52hunter the Dungeon (0, 35, D) a +0 arbalest a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) (0, 50, D) a +0 great sword of holy wrath (unseen) (0, 51, D) a +3 whip of venom (unseen) (0, 52, D) a +4 chain mail of fire resistance (still there?) a storm dragon corpse (skeletalised by now) (still there?) (1, 32, D) the +10 sling "Hibeel" {flame, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (1, 34, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +3 chain mail of willpower (still there?) a +3 heavy quarterstaff (still there?) an orc corpse (skeletalised by now) (still there?) (1, 50, D) a +3 leather armour of willpower (unseen) (1, 52, D) Sif Muna's Codex of the Caliginous Traveller Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Vhi's Electric Charge Translocation/Air 4 c - Curse of Agony Necromancy 5 (1, 53, D) a wind drake corpse (skeletalised by now) (2, 15, D) a staff of earth (unseen) (2, 16, D) a +0 long sword of holy wrath (unseen) (2, 17, D) a +1 shortbow of flaming (unseen) (2, 32, D) the Vademecum on Rallying and the Singularity Spells Type Level a - Blink Translocation 2 b - Eringya's Surprising Crocodile Summoning 4 c - Gell's Gavotte Translocation 6 (2, 34, D) a +0 arbalest (still there?) a +3 great mace (still there?) a +0 plate armour (still there?) a +0 hat of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (2, 36, D) 10 large rocks a stone giant corpse (skeletalised by now) (2, 50, D) the staff of Objectivity {+Blink rElec rC++ Str-2 Stlth+ Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (2, 51, D) a +0 chain mail of fire resistance (2, 52, D) an amulet of guardian spirit (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +2 plate armour of positive energy (unseen) (3, 16, D) a +0 scimitar a +0 robe a phantom mirror a salamander corpse (skeletalised by now) (3, 33, D) the +4 spear of Instinct {antimagic, rC+ Will+ Dex+2 Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (3, 34, D) 5 large rocks (still there?) a +2 vampiric halberd (still there?) a stone giant corpse (skeletalised by now) (still there?) (3, 51, D) a +4 scale mail of poison resistance (3, 52, D) a book of Ice (3, 54, D) a +0 robe a spriggan corpse (skeletalised by now) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) a +0 club (4, 16, D) a +0 flail (still there?) a +0 robe (still there?) a +5 mace of draining (still there?) (4, 18, D) a shock serpent corpse (skeletalised by now) (4, 32, D) a +1 flail of protection (4, 33, D) a staff of death (4, 34, D) a +0 battleaxe (still there?) a +3 plate armour (still there?) a ring of flight (still there?) a book of Maladies (still there?) (4, 35, D) a +0 glaive a +0 robe (4, 50, D) a staff of death (4, 51, D) 4 scrolls of enchant weapon (4, 52, D) +0 storm dragon scales (still there?) a +2 shortbow of freezing (still there?) a storm dragon corpse (skeletalised by now) (still there?) (5, 14, D) the Incunable of the End and Algor Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Permafrost Eruption Ice/Earth 6 c - Rimeblight Ice/Necromancy 7 (5, 15, D) a book of the Fortress (5, 16, D) the +1 short sword of Uskayaw {antimagic, rF++ Will+} rF++: It greatly protects you from fire. Will+: It increases your willpower. a +0 robe a +0 leather armour of cold resistance (5, 32, D) the staff of Extermination {rF+ rC+ Dex+2 Earth} [staff of earth] rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. (5, 33, D) a +0 robe (5, 34, D) the +3 halberd of Fimbulwinter {speed, rC- Will+ Str+2 Int+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (unseen) (5, 35, D) the +7 lajatang of Order {silver, rMut} (still there?) rMut: It protects you from mutation. a +0 chain mail (still there?) (5, 50, D) a +2 ring mail of willpower (5, 52, D) a +0 robe (still there?) a +0 plate armour of positive energy (still there?) a spriggan corpse (skeletalised by now) (still there?) (6, 15, D) a +0 flail (6, 16, D) a +0 dire flail a +0 robe a +0 partisan a ring of poison resistance a naga corpse (skeletalised by now) a salamander corpse (skeletalised by now) (6, 17, D) a shock serpent corpse (skeletalised by now) (6, 23, D) a +0 flail a +0 shortbow a naga corpse (skeletalised by now) (6, 24, D) a +5 morningstar of pain (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) (6, 25, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the ring of Weep Koino {rF- rC+ rN+ Int-5 Stlth+ Ice} (still there?) