52hunter the Dungeon (0, 0, D) a +0 long sword a +0 leather armour a +4 ring of protection (1, 15, D) a +2 antimagic demon trident (unseen) (1, 16, D) the +1 robe of Jaf Anwie {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (2, -2, D) a +0 rapier (2, -1, D) a +0 long sword (still there?) a +0 ring mail (still there?) a ring of poison resistance (still there?) a +0 plate armour of cold resistance (still there?) (2, 15, D) the +6 trident of the Blessed Realm {drain, +Blink rC++ Will+ MP-7} +Blink: It lets you blink. rC++: It greatly protects you from cold. Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). (unseen) (2, 16, D) a ring of see invisible (2, 17, D) a +4 heavy long sword (3, -21, D) a +1 pair of boots of rampaging (3, -20, D) the staff "Ymabaopn" {*Slow rPois Int+4 Summ Air Alch} [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (3, -19, D) the staff of Fortitude {rN+ Str+3 Int+2 Necro Forge} [staff of death] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. (unseen) (3, -18, D) a +0 halberd a salamander corpse (skeletalised by now) (3, -3, D) a parchment of Starburst (3, -2, D) a +0 short sword (3, -1, D) a +0 spear of venom (still there?) a +0 robe (still there?) a manual of Fighting (still there?) an elf corpse (skeletalised by now) (still there?) (3, 0, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (3, 1, D) a +1 hand axe of freezing (still there?) a +0 robe (still there?) (3, 15, D) a +2 scale mail of positive energy (3, 16, D) a +3 short sword of protection (unseen) (3, 17, D) a +0 mace of distortion (4, -33, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -32, D) a +5 lajatang (unseen) (4, -31, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -21, D) a +0 club (4, -19, D) a staff of alchemy (unseen) (4, -18, D) a +0 hand axe a +0 kite shield a naga corpse (skeletalised by now) (4, -3, D) a +0 long sword (4, -2, D) a +0 long sword (4, -1, D) a +0 partisan of protection (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) an elf corpse (skeletalised by now) (still there?) (4, 0, D) a +0 short sword a +0 robe (4, 15, D) the +0 robe of Context {Will+ Regen+} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (4, 16, D) a +1 great mace of protection (unseen) (4, 17, D) a +2 spear of freezing (5, -33, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -32, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -31, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (5, -30, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -28, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -27, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -20, D) a +4 quarterstaff (unseen) (5, -19, D) a +1 flail of protection (unseen) (5, -18, D) a +0 battleaxe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe of cold resistance (still there?) a salamander corpse (skeletalised by now) (still there?) (5, -3, D) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +1 pair of gloves of Past Mistakes {Regen+ Stlth+} Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (5, -2, D) the staff of the Fray {rPois Str+3 Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. (unseen) (5, -1, D) a +2 scimitar of flaming (still there?) a +0 leather armour (still there?) a phantom mirror (still there?) an elf corpse (skeletalised by now) (still there?) (5, 0, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (5, 15, D) a staff of alchemy (5, 17, D) the +3 buckler "Ufemuuno" {Bane Fly rC+ Str+3} Bane: It inflicts you with a random bane when first equipped. Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). (unseen) (6, -21, D) a staff of cold (6, -20, D) a parchment of Fire Storm (6, -19, D) the +5 dire flail "Hankamn" {pain, rF+ Str+4} (still there?) rF+: It protects you from fire. Str+4: It affects your strength (+4). a +0 robe (still there?) a ring of wizardry (still there?) a +4 short sword of speed (still there?) (6, -16, D) the staff of Gysueqa Vunk {rPois rN+ Tloc Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. a +5 ring of evasion (still there?) a naga corpse (skeletalised by now) (still there?) (6, -15, D) a +0 spear (still there?) a +0 robe (still there?) the amulet of Vitality {Regen++ RegenMP++} (still there?) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. a naga corpse (skeletalised by now) (still there?) (6, -3, D) a +0 dagger (6, -1, D) a +0 longbow a +0 leather armour a ring of willpower (6, 0, D) a +1 dagger of flaming (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (6, 15, D) a staff of conjuration (6, 16, D) the +7 spear "Istritopt" {flame, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (6, 17, D) the +8 mace "Xuqe" {freeze, rElec rC+ Dex-3} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). (unseen) (7, -21, D) a ring of protection from fire (7, -19, D) a +0 whip (still there?) a +0 dire flail (still there?) a +0 robe (still there?) the +0 leather armour of the Jolly Brambles {rN++ MP+6 Int+3 Stlth-} (still there?) rN++: It greatly protects you from negative energy. