of Kismet {flame, rF+} rF+: It protects you from fire. (28, 49, D) a staff of conjuration (unseen) (28, 50, D) a +0 quarterstaff of distortion (29, 0, D) a +0 great sword of flaming (unseen) (29, 1, D) the +3 scale mail of Voschun {+Blink rPois Int-5} +Blink: It lets you blink. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). (29, 16, D) a staff of earth (unseen) (29, 17, D) a +5 mace of protection (unseen) (29, 32, D) a +2 pair of boots of flying the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (29, 33, D) a +6 trident of freezing (unseen) (29, 48, D) a staff of fire (29, 49, D) a +3 great sword of distortion (unseen) (30, 2, D) a hell hog corpse (skeletalised by now) (30, 48, D) a +1 heavy mace (30, 49, D) a +1 halberd of flaming (30, 50, D) a +3 hand axe of electrocution (unseen) (31, 48, D) a +1 scimitar of flaming (31, 49, D) a parchment of Grave Claw (31, 50, D) a staff of earth (unseen) (32, 48, D) the +2 broad axe of Conflict {pain, Str+2 Int-5 Stlth+} Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (unseen) (32, 49, D) a +0 helmet of see invisible the +1 pair of boots of Quiescent Lucidity {rCorr Str+3 SInv} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (32, 50, D) a +1 robe of resistance (unseen) (33, 48, D) an amulet of magic regeneration (33, 49, D) a staff of earth (unseen) (33, 50, D) a +4 ring of protection (34, 28, D) a +1 buckler of protection (unseen) (34, 29, D) a +0 dire flail a green draconian corpse (skeletalised by now) (34, 48, D) a +6 ring of strength (34, 49, D) a parchment of Detonation Catalyst (34, 50, D) a +2 morningstar of holy wrath (unseen) (35, 0, D) a staff of conjuration (unseen) (35, 14, D) a +0 dagger (35, 15, D) a +1 falchion of protection (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a parchment of Polar Vortex (still there?) (35, 28, D) a staff of death (unseen) (35, 30, D) a +0 cloak (36, 0, D) a staff of alchemy (unseen) (36, 1, D) a +2 quarterstaff of draining (unseen) (36, 14, D) a +0 long sword (36, 15, D) a +4 ring of protection (36, 16, D) a +0 short sword a +0 shortbow a +0 leather armour (36, 28, D) a +0 short sword of venom (still there?) a staff of conjuration (still there?) (36, 29, D) the staff "Siukoh" {rElec rC- rCorr Int-3 Ice Air} [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (37, 0, D) a +0 heavy falchion (unseen) (37, 15, D) a +6 demon blade of flaming a +0 robe a +0 dagger a +1 shortbow of draining a +0 leather armour the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (37, 28, D) the +6 dagger of the Well-Known Deaths {protect, Str+6 Dex-4} Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). (unseen) (37, 29, D) the staff "Iruruor" {rElec rF+ Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Air: It increases the power of your Air spells. (37, 30, D) a +0 trident a +0 hand axe a purple draconian corpse (skeletalised by now) (38, 0, D) a staff of alchemy (unseen) (38, 1, D) a staff of death (38, 14, D) a parchment of Dimensional Bullseye (38, 15, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a +1 trident of venom (still there?) an elf corpse (skeletalised by now) (still there?) (38, 28, D) a parchment of Passage of Golubria (38, 29, D) a +0 halberd a staff of cold a purple draconian corpse (skeletalised by now) (38, 30, D) a +0 dagger (still there?) a +2 cloak (still there?) (38, 32, D) a +0 mace (38, 48, D) a staff of conjuration (unseen) (38, 49, D) a parchment of Hellfire Mortar (38, 50, D) a +0 rapier a +0 robe a parchment of Arcjolt (38, 51, D) a +0 scimitar a +0 robe (39, 0, D) a staff of alchemy (unseen) (39, 14, D) a +0 leather armour (39, 15, D) a +0 longbow (still there?) a +4 plate armour of cold resistance (still there?) a +1 scale mail of positive energy (still there?) an elf corpse (skeletalised by now) (still