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. a salamander corpse (skeletalised by now) (still there?) (6, 32, D) a +1 shortbow of freezing (6, 33, D) a +0 scimitar (6, 34, D) a +1 war axe of flaming (still there?) a +2 ring mail of fire resistance (still there?) 3 large rocks (still there?) a staff of earth (still there?) an orc corpse (skeletalised by now) (still there?) (6, 35, D) a +0 long sword a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (6, 36, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (6, 50, D) a +2 cloak of poison resistance the +0 cloak of Cakalluh {rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a staff of death (6, 51, D) a +1 crystal plate armour (6, 52, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (6, 53, D) a +0 robe (7, 14, D) an amulet of regeneration (7, 15, D) a +0 cloak of preservation a +0 helmet of see invisible the Book of Evil and Tephra Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Anguish Hexes/Necromancy 4 c - Curse of Agony Necromancy 5 (7, 16, D) a +0 dire flail a +0 robe a +6 ring of dexterity a guardian serpent corpse (skeletalised by now) (7, 19, D) a +0 trident a ring of poison resistance a salamander corpse (skeletalised by now) (7, 22, D) a +0 battleaxe a +2 robe of cold resistance a naga corpse (skeletalised by now) (7, 33, D) an amulet of the acrobat a ring of ice a +1 short sword of distortion (7, 34, D) a +2 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a staff of earth (still there?) (7, 35, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +6 ring of intelligence (still there?) a +2 eveningstar of holy wrath (still there?) a +3 plate armour of fire resistance (still there?) (7, 42, D) a book of the Dragon a Handbook of Applied Construction a book of Decay (7, 50, D) a +6 ring of strength (7, 51, D) a +2 vampiric halberd (unseen) (7, 52, D) a staff of air (still there?) a titan corpse (skeletalised by now) (still there?) (7, 53, D) +0 storm dragon scales a titan corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (7, 54, D) a +0 robe a spriggan corpse (skeletalised by now) (8, 14, D) a book of the Moon (8, 15, D) a staff of alchemy (8, 16, D) a +0 trident (still there?) a +0 glaive (still there?) a +0 robe (still there?) a +0 dagger of protection (still there?) a naga corpse (skeletalised by now) (still there?) (8, 17, D) a +0 scimitar a naga corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (8, 23, D) a +0 halberd (still there?) the ring of Beauty {*Corrode Fly rPois Int+6} (still there?) [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). a salamander corpse (skeletalised by now) (still there?) (8, 25, D) a +0 halberd (8, 32, D) a +3 glaive of protection (8, 35, D) a +0 dire flail a +0 leather armour (8, 37, D) a +2 war axe of electrocution a +3 plate armour of cold resistance a +0 kite shield (8, 51, D) a +0 sling of freezing (unseen) (8, 52, D) a +2 partisan of freezing (unseen) (8, 53, D) a staff of earth (still there?) a +0 robe (still there?) (9, 16, D) a +0 glaive a ring of protection from cold (9, 32, D) a sack of spiders (9, 33, D) a staff of alchemy (9, 34, D) a +0 spear of venom (unseen) (9, 35, D) a +0 war axe a +0 chain mail an amulet of guardian spirit 5 large rocks a stone giant corpse (skeletalised by now) (9, 37, D) 4 large rocks (9, 50, D) a +1 heavy hand axe (unseen) (9, 51, D) a book of the Dragon (9, 52, D) a book of Conjurations (9, 53, D) a wind drake corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 leather armour a +0 falchion (10, 16, D) a +0 hand axe a +0 robe an amulet of reflection (10, 32, D) the staff "Qubelyob" {rC+ SInv Ice} [staff of cold] rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (10, 34, D) a +0 dagger (still there?) a +0 robe (still there?) a ring of positive energy (still there?) a staff of earth (still there?) an orc corpse (skeletalised by now) (still there?) (10, 35, D) 5 large rocks (10, 50, D) a book of Scorching (10, 52, D) a +0 robe (still there?) an orb of energy (still there?) a sack of spiders (still there?) a spriggan corpse (skeletalised by now) (still there?) a wind drake corpse (skeletalised by now) (still there?) (10, 53, D) a +0 robe a +4 ring of protection (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a book of Minor Magic (11, 15, D) the +1 leather armour "Guseetzy" {rC++ Dex+3} rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). (11, 16, D) a +0 long sword (still there?) a +0 tower shield of poison resistance (still there?) a staff of conjuration (still