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (7, -18, D) a +0 arbalest (still there?) a +0 scimitar (still there?) a +0 shortbow of flaming (still there?) (7, -17, D) a +0 dagger a +0 robe a salamander corpse (skeletalised by now) (7, -3, D) a parchment of Maxwell's Portable Piledriver (7, -2, D) a +0 long sword (7, -1, D) a +3 vampiric scimitar (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +2 scimitar of protection (still there?) a +0 shortbow (still there?) a +0 ring mail (still there?) a +1 chain mail of cold resistance (still there?) (7, 1, D) a +0 heavy partisan (still there?) a +0 ring mail (still there?) (7, 16, D) a +4 hand cannon of draining (unseen) (7, 17, D) a parchment of Chain Lightning (8, -20, D) a +0 dagger (8, -19, D) a +0 trident (still there?) a ring of positive energy (still there?) a +4 mace of holy wrath (still there?) a salamander corpse (skeletalised by now) (still there?) (8, -18, D) a shock serpent corpse (skeletalised by now) (8, -17, D) a shock serpent corpse (skeletalised by now) (8, -3, D) a +0 rapier (8, -2, D) a +1 plate armour of cold resistance (unseen) (8, -1, D) a +4 trident of protection (still there?) a +0 ring mail (still there?) a +0 rapier (still there?) a +0 robe (still there?) a box of beasts (still there?) (8, 2, D) a +2 antimagic trident (unseen) (8, 4, D) a +0 long sword a +0 robe (8, 5, D) a +0 vampiric war axe (8, 7, D) Sif Muna's Annotations on the Hexing Salamander Spells Type Level a - Scorch Fire 2 b - Volatile Blastmotes Fire/Translocation 3 c - Gloom Hexes/Necromancy 3 d - Detonation Catalyst Fire/Alchemy 5 (8, 15, D) the +6 halberd "Bynur" {heavy, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (8, 16, D) a +3 spear of venom (unseen) (8, 17, D) a parchment of Kiss of Death (8, 25, D) a book of Weapons (9, -21, D) a +5 spear (9, -20, D) a +4 ring of slaying (9, -19, D) a +0 heavy great sword (unseen) (9, -17, D) an anaconda corpse (skeletalised by now) (9, -16, D) a +0 great sword of holy wrath a +0 robe a salamander corpse (skeletalised by now) (9, -3, D) a +0 robe (9, -2, D) a +1 leather armour of cold resistance (9, -1, D) a +0 shortbow (still there?) a +0 short sword (still there?) +2 shadow dragon scales (still there?) a +1 heavy broad axe (still there?) a +4 scimitar of freezing (still there?) a +6 orcbow of freezing (still there?) (9, 15, D) the staff of the Secret Xeniums {rC+ SInv Ice} [staff of cold] rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (9, 16, D) a +0 buckler of reflection (unseen) (9, 17, D) a +4 spear of venom (unseen) (10, -21, D) a parchment of Freezing Cloud (10, -20, D) a +0 club (10, -19, D) a +2 pair of gloves of infusion the +0 pair of gloves of Yplinihue {rF++ Will- rCorr Str+2} rF++: It greatly protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (10, -18, D) a +0 trident a salamander corpse (skeletalised by now) a shock serpent corpse (skeletalised by now) (10, -17, D) a +3 spear (still there?) a +0 robe (still there?) (10, -3, D) a staff of alchemy (unseen) (10, -2, D) a +0 long sword of protection (10, -1, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +1 long sword of holy wrath (still there?) a +0 ring mail (still there?) a +4 ring of protection (still there?) a ring of flight (still there?) an elf corpse (skeletalised by now) (still there?) (10, 0, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (10, 1, D) a +0 rapier a +0 robe (10, 3, D) a +0 heavy mace (unseen) (10, 15, D) a staff of conjuration (10, 16, D) a +4 heavy great mace (unseen) (10, 17, D) the +1 ring mail of the Northern Lights {Stlth+} Stlth+: It makes you more stealthy. (unseen) (11, -35, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -31, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, -20, D) a staff of death (11, -19, D) a +0 flail a parchment of Plasma Beam a naga corpse (skeletalised by now) (11, -2, D) a staff of earth (11, -1, D) a parchment of Starburst (11, 0, D) a +0 short sword a +0 leather armour a ring of fire (11, 1, D) a +0 long sword a +0 ring mail (11, 15, D) a +3 heavy hand axe (11, 16, D) a +0 flail of distortion (unseen) (11, 17, D) a +0 war axe of flaming (unseen) (12, -35, D) a +6 ring of strength a ring of flight a +6 ring of dexterity a +6 ring of intelligence a +0 leather armour a +0 falchion 4 darts of disjunction the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, -21, D) a +1 heavy falchion (12, -20, D) a parchment of Starburst (12, -19, D) a +2 longbow of flaming (still there?) a +0 partisan (still there?) a +0 robe (still there?) a parchment of Maxwell's Capacitive Coupling (still there?) (12, -17, D) an anaconda corpse (skeletalised by now) (12, -2, D) a +3 chain mail of fire resistance (12, -1, D) a +0 long sword a +0 scale mail a +0 short sword a +0 robe a ring of positive energy (12, 2, D) a +0 rapier a +0 robe an amulet of guardian spirit (12, 15, D) a parchment of Enfeeble (12, 17, D) a ring of fire (13, -19, D) a +1 sling of draining (unseen) (13, -18, D) a +0 partisan (still there?) a +1 ring mail of fire resistance (still there?) a salamander corpse (skeletalised by now) (still there?) (13, -3, D) +0 shadow dragon