there?) (39, 16, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (39, 19, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (39, 29, D) a +0 dagger a +0 cloak a staff of conjuration a purple draconian corpse (skeletalised by now) (39, 31, D) a +0 long sword a black draconian corpse (skeletalised by now) (39, 48, D) a +3 arbalest of draining (unseen) (39, 49, D) a +4 ring mail of willpower (unseen) (39, 50, D) a staff of conjuration (unseen) (39, 51, D) a +0 short sword a +0 robe an elf corpse (39, 52, D) a +2 dagger of protection (still there?) a +0 ring mail (still there?) (40, 0, D) a staff of earth (40, 14, D) a +0 scimitar (40, 15, D) a +2 heavy battleaxe (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) a +0 robe (still there?) a +1 leather armour of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (40, 16, D) a +0 long sword a +0 robe (40, 28, D) a +0 battleaxe a +0 cloak a staff of conjuration a black draconian corpse (skeletalised by now) (40, 29, D) a +0 dire flail a +0 long sword a +3 ring mail of cold resistance a purple draconian corpse (skeletalised by now) (40, 32, D) a +0 battleaxe a yellow draconian corpse (skeletalised by now) (40, 48, D) a +0 robe (40, 49, D) a manual of Fighting (40, 51, D) a +0 longbow a +0 leather armour an elf corpse (41, 0, D) a +5 trident of pain (41, 1, D) a +6 ring of dexterity a +6 ring of strength an amulet of guardian spirit a ring of see invisible (41, 14, D) a parchment of Flame Wave (41, 15, D) a staff of earth (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +2 scale mail of willpower (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (41, 28, D) a +0 rapier a +0 cloak a staff of cold a yellow draconian corpse (skeletalised by now) (41, 29, D) the +0 plate armour of Violets {rPois Will++ Dex+3} rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (41, 30, D) a +0 mace (41, 32, D) a +0 halberd a yellow draconian corpse (skeletalised by now) (41, 48, D) a +0 short sword (41, 50, D) a phantom mirror (41, 51, D) a +0 longbow a +0 leather armour a +0 rapier a +0 robe a ring of protection from fire an elf corpse (42, 0, D) the ring of Copsip {rPois Will+ Int-3 Dex+6} [ring of dexterity] rPois: It protects you from poison. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). (42, 1, D) a +3 heavy scimitar (unseen) (42, 14, D) a +0 short sword (42, 15, D) a +1 heavy glaive (unseen) (42, 16, D) a +0 rapier a +0 robe (42, 28, D) a +5 ring of evasion the amulet of Mitt {Reflect rF+ Int+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). a +1 cloak of stealth (42, 29, D) a +0 hand axe the +6 scale mail of Oryah {*Silence rN+ Will++ SInv} *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. SInv: It lets you see invisible. a white draconian corpse (skeletalised by now) (42, 32, D) a +0 battleaxe a yellow draconian corpse (skeletalised by now) (42, 48, D) a +0 leather armour (42, 49, D) a +0 rapier (42, 50, D) a +1 arbalest of freezing (unseen) (42, 51, D) a +0 scimitar (still there?) a +0 robe (still there?) a +0 buckler (still there?) the ring of Bodily Harmony {Fly rPois SInv Stlth+} (still there?) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 long sword (still there?) a +0 robe (still there?) an elf corpse (still there?) (43, 15, D) a +0 short sword (still there?) a +0 leather armour (still there?) the +3 glaive of Incongruity {elec, *Rage rC+++ SInv Stlth+} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. an elf corpse (skeletalised by now) (still there?) (43, 48, D) a +0 leather armour (43, 49, D) a +0 plate armour of poison resistance (unseen) (43, 50, D) a +2 dagger of protection (still there?) a +3 leather armour of positive energy (still there?) an elf corpse (still there?) (43, 53, D) a +0 short sword a +0 short sword a +0 leather armour