there?) a naga corpse (skeletalised by now) (still there?) a salamander corpse (skeletalised by now) (still there?) (11, 34, D) the Collected Works on Unhallowed Magicks and Fever Spells Type Level a - Sublimation of Blood Necromancy 2 b - Inner Flame Hexes/Fire 3 c - Rimeblight Ice/Necromancy 7 d - Borgnjor's Revivification Necromancy 8 (11, 35, D) 6 large rocks (11, 36, D) a +2 broad axe (still there?) a +0 plate armour (still there?) (11, 50, D) a +0 great mace of venom (unseen) (11, 52, D) a +3 dagger of venom (still there?) a +0 robe (still there?) a manual of Throwing (still there?) (12, 14, D) a book of the Spheres (12, 16, D) a +0 longbow (still there?) a +0 halberd (still there?) a staff of fire (still there?) (12, 32, D) a staff of fire (unseen) (12, 33, D) a +0 chain mail (12, 34, D) a +0 glaive (still there?) a +0 plate armour (still there?) a +3 plate armour of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (12, 35, D) a +1 partisan (still there?) a +1 scale mail of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (12, 37, D) a +3 dire flail (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (12, 51, D) a +3 scale mail of cold resistance (unseen) (12, 52, D) a book of Storms (12, 54, D) a +0 robe (13, 17, D) a +0 trident (13, 32, D) a book of the Moon (13, 33, D) a +0 chain mail (13, 34, D) a +0 war axe of flaming (unseen) (13, 35, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +1 plate armour of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (13, 50, D) a +1 dire flail of holy wrath (unseen) (13, 51, D) a staff of cold (unseen) (13, 52, D) a book of Movement (14, 50, D) a +1 plate armour of poison resistance (unseen) (14, 51, D) a +1 orcbow of flaming (unseen) (14, 52, D) a book of Winter (18, 48, D) a +2 robe of fire resistance (unseen) (18, 49, D) a book of Contraptions (18, 50, D) a +1 dagger of speed (unseen) (19, 1, D) a +1 heavy long sword (still there?) a +0 chain mail (still there?) a +6 ring of dexterity (still there?) a book of Cryoformation (still there?) a human corpse (skeletalised by now) (still there?) (19, 17, D) a +0 morningstar of protection (unseen) (19, 32, D) a glowing shapeshifter corpse (skeletalised by now) (19, 33, D) a +3 plate armour of fire resistance (unseen) (19, 50, D) a +1 heavy long sword (unseen) (19, 51, D) a glowing shapeshifter corpse (skeletalised by now) (20, 0, D) a +2 robe of cold resistance (unseen) (20, 1, D) a ring of poison resistance (20, 16, D) a +4 scimitar of protection (20, 17, D) a +4 whip of electrocution (unseen) (20, 32, D) the +7 broad axe "Hydraslayer" {flame, Dex+4} Dex+4: It affects your dexterity (+4). (20, 33, D) a glowing shapeshifter corpse (skeletalised by now) (20, 48, D) the Quarto of Hyperbolic Phantasms Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Vhi's Electric Charge Translocation/Air 4 d - Haunt Necromancy/Summoning 7 (20, 49, D) a ring of positive energy (20, 50, D) a +0 ring mail of cold resistance (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (20, 52, D) +2 acid dragon scales (still there?) a +4 ring of protection (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (21, 2, D) a +4 halberd of pain a +0 chain mail (21, 16, D) a scroll of brand weapon (21, 17, D) a book of Dreams (21, 32, D) a +0 battleaxe of distortion a glowing shapeshifter corpse (skeletalised by now) (21, 33, D) a ring of flight (21, 34, D) a +2 leather armour of fire resistance (unseen) (21, 48, D) a +2 falchion of electrocution (unseen) (21, 49, D) a book of Storms (21, 50, D) a Codex of Conductivity a glowing shapeshifter corpse (skeletalised by now) (21, 51, D) a glowing shapeshifter corpse (skeletalised by now) (22, 0, D) a +6 ring of dexterity (22, 1, D) the +10 morningstar "Jeept" {spect, Int-3 Dex+3 SInv} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (22, 16, D) a staff of fire (22, 32, D) a book of Maladies a glowing shapeshifter corpse (skeletalised by now) (22, 33, D) a +1 vampiric long sword (22, 34, D) a +0 heavy battleaxe (unseen) (22, 48, D) a +1 sling of freezing (unseen) (22, 49, D) a +2 scale mail of fire resistance (unseen) (22, 50, D) a +2 robe of cold resistance (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (23, 0, D) a staff of alchemy (23, 1, D) a +1 demon whip of venom (unseen) (23, 16, D) a +0 long sword of venom a polar bear corpse (skeletalised by now) (23, 17, D) a +2 long sword of electrocution a rime drake corpse (skeletalised by now) (23, 18, D) a +3 plate armour of positive energy (unseen) (23, 32, D) a ring of resist corrosion a +1 cloak of stealth the +0 pair of boots of Wuukahaq {Harm *Corrode +Inv Str+4} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). a +1 cloak of poison resistance the +1 robe of Kikubaaqudgha's Pride {Rampage Int+5 Dex+3} Rampage: It bestows one free step when moving towards enemies. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). a +8 chain mail of ponderousness (23, 33, D) a glowing shapeshifter corpse (skeletalised by now) (23, 34, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (unseen) (23, 48, D) the +8 Vampire's Tooth {megavamp} (unseen) (23, 49, D) a ring of resist corrosion (23, 50, D) the +5 scale mail of Neamisoruis {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (24, 1, D) a +0 long sword of pain (still there?) a +0 plate armour (still there?) a staff of death (still there?) (24, 4, D) a +1 scimitar of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (24, 16, D) a ring of fire a +10 plate armour of ponderousness (24, 32, D) the staff "Oqoeph" {rElec rC+ Will+ Air} (still there?) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Air: It increases the power of your Air spells. a glowing shapeshifter corpse (skeletalised by now) (still there?) (24, 33, D) a +1 leather armour of willpower (24, 34, D) a +1 plate armour of cold resistance (unseen) (24, 40, D) Sif Muna's Cyclopedia of Spatial Chilblains Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gell's Gavotte Translocation 6 c - Ozocubu's Refrigeration Ice 7 (24, 49, D) a ring of fire (24, 50, D) a +6 flail of draining (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (24, 52, D) a glowing shapeshifter corpse (skeletalised by now) (25, 0, D) the +2 partisan "Ilayroc" {flame, rN+ Str-5 Int+2} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). (25, 2, D) a +4 battleaxe (still there?) a +0 plate armour (still there?) a ring of wizardry (still there?) (25, 16, D) a +1 dagger of venom (25, 17, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (25, 18, D) a maw talisman (25, 32, D) a +2 short sword of speed (unseen) (25, 34, D) a +0 vampiric dagger (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (25, 35, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (25, 48, D) a +1 helmet of intelligence (25, 49, D) a +6 morningstar of protection (unseen) (26, 2, D) a +1 demon blade (still there?) a +0 chain mail (still there?) (26, 3, D) a +4 flail of protection (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (26, 16, D) a staff of air (26, 17, D) a +1 great sword of electrocution (unseen) (26, 32, D) a +2 great sword of holy wrath (unseen) (26, 33, D) a sack of spiders (26, 48, D) an amulet of guardian spirit (26, 49, D) a +6 ring of dexterity (26, 50, D) a glowing shapeshifter corpse (skeletalised by now) (26, 51, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (26, 54, D) a glowing shapeshifter corpse (skeletalised by now) (27, 0, D) a +0 partisan (27, 1, D) a +3 great mace of flaming a +0 plate armour a +4 battleaxe of flaming a human corpse (skeletalised by now) (27, 16, D) a +1 ring mail of fire resistance a rime drake corpse (skeletalised by now) (27, 17, D) the +4 quarterstaff "Worm's Wrath" {spect, rPois rF- Dex-5 Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (unseen) (27, 33, D) the +6 partisan of the Growing Caecilian {protect, rElec Dex+6} rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). (unseen) (27, 48, D) a +1 quarterstaff of holy wrath (unseen) (27, 49, D) a lightning rod (4/4) (27, 50, D) the +9 scimitar "Doolipor" {freeze, rC++} (still there?) rC++: It greatly protects you from cold. a glowing shapeshifter corpse (skeletalised by now) (still there?) (28, 0, D) a +1 vampiric hand axe (unseen) (28, 16, D) the Compendium of the Barrage and the Door Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Static Discharge Conjuration/Air 2 d - Dimensional Bullseye Hexes/Translocation 4 (28, 17, D) 2 scrolls of brand weapon (28, 32, D) a Trismegistus Codex a glowing shapeshifter corpse (skeletalised by now) (28, 33, D) a +3 morningstar of protection (28, 49, D) a +2 quarterstaff of draining (unseen) (28, 50, D) a staff of earth (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (28, 51, D) a glowing shapeshifter corpse (skeletalised by now) (29, 0, D) a ring of wizardry an amulet of reflection a +6 ring of dexterity an amulet of regeneration a +4 ring of slaying a ring of magical power an amulet