scales (13, -1, D) a +5 mace of draining (13, 15, D) a +0 leather armour of fire resistance (unseen) (13, 17, D) the staff "Ywebb" {^Drain rElec Dex+6 SInv Hexes Air} [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. (14, -1, D) a +0 long sword (still there?) a +0 robe (still there?) a ring of willpower (still there?) a +0 long sword (still there?) a +0 robe (still there?) the ring "Pirghud" {rElec rPois rC+ Slay+4} (still there?) [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (14, 0, D) a +0 short sword a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (14, 15, D) a parchment of Ozocubu's Refrigeration (14, 16, D) a parchment of Manifold Assault (14, 17, D) an amulet of guardian spirit (15, 15, D) a parchment of Freezing Cloud (15, 16, D) the +2 robe of Sukkun {Fly rF+ Will+ Slay+5} Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (15, 17, D) a ring of willpower (18, 21, D) a caustic shrike corpse (skeletalised by now) (18, 22, D) Leffomn's Excursus on Position and Violence Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Fireball Conjuration/Fire 5 c - Summon Forest Summoning/Translocation 5 d - Orb of Destruction Conjuration 7 Sif Muna's Folio of Blows Spells Type Level a - Foxfire Conjuration/Fire 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Arcjolt Conjuration/Air 5 d - Freezing Cloud Conjuration/Ice/Air 5 e - Spellspark Servitor Conjuration/Forgecraft 7 f - Orb of Destruction Conjuration 7 g - Lehudib's Crystal Spear Conjuration/Earth 8 (19, 13, D) the +7 spear of Kekhaimn {flame, rN++ Int-5} rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). (unseen) (19, 14, D) a ring of protection from cold (19, 15, D) a staff of cold (unseen) (19, 23, D) a hellephant corpse (skeletalised by now) (20, -35, D) a +3 sling of freezing (unseen) (20, -34, D) a +0 vampiric short sword (unseen) (20, -19, D) a staff of air (unseen) (20, -18, D) a +0 flail of holy wrath (unseen) (20, -2, D) a +0 robe of resistance (unseen) (20, 13, D) a staff of air (20, 14, D) a +1 morningstar of flaming (21, -35, D) a parchment of Forge Lightning Spire (21, -34, D) a +0 hand axe (still there?) a +1 chain mail of poison resistance (still there?) a +0 hand axe (still there?) a +0 plate armour (still there?) the +7 broad axe "Opriz" {distort, Dex+5} (still there?) Dex+5: It affects your dexterity (+5). an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (21, -33, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (21, -19, D) a +1 heavy war axe (unseen) (21, -18, D) the staff "Koemoula" {^Drain rElec rF+ rC++ Air} [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. Air: It increases the power of your Air spells. (unseen) (21, -3, D) a staff of air (21, -2, D) a +0 robe (21, -1, D) a +0 dagger (still there?) a +2 leather armour of cold resistance (still there?) (21, 12, D) a +0 cloak of willpower the +1 pair of gloves of Grot {Dex+6} Dex+6: It affects your dexterity (+6). a +2 helmet of see invisible the +2 hat of Dice, Bag, and Bottle {Harm rCorr Int-2} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). a +1 pair of boots of stealth (21, 14, D) the +9 dire flail "Pacah" {flame, rF+} rF+: It protects you from fire. (unseen) (21, 15, D) a staff of conjuration (21, 19, D) a dire elephant corpse (skeletalised by now) (22, -35, D) a +0 chain mail (22, -34, D) a +0 long sword (still there?) a +0 plate armour (still there?) a staff of earth (still there?) (22, -33, D) a +0 arbalest (still there?) a +0 great mace (still there?) a +2 plate armour of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (22, -19, D) a staff of air (unseen) (22, -18, D) an amulet of reflection (22, -3, D) a staff of cold (22, -2, D) a +1 war axe of freezing (unseen) (22, -1, D) a +4 chain mail of cold resistance (unseen) (22, 0, D) a +1 great mace (still there?) a +0 plate armour (still there?) (22, 13, D) a +2 shortbow of freezing (unseen) (22, 14, D) a +0 quarterstaff (22, 15, D) a +5 arbalest of freezing (22, 18, D) a hellephant corpse (skeletalised by now) (22, 19, D) a +1 trident of protection (still there?) a +0 robe (still there?) (23, -35, D) a staff of alchemy (unseen) (23, -34, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 dagger of venom (still there?) an orc corpse (skeletalised by now) (still there?) (23, -33, D) a +0 great mace a +0 plate armour (23, -19, D) a +1 falchion of flaming (unseen) (23, -18, D) a +2 short sword of speed (unseen) (23, -3, D) a +0 dagger (23, -2, D) a +2 falchion of electrocution (23, -1, D) a parchment of Dispersal (23, 13, D) a staff of conjuration (23, 14, D) a parchment of Orb of Destruction (23, 16, D) a dire elephant corpse (skeletalised by now) (23, 17, D) a dire elephant corpse (skeletalised by now) (23, 18, D) a +0 quarterstaff a +0 robe a hellephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (23, 19, D) a catoblepas corpse (skeletalised by now) (23, 22, D) a hellephant corpse (skeletalised by now) (23, 24, D) a dire elephant corpse (skeletalised by now) (24, -35, D) a +0 hand axe (24, -34, D) the +1 flail of Ytwingaj {flame, Str+4 Stlth+} (still there?) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +0 arbalest of flaming (still there?) a ring of protection from fire (still there?) (24, -33, D) a +1 heavy partisan (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (24, -19, D) a parchment of Ozocubu's Refrigeration (24, -18, D) a staff of death (unseen) (24, -17, D) a +2 mace of protection (unseen) (24, -1, D) the +6 great mace "Sival" {venom, rN+ Will+ Str-4} (still there?) rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a staff of air (still there?) a human corpse (skeletalised by now) (still there?) (24, 6, D) a +0 hand axe (24, 14, D) a +0 quarterstaff (24, 15, D) a +0 sling of freezing (unseen) (24, 26, D) a quicksilver dragon corpse (skeletalised by now) (25, -32, D) a +0 halberd a +0 chain mail a warg corpse (skeletalised by now) (25, -19, D) a ring of magical power the amulet "Voorriuh" {Harm RegenMP+ Str+3 Int-3 Slay+3} [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 pair of gloves of infusion (25, -18, D) a +1 halberd of freezing (unseen) (25, -17, D) a storm talisman (25, -3, D) a ring of see invisible (25, -1, D) a +4 dagger of protection a cognitogaunt corpse (skeletalised by now) (25, 0, D) a +3 rapier of speed a +0 robe a +2 robe of cold resistance (25, 1, D) a +1 battleaxe of freezing a +0 plate armour a +0 robe (25, 2, D) a +2 mace of distortion (25, 4, D) a +0 trident (25, 8, D) a +2 broad axe of freezing a +0 plate armour (25, 13, D) a +4 sling of freezing (25, 15, D) a +0 war axe of flaming (still there?) a +0 robe (still there?) a ring of flight (still there?) the +1 morningstar of Enormous True Grit {holy, Int+4 SInv} (still there?) Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 robe (still there?) a lightning rod (4/4) (still there?) a spriggan corpse (skeletalised by now) (still there?) (25, 17, D) a dire elephant corpse (skeletalised by now) (25, 18, D) a catoblepas corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (25, 19, D) a caustic shrike corpse (skeletalised by now) (26, -35, D) an amulet of magic regeneration (26, -34, D) a +0 giant club a parchment of Conjure Ball Lightning an ogre corpse (skeletalised by now) (26, -19, D) a +0 hat (26, -2, D) a staff of earth (unseen) (26, -1, D) an amulet of magic regeneration (26, 0, D) a +9 spear (still there?) a +0 robe (still there?) (26, 1, D) a +3 great sword (still there?) a +0 plate armour (still there?) (26, 14, D) a ring of poison resistance (26, 18, D) a hydra corpse (skeletalised by now) (26, 20, D) a hydra corpse (skeletalised by now) (26, 21, D) a hellephant corpse (skeletalised by now) (26, 23, D) a caustic shrike corpse (skeletalised by now) (27, -34, D) a +5 war axe of distortion (unseen) (27, -33, D) a +0 arbalest a kobold corpse (skeletalised by now) (27, -19, D) a +1 arbalest of electrocution (27, -18, D) a parchment of Vampiric Draining (27, -3, D) the +1 orcbow of Indomitability {heavy, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (27, -2, D) a +0 dagger (27, -1, D) a staff of fire (still there?) a +0 robe (still there?) a phial of floods (still there?) (27, 13, D) a +2 whip of electrocution (unseen) (27, 14, D) the +6 shortbow "Zaabbadyoth" {heavy, ^Fragile Fly Str+3} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. Str+3: It affects your strength (+3). (unseen) (27, 15, D) a staff of cold (27, 23, D) a book of Minor Magic (28, -35, D) the blade talisman "Maqarhe" {rPois Int+3 Stlth+} [blade talisman] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (28, -34, D) a +0 halberd a +0 chain mail a +0 great sword a +0 chain mail a staff of air an orc corpse (skeletalised by now) (28, -33, D) a +0 dire flail a +0 chain mail (28, -19, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (28, -18, D) a +1 dagger of venom (28, -14, D) a +0 mace (28, -11, D) a +3 short sword (unseen) (28, -2, D) a +0 scimitar (28, -1, D) the +8 flail "Spiderslayer" {venom, *Rage rCorr Str+8 Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). (unseen) (28, 2, D) a +2 long sword of flaming (still there?) a +0 plate armour (still there?) a ring of see invisible (still there?) (28, 13, D) a parchment of Vhi's Electric Charge (28, 14, D) a +1 mace of holy wrath (unseen) (28, 15, D) a staff of cold (29, -34, D) a +0 orcbow (29, -32, D) a +0 partisan (still there?) a +2 scale mail of cold resistance (still there?) (29, -19, D) a +2 orcbow of draining (29, -18, D) the +0 chain mail "Uludosch" {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (29, -12, D) a +0 battleaxe a +0 trident (29, -11, D) a +0 halberd (29, -3, D) a ring of see invisible a +6 ring of intelligence a +2 robe of resistance (29, -1, D) a +2 dagger of venom (still there?) a +0 robe (still there?) an amulet of reflection (still there?) (29, 13, D) a +0 quarterstaff (29, 14, D) the +7 sceptre of Torment {pain, torment} (unseen) (30, -35, D) a +0 chain mail (30, -33, D) a +0 long sword a +0 chain mail (30, -18, D) a +2 spear of pain (unseen) (30, -1, D) a +0 dagger a +0 robe an amulet of reflection (30, 13, D) the staff of Bodily Harmony {rF+ rN+ Will+ Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. (unseen) (30, 15, D) the +7 long sword "Ivitzuti" {venom, +Blink rPois MP+7 Str+4} +Blink: It lets you blink. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Str+4: It affects your strength (+4). (unseen) (31, 13, D) a staff of fire (unseen) (31, 14, D) the +0 leather armour of the Leaf {Harm rC+ rCorr Str+2} Harm: It increases damage dealt and taken. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (31, 15, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a staff of earth (still there?) a spriggan corpse (skeletalised by now) (still there?) (32, 13, D) the staff of Vamotaru {rPois Int+6 Alch} [staff of alchemy] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Alch: It increases the power of your Alchemy spells. (unseen) (32, 15, D) a +4 long sword of draining (unseen) (32, 17, D) a catoblepas corpse (skeletalised by now) (33, 14, D) a +6 ring of intelligence (33, 15, D) a +0 arbalest of flaming (unseen) (34, 13, D) a staff of cold (unseen) (34, 14, D) a +4 arbalest of freezing (34, 15, D) a +2 dagger of venom (unseen) (35, -7, D) a +2 scale mail of cold resistance (unseen) (35, 13, D) a parchment of Enfeeble (35, 15, D) a parchment of Cause Fear (36, -35, D) a +8 chain mail of ponderousness (unseen) (36, -21, D) a +4 ring of protection (36, -20, D) the +2 short sword of Doom {elec, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (unseen) (36, -7, D) a +0 orcbow of freezing (36, -6, D) a staff of cold (unseen) (37, -35, D) a staff of death (unseen) (37, -34, D) the +9 hand axe of War {venom, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (37, -20, D) a +2 glaive of venom (unseen) (37, -6, D) a +2 short sword of flaming (unseen) (38, -35, D) the staff of the Skink {Int+6 Conj} [staff of conjuration] Int+6: It affects your intelligence (+6). Conj: It increases the power of your Conjurations spells. (unseen) (38, -34, D) a staff of earth (unseen) (38, -20, D) a +0 scimitar of freezing (unseen) (38, -7, D) a staff of air (38, -6, D) a staff of alchemy (unseen) (39, -35, D) a parchment of Yara's Violent Unravelling (39, -34, D) a +3 falchion of holy wrath (unseen) (39, -21, D) a parchment of Teleport Other (39, -20, D) a +3 ring mail of fire resistance (unseen) (39, -7, D) a staff of air (39, 13, D) a +1 battleaxe of electrocution (unseen) (39, 14, D) a +6 ring of intelligence (39, 15, D) a +1 troll leather armour (unseen) (40, -21, D) a +2 morningstar of protection (40, -20, D) a staff of alchemy (unseen) (40, -7, D) the +0 robe of Syndicalism {*Corrode Str+3 Int+5} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). a +1 pair of gloves of infusion (40, 13, D) the +2 ring mail of Boahigur {*Slow Int+6 Dex+4} *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). (unseen) (40, 15, D) a staff of cold (unseen) (40, 16, D) quicksilver dragon scales a quicksilver dragon corpse (40, 17, D) 3 large rocks a stone giant corpse (41, -35, D) a +2 spear of venom (41, -34, D) a parchment of Dispersal (41, -21, D) +2 swamp dragon scales (unseen) (41, -20, D) a +1 chain mail of poison resistance (41, -7, D) a parchment of Splinterfrost Shell (41, -6, D) a parchment of Iskenderun's Mystic Blast (41, 13, D) a parchment of Sticky Flame (41, 14, D) a +2 falchion of protection (unseen) (42, -35, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (42, -34, D) a +6 ring of intelligence (42, -21, D) a staff of alchemy (unseen) (42, -20, D) a +2 plate armour of cold resistance (42, -7, D) a +6 partisan of protection (42, -6, D) a parchment of Haunt (42, 13, D) a +1 leather armour of poison resistance (42, 14, D) the +1 hand axe of Fimbulwinter {freeze, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (43, -34, D) a +0 chain mail of positive energy (unseen) (43, -7, D) a +1 halberd of venom (43, -6, D) a parchment of Volatile Blastmotes (43, 13, D) a +2 scimitar of freezing (43, 14, D) a ring of magical power (43, 15, D) a +2 robe of willpower (44, -21, D) a +3 flail of protection (unseen) (44, -7, D) the staff "Bety" {rF+ Will+ Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (44, 13, D) the +7 quick blade of Symmetry {heavy, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (44, 14, D) a staff of fire (44, 15, D) a staff of cold (unseen) (45, -7, D) the +0 troll leather armour of Macaroni {Regen+ Str+4} Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). (45, 15, D) a +1 leather armour of fire resistance (unseen) (45, 16, D) the +7 partisan "Huann" {flame, ^Drain Will+ Str+2 Stlth+} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (45, 17, D) quicksilver dragon scales a quicksilver dragon corpse (45, 19, D) 3 large rocks (46, 13, D) the +4 war axe of Uncomfortable Rashes {vamp, Str+4 Dex+4} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (46, 14, D) a ring of positive energy (46, 15, D) a staff of death (unseen) (47, 13, D) the +6 scale mail of the Accordion {rPois rF+ SInv} rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (47, 14, D) the +2 orcbow of Recklessness {freeze, rElec} rElec: It insulates you from electricity. (47, 15, D) a staff