an amulet of reflection an elf corpse (44, 15, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (44, 28, D) a staff of death (unseen) (44, 29, D) a +0 cloak a +6 ring of strength a green draconian corpse (skeletalised by now) (44, 48, D) a +0 leather armour (44, 49, D) a +0 dagger (44, 50, D) a +0 longbow (still there?) a +0 leather armour (still there?) the brooch of Shielding {Spirit SH+8} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +0 long sword (still there?) an elf corpse (still there?) (44, 51, D) a +0 rapier (still there?) a +0 robe (still there?) a +6 dagger of venom (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +2 orcbow of freezing (still there?) an elf corpse (still there?) (44, 52, D) a +0 short sword a +0 short sword a +0 leather armour (45, 49, D) a +0 short sword (45, 50, D) a staff of cold (still there?) a +0 robe (still there?) the +4 double sword of the Scavenger {reap, rF+ rC+ rN+} (still there?) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 ring mail (still there?) the +11 sling of Dawn {freeze, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). (45, 51, D) a +0 whip of venom (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) the +3 acid dragon scales "Iziduzxi" {rF++ rCorr Int-5} (still there?) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (45, 52, D) a +0 long sword (still there?) a +2 robe of willpower (still there?) a +0 buckler (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) an elf corpse (still there?) an elf corpse (still there?) (46, 48, D) a book of Debilitation (46, 49, D) the +1 whip of the Battered Songs {venom, rElec rCorr Int+5 Stlth-} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (46, 50, D) a +0 long sword a +0 ring mail a +0 short sword (46, 51, D) a +0 long sword a +2 ring mail of cold resistance a staff of cold a +0 robe a +0 spear of venom a +0 leather armour a +2 robe of willpower an elf corpse an elf corpse (46, 53, D) a +0 rapier a +0 rapier a +8 chain mail of ponderousness (46, 54, D) a +0 rapier a +0 rapier a +0 ring mail of fire resistance a +0 rapier a +0 rapier a +1 leather armour of fire resistance an elf corpse (47, 48, D) a +6 sling of draining (unseen) (47, 49, D) a parchment of Alistair's Walking Alembic (47, 50, D) a +0 dagger (47, 51, D) a staff of alchemy (unseen) (47, 52, D) a +0 long sword a +0 robe a +0 longbow a +0 leather armour (48, 48, D) the +1 shortbow of Valiance {flame, Str+2 Int+3 Stlth+} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (48, 49, D) a parchment of Summon Cactus Giant (48, 50, D) a +0 rapier (48, 51, D) a +0 demon blade of venom (still there?) a +0 robe (still there?) a +4 long sword (still there?) a +0 robe (still there?) a phial of floods (still there?) an elf corpse (still there?) (48, 52, D) a +0 scimitar a +0 robe a +0 longbow a +0 leather armour (48, 55, D) a +0 short sword a +0 leather armour an elf corpse (49, 2, D) a +1 whip of holy wrath a +0 robe (49, 24, D) a staff of air (unseen) (49, 36, D) a +0 sling (still there?) a +4 scimitar of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) 4 scrolls of enchant weapon (still there?) (49, 37, D) an amulet of reflection (49, 49, D) a parchment of Plasma Beam (49, 50, D) a +0 rapier a +0 scale mail a ring of magical power a parchment of Alistair's Walking Alembic an elf corpse (49, 51, D) a +0 short sword a +0 leather armour a +0 short sword a +0 robe an elf corpse an elf corpse (49, 52, D) a +0 rapier a +0 robe an elf corpse (49, 53, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (50, 13, D) a staff of cold (unseen) (50, 24, D) a staff of conjuration (unseen) (50, 25, D) a +6 antimagic quarterstaff (unseen) (50, 36, D) a +1 vampiric halberd (unseen) (50, 37, D) the +0 hand axe of Oxuiblyo {speed, rF+ rN+ rCorr} rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (50, 48, D) a phantom mirror (50, 49, D) a +0 robe (50, 50, D) the +7 shortbow of Buqizoeh {heavy, Dex+2} (still there?) Dex+2: It affects your dexterity (+2). a +0 shortbow (still there?) a +0 leather armour (still there?) a parchment of Eringya's Noxious Bog (still there?) an elf corpse (still there?) (50, 51, D) a +1 short sword of protection (still there?) a +2 ring mail of poison resistance (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) an elf corpse (still there?) an elf corpse (still there?) (51, 2, D) a +2 halberd of holy wrath (still there?) a +3 glaive of holy wrath (still there?) (51, 12, D) a +2 ring mail of fire resistance (51, 13, D) a +0 dire flail (still there?) the +4 sling "Erphoa" {freeze, Fly rPois Str+2 Stlth-} (still there?) Fly: It grants you flight. rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. a +0 robe (still there?) a manual of Axes (still there?) (51, 24, D) a parchment of Cigotuvi's Putrefaction (51, 36, D) a +6 ring of intelligence (51, 37, D) the +5 quarterstaff of Fimbulwinter {flame, +Blink rC- rN++ rCorr} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (51, 43, D) a +2 whip of holy wrath a +0 robe of willpower (51, 48, D) a +0 leather armour (51, 49, D) a +0 short sword (51, 50, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 robe (still there?) the +2 shortbow of Lopuih {speed, Fly Will+ Str-5} (still there?) Fly: It grants you flight. Will+: It increases your willpower. Str-5: It affects your strength (-5). (51, 52, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) the ring of the Tempest {+Blink rPois rCorr} (still there?) [ring of resist corrosion] +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (51, 53, D) a +0 rapier (still there?) a +0 rapier (still there?) a +1 chain mail of fire resistance (still there?) (52, 0, D) a staff of cold (unseen) (52, 1, D) a staff of conjuration (52, 5, D) a +3 scimitar of holy wrath a +0 tower shield (52, 8, D) a +3 sacred scourge of holy wrath a +0 robe of positive energy (52, 12, D) the +3 scale mail "Jumeaguwo" {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +2 pair of boots of rampaging an amulet of guardian spirit an amulet of regeneration (52, 13, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 antimagic halberd (still there?) (52, 14, D) a +5 battleaxe (still there?) a +0 robe (still there?) (52, 15, D) a ghoul corpse (skeletalised by now) (52, 24, D) the +3 troll leather armour "Aroxoiv" {Regen+ Str+6} Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). (unseen) (52, 25, D) a +3 shortbow of freezing (52, 36, D) a staff of conjuration (unseen) (52, 48, D) a +0 leather armour (52, 49, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (52, 50, D) a +0 long sword a +0 leather armour an elf corpse (52, 52, D) a +0 long sword (still there?) a +0 robe (still there?) a +1 short sword of speed (still there?) (53, 3, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (53, 13, D) a staff of cold (unseen) (53, 14, D) a +0 great sword (still there?) a +1 plate armour of fire resistance (still there?) a ring of fire (still there?) (53, 24, D) a staff of air (53, 36, D) a staff of conjuration (unseen) (53, 48, D) 4 scrolls of enchant armour (53, 49, D) a +0 short sword (53, 50, D) a +2 scimitar of freezing (still there?) a +3 plate armour of willpower (still there?) a parchment of Enfeeble (still there?) (53, 51, D) a +0 longbow a +0 leather armour an elf corpse (54, 1, D) a staff of air (unseen) (54, 13, D) a staff of alchemy (unseen) (54, 24, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. (54, 25, D) a +1 heavy sling (unseen) (54, 36, D) a +6 ring of strength (54, 48, D) the staff of Guenaun {rElec rF+ Tloc Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (unseen) (54, 