of faith (29, 16, D) a rime drake corpse (skeletalised by now) (29, 17, D) a staff of earth (unseen) (29, 32, D) a Young Poisoner's Handbook (29, 48, D) a staff of fire (29, 49, D) 2 scrolls of brand weapon (29, 50, D) a +2 short sword of speed (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (29, 51, D) a glowing shapeshifter corpse (skeletalised by now) (30, 2, D) a +4 long sword of flaming (still there?) a +0 plate armour (still there?) (30, 48, D) a +2 mace of venom (30, 49, D) a staff of conjuration (unseen) (30, 50, D) the +8 orcbow "Mado Umi" {heavy, ^Drain +Blink rPois rC+} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (31, 48, D) the wellspring talisman of Zeenuph {rElec Str+2} [wellspring talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (31, 49, D) a ring of resist corrosion (31, 50, D) a Grand Grimoire a glowing shapeshifter corpse (skeletalised by now) (31, 51, D) a glowing shapeshifter corpse (skeletalised by now) (32, 48, D) a staff of air (unseen) (32, 49, D) the +9 falchion of Fedhas's Castigation {protect, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. (32, 50, D) Starting the Mind of the Magus Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Magic Dart Conjuration 1 c - Summon Small Mammal Summoning 1 (33, 48, D) the +8 shortbow of Analysis {chaos, rN+ Str+3 Int+2} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (unseen) (33, 49, D) a +8 chain mail of ponderousness (33, 50, D) a staff of earth (34, 28, D) a scroll of brand weapon (34, 49, D) Cibefeiv's Tractate on Conflict Spells Type Level a - Static Discharge Conjuration/Air 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Chain Lightning Conjuration/Air 9 (35, 0, D) a +0 flail of protection (unseen) (35, 14, D) a +2 leather armour of cold resistance (unseen) (35, 15, D) a +2 spectral quarterstaff (unseen) (35, 29, D) a +6 ring of strength (36, 0, D) a staff of fire (unseen) (36, 1, D) the +6 mace "Kariz" {pain, Str+5 Dex+6} Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). (36, 14, D) a +3 short sword of freezing (unseen) (36, 15, D) a +1 morningstar of protection (unseen) (37, 14, D) a +0 rapier of electrocution (unseen) (37, 15, D) the +10 lajatang of the Leaping Lamprey {freeze, SInv} (still there?) SInv: It lets you see invisible. an ugly thing corpse (skeletalised by now) (still there?) (37, 16, D) a shapeshifter corpse (skeletalised by now) (37, 28, D) the +2 leather armour "Telulir" {+Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. (37, 29, D) a book of Winter (38, 0, D) a +0 trident of protection (38, 1, D) a +0 short sword of venom (38, 14, D) a staff of cold (unseen) (38, 19, D) a very ugly thing corpse (skeletalised by now) (38, 28, D) a +4 ring of slaying (38, 48, D) the staff "Neyshruz" {rN+ Int+5 Necro} [staff of death] rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. (unseen) (38, 49, D) the +8 war axe of Secyos {elec, *Noise Fly Int+2} *Noise: It may make a loud noise when swung. Fly: It grants you flight. Int+2: It affects your intelligence (+2). (unseen) (38, 50, D) a Gell's gravitambourine (2/2) (38, 51, D) a golden dragon skeleton (39, 0, D) a staff of alchemy (unseen) (39, 1, D) a +6 ring of intelligence (39, 13, D) 3 scrolls of brand weapon 4 scrolls of enchant weapon 5 scrolls of identify (39, 37, D) Sif Muna's Precepts of Discontinuous Tephra Spells Type Level a - Apportation Translocation 1 b - Maxwell's Portable Piledriver Translocation 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Petrify Alchemy/Earth 4 e - Malign Gateway Summoning/Translocation 7 (39, 48, D) a staff of fire (unseen) (39, 49, D) an amulet of the acrobat (39, 50, D) a +0 great mace of venom (unseen) (40, 0, D) a staff of earth (unseen) (40, 14, D) a book of Sloth (40, 15, D) a glowing shapeshifter corpse (skeletalised by now) (40, 16, D) a shapeshifter corpse (skeletalised by now) (40, 28, D) a staff of fire (40, 29, D) a book of Death (40, 48, D) a book of Party Tricks (40, 49, D) the +3 troll leather armour "Teudygok" {Fly rN+++ Regen+ Int+2 Dex-2} Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). (unseen) (40, 50, D) a +4 great sword of holy wrath (unseen) (40, 51, D) +0 swamp dragon scales a swamp dragon skeleton (41, 0, D) a +6 ring of strength (41, 1, D) a +0 shortbow of electrocution (41, 14, D) a +0 broad axe of freezing (41, 15, D) a +1 triple sword of draining (41, 16, D) a glowing shapeshifter corpse (skeletalised by now) (41, 28, D) a +5 quarterstaff