52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +6 ring of strength a ring of flight a +6 ring of intelligence a +0 leather armour 4 darts of disjunction a +0 falchion (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of the Shoals {Int+3 Dex+2} [blade talisman] Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a +0 leather armour of positive energy (unseen) (61, 26, D) a +2 rapier of speed (unseen) (62, 0, D) a +3 war axe of electrocution (62, 8, D) a +0 whip of freezing (62, 9, D) the +8 autumn katana {manifold assault} (62, 16, D) a +6 ring of intelligence (62, 27, D) the staff of Resumed Hostilities {rPois SInv Stlth- Earth} [staff of earth] rPois: It protects you from poison. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. (unseen) (63, 0, D) a staff of death (unseen) (63, 3, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (63, 8, D) a +1 vampiric war axe (unseen) (63, 17, D) the +2 mace of the Swamp {drain, Str+2} Str+2: It affects your strength (+2). (63, 18, D) a black bear corpse (63, 21, D) a wolf corpse a wolf corpse a wolf corpse (63, 26, D) a +1 heavy orcbow (63, 27, D) a staff of fire (64, 16, D) a +0 battleaxe of holy wrath (unseen) (64, 17, D) a staff of earth (unseen) (64, 21, D) a +0 dagger a +0 robe a spriggan corpse (64, 26, D) the +11 great sword "Bymuvo" {elec, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (64, 27, D) a staff of earth (unseen) (65, 26, D) a +2 scale mail of poison resistance (67, 2, D) a +0 hand axe a +0 leather armour (68, 0, D) a staff of alchemy (68, 2, D) a +1 short sword of venom (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (69, 0, D) a +2 whip of electrocution (69, 2, D) a +0 dagger a +0 robe (69, 36, D) the +6 halberd of Profit {elec, rC++ rN+ Str-5} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). (unseen) (70, 8, D) a +2 sling of freezing (unseen) (70, 9, D) a +6 broad axe of flaming (unseen) (70, 11, D) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (70, 36, D) a ring of magical power (70, 37, D) a ring of magical power (71, 11, D) a +0 mace a +0 war axe an orc corpse (skeletalised by now) (71, 16, D) the +10 chain mail "Zuhaolio" {Harm rC- rN+} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (71, 17, D) the +6 long sword of Utwitititso {vamp, ^Drain +Blink Will+} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Will+: It increases your willpower. (71, 20, D) a +0 whip a naga corpse (skeletalised by now) (71, 22, D) an adder corpse (skeletalised by now) (71, 26, D) the +1 spear of the Exiled Planets {venom, rPois rC- rCorr Int-5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (unseen) (71, 27, D) a +3 halberd of protection (unseen) (71, 36, D) a ring of resist corrosion (71, 37, D) a +2 rapier of electrocution (unseen) (72, 8, D) a +2 plate armour of willpower (72, 11, D) a +0 club (72, 15, D) a +6 ring of dexterity (72, 17, D) a +0 orcbow of flaming (unseen) (72, 20, D) a +1 flail of holy wrath a naga corpse (skeletalised by now) (72, 26, D) a +2 leather armour of fire resistance (72, 27, D) a +1 rapier of electrocution (unseen) (72, 36, D) a staff of cold (unseen) (72, 37, D) a staff of alchemy (unseen) (73, 1, D) the +1 plate armour of Duach {Regen+ Slay+5 Stlth+} Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (73, 16, D) the dragon-coil talisman of Lotutufe {Rampage +Blink} [dragon-coil talisman] Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. (73, 22, D) an adder corpse (skeletalised by now) (73, 26, D) a +2 orcbow (unseen) (73, 36, D) a +3 ring mail of fire resistance (unseen) (73, 37, D) a staff of conjuration (unseen) (74, 2, D) a +0 glaive