of conjuration (47, 16, D) 5 large rocks (still there?) a +2 scimitar of flaming (still there?) a stone giant corpse (still there?) (47, 17, D) an iron dragon corpse (47, 19, D) an iron dragon corpse (47, 24, D) a book of Beasts a book of the Wilderness a book of Beasts Sif Muna's Grimoire of Gelid Reconfiguration Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Rimeblight Ice/Necromancy 7 d - Polar Vortex Ice 9 a book of Beasts Sif Muna's Tome of the Throng and the Tesseract Spells Type Level a - Teleport Other Translocation 3 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Gell's Gavotte Translocation 6 (48, 14, D) a storm talisman (48, 16, D) a parchment of Starburst (48, 17, D) 12 large rocks a stone giant corpse a stone giant corpse a stone giant corpse (49, 13, D) a parchment of Orb of Destruction (49, 14, D) a +3 chain mail of cold resistance (49, 15, D) a +3 great mace of venom (unseen) (49, 16, D) a parchment of Disjunction (49, 18, D) 5 large rocks a stone giant corpse (50, -35, D) a +2 scale mail of poison resistance (50, -34, D) the +7 plate armour of Somewhere Else {rElec} rElec: It insulates you from electricity. (50, -23, D) a staff of fire (unseen) (50, -11, D) a staff of fire (unseen) (50, 1, D) a hive talisman (50, 2, D) a staff of fire (unseen) (50, 13, D) a staff of conjuration (unseen) (50, 14, D) a ring of magical power (50, 15, D) a +2 chain mail of fire resistance (unseen) (50, 17, D) 4 large rocks a stone giant corpse (51, -34, D) a +0 short sword a +0 longbow a +0 leather armour a +0 dagger a +0 leather armour a +5 battleaxe of electrocution (51, -23, D) a storm talisman a blink frog corpse (skeletalised by now) (51, -22, D) a +0 lajatang of electrocution (unseen) (51, -11, D) a +4 scimitar of protection (unseen) (51, -10, D) a staff of alchemy (unseen) (51, 13, D) the +7 spear "Owuluiziaz" {heavy, +Blink Int-4 Stlth+} +Blink: It lets you blink. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (unseen) (51, 15, D) a staff of earth (unseen) (52, -35, D) a +4 shortbow (52, -33, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +4 ring of protection (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +3 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (52, -32, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +5 hand axe of draining (still there?) (52, -23, D) a +2 barding of flying (52, -22, D) a staff of air (unseen) (52, -11, D) a ring of fire (52, -10, D) a +0 trident (still there?) a +3 heavy executioner's axe (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 1, D) an amulet of faith a ring of positive energy a +4 ring of slaying a ring of fire a +5 ring of evasion a +6 ring of strength a +6 ring of dexterity a ring of protection from fire a +6 ring of dexterity an amulet of guardian spirit a +2 robe of cold resistance +5 golden dragon scales a +2 robe of willpower (52, 2, D) a ring of fire (52, 13, D) a +2 short sword of draining (52, 14, D) a ring of flight (52, 15, D) a staff of earth (unseen) (52, 16, D) a +0 mace (52, 19, D) 3 large rocks a stone giant corpse (53, -33, D) a +0 dagger a +0 robe a +0 short sword a +0 shortbow a +0 leather armour (53, -23, D) the +7 ring mail "Noemiyza" {rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (53, -22, D) a parchment of Summon Mana Viper a yak corpse (skeletalised by now) (53, -21, D) a komodo dragon corpse (skeletalised by now) (53, -11, D) a +6 ring of dexterity (53, -10, D) a +1 dagger of pain (53, -8, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (53, -7, D) an alligator snapping turtle corpse (skeletalised by now) (53, 13, D) the staff "Wieluesk" {^Fragile rC+ rN+++ SInv Stlth+ Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (53, 14, D) a +1 heavy war axe (53, 15, D) a quill talisman (53, 16, D) a +0 flail (53, 18, D) an iron dragon corpse (54, -35, D) a +2 flail of protection (54, -34, D) a +1 halberd of venom a +0 dagger a +0 robe (54, -33, D) a +0 dagger a +0 robe (54, -23, D) a +1 dagger of venom a wolf corpse (skeletalised by now) (54, -22, D) an amulet of magic regeneration (54, -10, D) a +0 spear of flaming 3 javelins a +0 leather armour (54, -9, D) 4 large rocks (54, 2, D) a +4 ring of slaying (54, 14, D) a ring of poison resistance (54, 15, D) a parchment of Summon Mana Viper (55, -35, D) a +4 hand axe of freezing (55, -34, D) a blade talisman (55, -22, D) a yak corpse (skeletalised by now) (55, -11, D) a +0 trident (still there?) a +0 leather armour (still there?) a staff of death (still there?) (55, -10, D) the +0 chain mail of Gusuwe {Harm rC+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. a wind drake corpse (skeletalised by now) (55, 1, D) a +5 hand axe of electrocution (unseen) (55, 13, D) a parchment of Discord (55, 14, D) a +1 hand axe of freezing (unseen) (55, 15, D) a +2 arbalest of freezing (unseen) (56, -23, D) a +2 plate armour of cold resistance (unseen) (56, -11, D) a staff of air (unseen) (57, -34, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (57, -20, D) a water moccasin corpse (skeletalised by now) (59, 13, D) a parchment of Martyr's