of draining (41, 48, D) a book of Air (41, 49, D) a staff of death (unseen) (41, 50, D) a lightning rod (4/4) (41, 51, D) a swamp drake skeleton (42, 0, D) the staff of Noiheiph {^Fragile rElec rC+ rN+++ Int+2 Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (unseen) (42, 28, D) a staff of air (42, 48, D) a +4 giant club (42, 49, D) a ring of protection from fire (42, 50, D) a ring of poison resistance (42, 51, D) +0 golden dragon scales +0 acid dragon scales a rime drake skeleton a golden dragon skeleton an acid dragon skeleton (42, 52, D) a rime drake skeleton (42, 54, D) an iron dragon skeleton (43, 15, D) a +6 ring of strength a glowing shapeshifter corpse (skeletalised by now) (43, 28, D) a +2 plate armour of fire resistance (43, 29, D) a staff of conjuration (unseen) (43, 48, D) a +2 hand axe of freezing (unseen) (43, 49, D) a book of Armaments (43, 50, D) the +7 flail "Yroca" {flame, ^Fragile +Blink rElec Int+3} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (43, 52, D) an ice dragon skeleton (44, 28, D) a +5 heavy flail (unseen) (44, 48, D) a +5 dagger of holy wrath (unseen) (44, 49, D) an amulet of reflection (44, 50, D) a book of Annihilations (44, 51, D) +0 fire dragon scales 4 potions of heal wounds a fire dragon skeleton a rime drake skeleton (44, 53, D) +0 shadow dragon scales a shadow dragon skeleton (45, 48, D) a +4 whip of electrocution (unseen) (45, 49, D) a +0 plate armour of fire resistance (45, 51, D) +0 acid dragon scales a lightning rod (4/4) an acid dragon skeleton (45, 52, D) +0 steam dragon scales +0 acid dragon scales a steam dragon skeleton an acid dragon skeleton (45, 53, D) a shadow dragon skeleton a hydra skeleton (46, 49, D) a sanguine talisman (46, 50, D) a book of Spontaneous Combustion (46, 51, D) a +2 halberd of freezing (still there?) a rime drake skeleton (still there?) (46, 52, D) a hydra skeleton (46, 54, D) an iron dragon skeleton (47, 48, D) a Trismegistus Codex (47, 49, D) a +3 short sword of holy wrath (unseen) (47, 50, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (unseen) (47, 51, D) a +2 glaive of venom (unseen) (48, 48, D) a Gell's gravitambourine (2/2) (48, 50, D) a +2 chain mail of poison resistance (unseen) (48, 51, D) +0 steam dragon scales a book of Battle a steam dragon skeleton a rime drake skeleton (48, 52, D) a golden dragon skeleton (49, 0, D) a +0 hand axe a +0 leather armour 4 potions of heal wounds (49, 1, D) a +0 flail (still there?) the Compendium of Deathly Blueprints (still there?) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Anguish Hexes/Necromancy 4 d - Animate Dead Necromancy 4 e - Platinum Paragon Forgecraft 9 (49, 12, D) a book of the Warp (49, 28, D) a basilisk corpse (skeletalised by now) (49, 36, D) a +4 ring of protection (49, 37, D) the +0 ring mail of Lust {Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (49, 48, D) the Notes on Bruises Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Rending Blade Conjuration/Forgecraft 4 c - Fireball Conjuration/Fire 5 (49, 50, D) a +2 orcbow of flaming (unseen) (49, 51, D) an acid dragon skeleton (50, 0, D) the staff of Tolem {rElec rN++ Dex+3 Air Alch} [staff of air] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (50, 1, D) a +0 mace (still there?) a +0 chain mail (still there?) a +0 trident (still there?) a +0 plate armour (still there?) the wellspring talisman of Omiff {Rampage} (still there?) [wellspring talisman] Rampage: It bestows one free step when moving towards enemies. an orc corpse (skeletalised by now) (still there?) (50, 13, D) a +4 halberd of flaming (unseen) (50, 24, D) a +0 long sword of flaming (50, 25, D) the staff of Debasement {rElec Str+2 Air} [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. (50, 36, D) a book of Displacement (50, 37, D) a staff of alchemy (50, 48, D) a +1 buckler of fire resistance (unseen) (50, 49, D) a staff of cold (50, 50, D) a staff of air (unseen) (50, 51, D) +0 fire dragon scales a wyvern skeleton a fire dragon skeleton (51, 0, D) a +4 sling of draining (still there?) a +0 dire flail (still there?) a +3 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (51, 1, D) a troll corpse (skeletalised by now) (51, 12, D) a +1 heavy halberd (51, 13, D) a +1 scale mail of fire resistance (51, 25, D) a +3 glaive of pain (51, 30, D) a bullfrog corpse (skeletalised by now) (51, 43, D) a +1 demon whip of electrocution (51, 48, D) a +6 ring of strength (51, 50, D) a storm talisman (52, 1, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 antimagic mace (still there?) (52, 2, D) a +0 battleaxe a +0 chain mail (52, 5, D) a warg corpse (skeletalised by now) (52, 12, D) a ring of flight (52, 13, D) a +4 quarterstaff of speed (unseen) (52, 36, D) a +3 spectral giant club (52, 37, D) the +0 leather armour of Gozag's Regard {rC+ rN+ Int+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (52, 49, D) the +1 flail "Osch" {heavy, Fly Int+3} Fly: It grants you flight. Int+3: It affects your intelligence (+3). (52, 50, D) a Gell's gravitambourine (2/2) (52, 52, D) an iron dragon skeleton (53, 1, D) a staff of fire (unseen) (53, 2, D) a +0 halberd a +0 orcbow a +0 chain mail (53, 3, D) a +0 broad axe a +0 plate armour (53, 13, D) a +1 morningstar of draining (unseen) (53, 24, D) a +3 ring mail of willpower (53, 25, D) a staff of earth (53, 27, D) a bullfrog corpse (skeletalised by now) (53, 29, D) a rime drake corpse (skeletalised by now) (53, 36, D) a +5 glaive of freezing (53, 37, D) a +0 dagger of protection (53, 48, D) a staff of cold (53, 49, D) a staff of fire (53, 50, D) Great Wizards, Vol. VII (53, 51, D) +0 swamp dragon scales a swamp drake skeleton a swamp dragon skeleton (54, 0, D) a staff of conjuration (unseen) (54, 1, D) the amulet "Neis" {Spirit Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). (54, 13, D) a +1 flail of protection (unseen) (54, 25, D) a ring of poison resistance the +6 ring mail "Olycwuag" {Stlth+} Stlth+: It makes you more stealthy. (54, 48, D) a +6 ring of intelligence (54, 50, D) a staff of alchemy (unseen) (54, 51, D) a rime drake skeleton (55, 1, D) a +1 great sword of draining (unseen) (55, 2, D) a +0 dagger a +0 robe an amulet of reflection a +0 troll leather armour an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (55, 12, D) a +0 falchion of electrocution (unseen) (55, 24, D) a +2 heavy arbalest (unseen) (58, 47, D) a book of Decay (58, 49, D) a +2 leather armour of poison resistance (unseen) (59, 36, D) an amulet of guardian spirit (59, 37, D) a staff of fire (59, 47, D) a +1 sling of freezing (unseen) (59, 48, D) a book of Hexes (59, 49, D) a +2 robe of willpower (unseen) (60, 36, D) a +2 great mace of protection (60, 37, D) a +2 heavy flail (60, 42, D) a +0 long sword of pain (still there?) a +0 plate armour (still there?) a +2 great sword of flaming (still there?) a human corpse (skeletalised by now) (still there?) (60, 47, D) a staff of death (60, 48, D) the +0 chain mail of Impressiveness {Harm rC+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. (60, 49, D) a +5 orcbow of electrocution (unseen) (61, 0, D) a +1 long sword of venom (unseen) (61, 3, D) a jackal corpse (skeletalised by now) (61, 8, D) a staff of death (unseen) (61, 30, D) a +4 halberd of freezing (still there?) a +0 robe (still there?) (61, 35, D) 4 darts of disjunction (61, 37, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (61, 48, D) a +1 orcbow of draining (61, 49, D) a scroll of brand weapon (62, 0, D) a +2 morningstar of freezing (62, 1, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (62, 17, D) a +6 ring of intelligence a ring of flight a +5 ring of evasion a ring of willpower a +4 ring of protection a ring of positive energy a +6 ring of intelligence (62, 27, D) a staff of fire (unseen) (62, 36, D) a +0 partisan of distortion (62, 37, D) a +0 ring mail of cold resistance (62, 41, D) a +0 partisan a +0 plate armour (62, 42, D) a +0 partisan a +0 chain mail a human corpse (skeletalised by now) (62, 47, D) the +3 leather armour of Duwak {rElec rPois rC+ Slay+2} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (62, 49, D) a staff of fire (unseen) (63, 0, D) the +3 dagger "Poddoal" {freeze, *Slow Will+ Str+4} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Str+4: It affects your strength (+4). (unseen) (63, 3, D) a river rat corpse (skeletalised by now) (63, 8, D) a +2 rapier of freezing (unseen) (63, 17, D) +0 acid dragon scales (63, 27, D) a +2 spectral giant club (63, 31, D) a +0 hand axe a +0 robe (63, 37, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (63, 47, D) a +3 heavy battleaxe (unseen) (63, 48, D) +2 shadow dragon scales (63, 49, D) a +3 eveningstar of draining (63, 50, D) a +0 vampiric morningstar (unseen) (63, 52, D) +0 shadow dragon scales a shadow dragon corpse (64, 16, D) a +1 partisan of venom (64, 27, D) a +2 plate armour of fire resistance (unseen) (64, 47, D) the +6 spear of Messipru {vamp, rPois rC- Int-2 