49, D) a parchment of Poisonous Vapours (54, 50, D) a +0 halberd of flaming (still there?) a +0 robe (still there?) a staff of conjuration (still there?) (55, 0, D) a +3 leather armour of fire resistance (unseen) (55, 1, D) a +4 heavy spear (unseen) (55, 12, D) a staff of conjuration (unseen) (55, 13, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 sling of freezing (still there?) (55, 14, D) a staff of conjuration (unseen) (55, 15, D) a +0 morningstar (58, 47, D) a ring of wizardry (58, 48, D) a blade talisman (58, 49, D) a staff of cold (unseen) (59, 36, D) the +0 leather armour "Cueruck" {rN++} rN++: It greatly protects you from negative energy. (59, 37, D) a +1 vampiric rapier (59, 47, D) the +9 broad axe "Veappoaz" {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (59, 48, D) a parchment of Eringya's Surprising Crocodile (59, 49, D) a staff of alchemy (unseen) (60, 11, D) a +0 dagger (still there?) a +2 robe of willpower (still there?) (60, 37, D) a parchment of Malign Gateway (60, 39, D) a chonchon corpse (skeletalised by now) (60, 47, D) a +0 rapier of venom (unseen) (60, 48, D) a staff of cold (unseen) (61, 3, D) a +0 hand axe a green draconian corpse (skeletalised by now) (61, 16, D) a +0 arbalest (still there?) a +2 shortbow of flaming (still there?) (61, 17, D) 6 large rocks (61, 26, D) a staff of cold (unseen) (61, 36, D) the +2 chain mail of the Vaults {rF- rC++ Dex-5 Slay+5} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (61, 37, D) a staff of death (unseen) (61, 40, D) a +2 scimitar a +0 robe (61, 47, D) a ring of willpower (61, 48, D) the staff of Disorder {rElec rPois rF- rN+ Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. (61, 49, D) a parchment of Discord (62, -1, D) the ring "Zatekk" {Will+ rCorr AC+4 Dex+3 Slay-6} [ring of protection] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (62, 1, D) the +7 hand axe "Qenumisogi" {flame, Str+4} Str+4: It affects your strength (+4). (62, 3, D) a +0 club a draconian corpse (skeletalised by now) (62, 10, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (62, 11, D) a +0 rapier a +0 robe (62, 17, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 26, D) the +9 shortbow of Resourcefulness {elec, Will++ Int+4} Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (62, 27, D) a +2 great sword of draining (unseen) (62, 37, D) a +2 scale mail of poison resistance (still there?) a very ugly thing corpse (skeletalised by now) (still there?) (62, 39, D) a +1 dagger of pain (still there?) a +0 robe (still there?) a kobold corpse (skeletalised by now) (still there?) (62, 48, D) a +1 glaive of protection (unseen) (62, 49, D) a staff of fire (63, 3, D) a +0 hand axe (63, 4, D) a +2 dagger of holy wrath (still there?) a draconian corpse (skeletalised by now) (still there?) (63, 8, D) a +2 antimagic morningstar (63, 16, D) 4 large rocks a +2 rapier a cyclops corpse (skeletalised by now) (63, 17, D) a +0 arbalest (still there?) a staff of fire (still there?) (63, 25, D) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (63, 26, D) a ring of flight (63, 27, D) a ring of wizardry a ring of resist corrosion a ring of protection from fire a +6 ring of intelligence the +0 plate armour "Ecleut" {rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (63, 36, D) a +3 mace of holy wrath (unseen) (63, 37, D) a +1 shortbow of draining (unseen) (63, 47, D) a +1 war axe of draining (63, 48, D) a scroll of brand weapon (63, 50, D) the +7 chain mail of Voaqo {Will+} Will+: It increases your willpower. (unseen) (63, 51, D) a +0 great sword (still there?) a +0 scale mail (still there?) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (still there?) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (64, 17, D) a +0 arbalest (still there?) the +2 plate armour "Xiqics" {rF+} (still there?) rF+: It protects you from fire. (64, 26, D) a +1 flail of holy wrath (64, 27, D) a +3 ring mail of fire resistance (unseen) (64, 47, D) a +0 vampiric spear (64, 48, D) a sanguine talisman (64, 50, D) the +5 whip "Titazxon" {heavy, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (65, 17, D) a +0 arbalest (65, 47, D) a ring of flight (65, 48, D) a ring of poison resistance (65, 49, D) a +2 arbalest of draining (unseen) (65, 50, D) +2 steam dragon scales (unseen) (66, 48, D) a +2 shortbow of draining (unseen) (66, 50, D) a staff of conjuration (unseen) (66, 51, D) a +4 scimitar of holy wrath (still there?) a +0 ring mail of willpower (still there?) a +0 tower shield (still there?) a +3 battleaxe of flaming (still there?) (67, 47, D) a +4 chain mail of poison resistance (67, 48, D) a +0 arbalest of freezing (unseen) (67, 49, D) an amulet of faith (67, 50, D) a staff of cold (still there?) a hell hog corpse (still there?) (68, 0, D) the +10 battleaxe of Gluttony {heavy, rPois Dex+5} rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). (68, 48, D) a +0 scimitar of holy wrath (unseen) (68, 49, D) a +3 chain mail of fire resistance (unseen) (68, 50, D) a +2 chain mail of cold resistance (unseen) (69, 0, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (69, 47, D) a book of Ice (69, 48, D) a parchment of Polar Vortex (69, 49, D) a +1 quarterstaff of distortion (unseen) (69, 50, D) a parchment of Forge Monarch Bomb (70, 8, D) a staff of earth (unseen) (70, 11, D) a +0 shortbow (70, 37, D) the +6 short sword of the Chain {freeze, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (70, 47, D) a +0 longbow of flaming (70, 48, D) a parchment of Borgnjor's Vile Clutch (70, 49, D) a ring of wizardry (71, 10, D) a +0 arbalest (71, 11, D) a +0 orcbow a centaur corpse (skeletalised by now) (71, 16, D) a +0 broad axe of distortion (unseen) (71, 17, D) a staff of earth (unseen) (71, 22, D) a +0 giant club a +0 giant spiked club (71, 29, D) a +0 trident (71, 30, D) a water moccasin corpse (skeletalised by now) (71, 36, D) a +0 hand axe of freezing (still there?) a staff of death (still there?) (71, 37, D) a +0 long sword (still there?) a +0 robe (still there?) the staff of the Supporting Flea {rPois rN+ Will+ rCorr Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. (71, 48, D) a staff of earth (unseen) (72, 11, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 16, D) the +3 scale mail "Paguepp" {^Drain rElec rC+ SInv} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. (72, 21, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 30, D) a +0 long sword a +0 robe a +0 short sword a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (72, 36, D) a +0 dagger a +0 robe a ring of willpower an elf corpse (skeletalised by now) (72, 37, D) a +2 antimagic halberd (unseen) (72, 47, D) a parchment of Rimeblight (72, 49, D) a staff of cold (unseen) (72, 50, D) a cognitogaunt corpse (73, 11, D) a +0 arbalest (73, 17, D) a staff of air (unseen) (73, 21, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (73, 36, D) a staff of air (unseen) (73, 37, D) a +0 shortbow (still there?) a +0 ring mail (still there?) a +2 leather armour of fire resistance (still there?) (73, 48, D) a +0 broad axe of freezing (unseen) (73, 49, D) a staff of conjuration (unseen) (73, 50, D) a raiju corpse (74, 47, D) the +6 morningstar of Judgement {vamp, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (74, 48, D) a parchment of Gell's Gavotte (74, 49, D) an amulet of guardian spirit (75, 1, D) a +3 antimagic glaive (unseen) (75, 47, D) a parchment of Eringya's Noxious Bog (75, 48, D) the staff of the Maze {rF+ rC+++ rCorr Int-2 Dex-2 Fire} [staff of fire] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. (unseen) (75, 49, D) a +2 mace of holy wrath (unseen)