Knell (60, 2, D) a +2 long sword of protection (still there?) a hell hog corpse (skeletalised by now) (still there?) (60, 13, D) a parchment of Nazja's Percussive Tempering (60, 14, D) a parchment of Vhi's Electric Charge (60, 16, D) a +0 dire flail a +0 robe a +0 dagger a +0 robe a ring of positive energy an orc corpse an orc corpse (60, 17, D) a moth of wrath corpse (61, 2, D) a +2 great sword of flaming (still there?) the +8 morningstar of the Extremes {flame, rElec rPois Int-3 SInv} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (61, 12, D) a parchment of Forge Monarch Bomb (61, 16, D) a +0 arbalest (still there?) a +0 great mace (still there?) a +3 plate armour of poison resistance (still there?) a +4 ring of protection (still there?) (62, -19, D) a +0 dagger (still there?) a +0 leather armour (still there?) a staff of fire (still there?) an elf corpse (skeletalised by now) (still there?) (62, 1, D) a staff of fire (62, 12, D) a +0 chain mail (62, 13, D) a book of Metalworking (62, 14, D) a parchment of Ignite Poison (62, 16, D) a +0 hand axe (still there?) the +0 chain mail of Xeocumosk {rN+ Int+2} (still there?) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). an orc corpse (still there?) (63, -35, D) the +5 sling of Yggiadd {drain, *Slow rC++ Str+2 Int+2} *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (63, -32, D) a +1 scimitar (unseen) (63, -24, D) a +0 dagger a +0 robe (63, -19, D) a +0 arbalest of electrocution (unseen) (63, -18, D) the +1 scale mail of the Endless Shrikes {rN++} rN++: It greatly protects you from negative energy. (63, -9, D) the dragon-coil talisman of Distant Worlds {rF++ Str-2 Dex+5} [dragon-coil talisman] rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). (63, 1, D) the staff "Gerghoiss" {rElec MP+4 Ice Air} [staff of air] rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (63, 2, D) the +8 plate armour of Impressiveness {rN+ Will+ Dex-4} rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (63, 12, D) a +0 robe (63, 14, D) a +0 kite shield (still there?) a +3 long sword of flaming (still there?) (63, 16, D) a +0 dagger (still there?) a +2 robe of positive energy (still there?) the amulet "Aruzxuoz" {Spirit rN+ Will++ Str+4 Int-3} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). an orc corpse (still there?) (63, 17, D) a +3 battleaxe (still there?) a +0 arbalest (still there?) a +3 chain mail of positive energy (still there?) (63, 18, D) the +8 shortbow of Starshine {freeze, rPois rN+ Int+3 Dex-2} (still there?) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). a +2 war axe of electrocution (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (64, -27, D) a +1 arbalest of freezing (unseen) (64, -24, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (64, -14, D) a +2 trident of protection (64, 12, D) +1 ice dragon scales (64, 14, D) a ring of magical power (64, 15, D) a +2 leather armour of fire resistance (unseen) (64, 16, D) a moth of wrath corpse (64, 17, D) a +7 great sword of flaming (still there?) a +0 chain mail (still there?) a ring of fire (still there?) 3 large rocks (still there?) an orc corpse (still there?) (65, -18, D) an orb of light (65, -14, D) a +2 halberd of venom (65, -8, D) a +3 orcbow of flaming (unseen) (65, 12, D) a staff of alchemy (65, 13, D) the +4 rapier of the Frog {chaos, Stlth+} Stlth+: It makes you more stealthy. (unseen) (65, 14, D) a +0 dagger (65, 15, D) a staff of alchemy (unseen) (65, 16, D) a +0 glaive (still there?) a +0 robe (still there?) 9 large rocks (still there?) a +2 heavy battleaxe (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a stone giant corpse (still there?) an orc corpse (still there?) (65, 17, D) 5 large rocks (65, 19, D) a +2 halberd of protection (still there?) a +0 chain mail (still there?) a ring of see invisible (still there?) an orc corpse (still there?) (66, -13, D) a +0 dagger a +0 robe (66, -9, D) a +0 dagger of venom (unseen) (66, 16, D) a +2 great sword (still there?) a +0 plate armour (still there?) a +4 heavy hand axe (still there?) a +0 robe (still there?) an orc corpse (still there?) (66, 17, D) a +0 great sword of freezing (still there?) a +3 orcbow (still there?) a +2 plate armour of cold resistance (still there?) (66, 19, D) a +0 glaive (still there?) a +0 plate armour (still there?) the ring "Wirotsol" {Fly rElec rPois rC+ AC+4} (still there?) [ring of protection] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. AC+4: It affects your AC (+4). (67, -18, D) a +0 short sword a +0 ring mail (67, 13, D) a book of Fire (67, 14, D) a staff of alchemy (67, 15, D) a parchment of Summon Forest (67, 16, D) a +0 glaive (still there?) a +0 chain mail (still there?) a +1 war axe of distortion (still there?) a +1 chain mail of fire resistance (still there?) a +0 kite shield (still there?) the ring of Xom's Entertainment {Will+ EV+5} (still there?) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). a +0 arbalest (still there?) a +2 war axe (still there?) a +0 plate armour (still there?) a +3 heavy great mace (still there?) a +0 plate armour (still there?) a ring of wizardry (still there?) an orc corpse (still there?) an orc corpse (still there?) (67, 17, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a ring of magical power (still there?) a +0 war axe (still there?) the +0 plate armour of Disaster {Int+4 Slay+2 SInv} (still there?) Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a +0 war axe (still there?) a +0 chain mail (still there?) a +1 long sword of protection (still there?) a +0 plate armour (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (67, 19, D) a juggernaut corpse (67, 23, D) a +0 long sword of protection a +4 chain mail of fire resistance an amulet of reflection a juggernaut corpse (68, -14, D) a +0 shortbow a +0 dagger a +0 leather armour (68, 13, D) a +0 robe (68, 14, D) a +0 dagger of venom (unseen) (68, 16, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +1 halberd of protection (still there?) a +0 arbalest (still there?) a +4 chain mail of positive energy (still there?) an orc corpse (still there?) (68, 17, D) a +3 orcbow of flaming (still there?) a +2 war axe of flaming (still there?) a +3 ring mail of cold resistance (still there?) a +0 arbalest (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) an orc corpse (still there?) an orc corpse (still there?) (68, 21, D) a juggernaut corpse (69, -35, D) the +0 ring mail "Kullep" {rElec rF- Str+5 SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). SInv: It lets you see invisible. (69, 12, D) a +2 dagger of venom (69, 14, D) a +0 rapier of venom (unseen) (69, 16, D) 5 large rocks a +2 dire flail of holy wrath a +2 chain mail of cold resistance a stone giant corpse (69, 17, D) a +0 arbalest a +0 battleaxe a +0 plate armour an orc corpse (70, 1, D) a +3 heavy hand axe (unseen) (70, 12, D) a +2 chain mail of fire resistance (70, 14, D) a +1 short sword of holy wrath (unseen) (70, 15, D) a +0 plate armour (70, 16, D) a +0 dagger a +0 robe (70, 18, D) the +3 triple sword "Gaynigu" {flame, SInv} SInv: It lets you see invisible. a +0 plate armour an orc corpse (71, -27, D) a +4 shortbow of electrocution (unseen) (71, 1, D) a +0 dagger (still there?) a +0 vampiric short sword (still there?) a draconian corpse (skeletalised by now) (still there?) (71, 3, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 14, D) a book of Blood (71, 16, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (71, 17, D) a +1 battleaxe of flaming (still there?) a +0 plate armour (still there?) a +0 broad axe (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (72, -23, D) a +0 rapier a +0 robe a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) a wolf corpse (skeletalised by now) (72, -19, D) a +2 trident of venom (unseen) (72, -18, D) the +1 halberd of Jiymaeni {elec, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (72, -8, D) a +3 plate armour of ponderousness (unseen) (72, -4, D) a water moccasin corpse (skeletalised by now) (72, 1, D) a +0 battleaxe a +1 spectral quarterstaff a white draconian corpse (skeletalised by now) (72, 2, D) a ring of flight (72, 3, D) a +0 scimitar a black draconian corpse (skeletalised by now) (72, 12, D) a +1 long sword of holy wrath (72, 14, D) a +0 halberd (72, 16, D) a +0 arbalest (still there?) a +1 heavy glaive (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (73, -26, D) a +3 rapier of holy wrath (unseen) (73, -18, D) an adder corpse (skeletalised by now) (73, -14, D) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (73, -9, D) the staff of the Hodge-Podge {Fly rC- Conj Tloc Alch} [staff of conjuration] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (73, -6, D) an adder corpse (skeletalised by now) (73, -5, D) a +0 spear a naga corpse (skeletalised by now) (73, -4, D) a black mamba corpse (skeletalised by now) (73, 1, D) a +0 hand axe (still there?) a staff of death (still there?) a draconian corpse (skeletalised by now) (still there?) (73, 2, D) a staff of alchemy (unseen) (73, 3, D) a +0 dagger a +0 dagger a draconian corpse (skeletalised by now) (73, 12, D) a +2 dagger of venom (73, 14, D) a +0 great sword (73, 16, D) a +0 dagger a +0 robe (73, 17, D) a +4 vampiric war axe (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) 3 large rocks (still there?) (74, -19, D) an amulet of regeneration (74, -17, D) a ball python corpse (skeletalised by now) (74, -8, D) a +3 vampiric halberd (unseen) (74, -5, D) an adder corpse (skeletalised by now) (74, -4, D) an adder corpse (skeletalised by now) (74, 1, D) a +0 falchion a parchment of Leda's Liquefaction a draconian corpse (skeletalised by now) (74, 2, D) a +7 heavy long sword (unseen) (74, 4, D) a +0 flail a draconian corpse (skeletalised by now) (74, 12, D) a parchment of Summon Seismosaurus Egg (74, 14, D) a parchment of Animate Dead (74, 16, D) a moth of wrath corpse (74, 17, D) 5 large rocks a stone giant corpse (74, 18, D) 3 large rocks (75, 12, D) a parchment of Diamond Sawblades (75, 13, D) a parchment of Permafrost Eruption (76, -34, D) a +0 trident of protection (unseen) (76, 12, D) a +3 dagger of draining (unseen) (76, 13, D) a +4 scale mail of fire resistance (unseen)