Dex+9} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int-2: It affects your intelligence (-2). Dex+9: It affects your dexterity (+9). (unseen) (64, 48, D) a +6 glaive of flaming (64, 49, D) the +0 ring mail of the Northern Lights {rElec Will- rCorr Str+2} rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (64, 50, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (unseen) (64, 51, D) a doom hound corpse (64, 52, D) a shadow dragon corpse (65, 26, D) a +4 rapier of venom (unseen) (65, 47, D) a +3 quarterstaff of pain (unseen) (65, 49, D) a staff of conjuration (unseen) (65, 50, D) +0 shadow dragon scales the Lessons on Nival Conflict Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Hoarfrost Cannonade Ice/Forgecraft 5 a shadow dragon corpse (65, 52, D) 5 large rocks a tainted leviathan corpse (65, 54, D) a +2 whip (unseen) (66, 48, D) an amulet of regeneration (66, 49, D) a +2 arbalest of draining (66, 51, D) a +4 halberd of venom (66, 52, D) 6 large rocks (66, 53, D) 2 large rocks a tainted leviathan corpse (67, 47, D) a book of Death (67, 48, D) the +6 falchion of the Protecting Lamprey {vamp, rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). (unseen) (67, 49, D) a +4 sling of flaming (67, 50, D) a +1 ring mail of positive energy (unseen) (68, 47, D) a scroll of brand weapon (68, 48, D) the +6 morningstar of Nightmares {pain, rElec rN+ Str-4 Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (unseen) (68, 49, D) a sack of spiders (68, 50, D) a staff of earth (unseen) (69, 0, D) a staff of conjuration (unseen) (69, 42, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (69, 47, D) Izimpool's Directory of Firn and Intoxication Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Rimeblight Ice/Necromancy 7 (69, 48, D) the +6 hand axe of the Crafting Coward {drain, rF+ rC+ Str+2} rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (69, 49, D) a ring of positive energy (69, 50, D) a book of the Wilderness (70, 9, D) a staff of alchemy (unseen) (70, 36, D) a +6 ring of strength a staff of fire (70, 37, D) the +1 morningstar "Xuhuom" {freeze, *Noise ^Drain rPois rN++} *Noise: It may make a loud noise when swung. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (unseen) (70, 42, D) a +2 long sword of protection (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (70, 47, D) a staff of conjuration (unseen) (70, 48, D) a +1 crystal plate armour (unseen) (71, 8, D) a +1 vampiric spear (71, 11, D) an adder corpse (skeletalised by now) (71, 17, D) a +2 chain mail of positive energy (71, 22, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (71, 36, D) a +0 leather armour of fire resistance (71, 41, D) a +0 rapier a +0 ring mail a +1 glaive of protection an elf corpse (skeletalised by now) (71, 47, D) a +4 scale mail of cold resistance (unseen) (71, 48, D) a ring of fire (71, 49, D) the +0 plate armour of Tenacity {Dex+7} Dex+7: It affects your dexterity (+7). (unseen) (72, 11, D) a +0 short sword (72, 16, D) a +3 heavy hand axe (72, 20, D) a +0 long sword a +0 leather armour (72, 21, D) a +0 long sword of holy wrath a +0 ring mail a +0 dagger a +0 robe (72, 26, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (72, 27, D) a +3 battleaxe of venom (unseen) (72, 36, D) the +6 shortbow of the Priest {flame, rC- rN+ Int+5} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (72, 41, D) a +3 halberd of freezing (unseen) (72, 42, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (72, 47, D) a +2 lajatang of pain (unseen) (72, 48, D) a +3 sling of freezing (unseen) (72, 49, D) a staff of fire (unseen) (73, 1, D) a +2 scale mail of willpower (unseen) (73, 21, D) a +0 short sword a +0 shortbow a +0 leather armour (73, 47, D) a +3 leather armour of poison resistance (unseen) (73, 48, D) a ring of willpower (73, 49, D) a staff of death (unseen) (73, 51, D) 7 large rocks a tainted leviathan corpse (74, 47, D) the Tome of Torrid Effluvium Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Eringya's Noxious Bog Alchemy 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (74, 48, D) the +5 shortbow "Zunu" {freeze, *Corrode rElec rF+++ rC+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. (unseen) (74, 49, D) a +0 scale mail of positive energy (unseen) (75, 1, D) a +1 spear of flaming (unseen) (75, 47, D) the +5 quarterstaff of the Last Spines {elec, ^Fragile rPois rN++ Str+3} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (75, 48, D) a staff of fire (unseen) (75, 49, D) a +3 trident of venom (unseen)