Dungeon Sprint DCSS version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 14637648074322856832 1313 52hunter the Carver (level 8, -2/112 HPs) Began as a Barachi Warper on July 12, 2025. Succumbed to Waph's poison ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:47 (311 turns). 52hunter the Carver (Barachi Warper) Turns: 311, Time: 00:01:48 Health: -2/112 AC: 30 Str: 18 XL: 8 Next: 58% Magic: 11/11 EV: 1 Int: 15 God: Gold: 0 SH: 30 Dex: 19 Spells: 11/11 levels left rFire . . . (100%) E - +11 Screaming Sword {sonic wave} rCold . . . (100%) D - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) C - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth z - +6 ring of strength HPRegen 0.38/turn w - +6 ring of dexterity MPRegen 0.12/turn %: no teleportation @: mighty, berserking (expiring), lethally poisoned (-2 -> -24), very quick A: amphibious, frog-like legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons E - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) Armour B - +5 golden dragon scales C - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. D - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). F - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery v - a +6 ring of dexterity w - a +6 ring of dexterity (worn) y - a +6 ring of intelligence z - a +6 ring of strength (worn) A - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of acid (7) Scrolls c - 5 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 4 potions of might Skills: - Level 11.0 Fighting + Level 11.7 Long Blades - Level 1.0 Throwing - Level 11.0 Armour - Level 4.1 Dodging + Level 10.1 Shields - Level 2.1 Spellcasting - Level 3.2 Translocations You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 98% 2 Lesser Beckoning Tloc 22% N/A 98% 2 Maxwell's Portable Pile Tloc 11% (3-9)d3 100% 3 Teleport Other Tloc 11% N/A 100% 3 Vhi's Electric Charge Tloc/Air 12% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Waph is moderately wounded. You feel very sick. Waph trunk-slaps you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You completely miss Waph. Waph is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block Waph's attack. GONNNNG! You barely miss Waph. Waph is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Waph trunk-slaps you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You slice Waph!! Waph is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Waph trunk-slaps you but does no damage. You block Waph's attack. GONNNNG! You miss Waph. Waph is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block Waph's attack. GONNNNG! You barely miss Waph. Waph is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block Waph's attack. BONNNG! You slash Waph! Waph is moderately wounded. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.:=|.▓.||).▓.....▓ ▓..|..▓.....▓.|.[.▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓..&..▓.....▓..©..▓ ▓..@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see Waph. Vanquished Creatures A soul eater (D) A rust devil (D) A slime creature (D) A steam dragon (D) An acid dragon (D) A jelly (D) A white imp (D) An endoplasm (D) 8 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | 52hunter the Barachi Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D | Found a transporter. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a hazy altar of Hepliaklqana. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an opulent altar of Gozag. 2 | D | Banished a spatial maelstrom 2 | D | Banished a spatial maelstrom 27 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 27 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 29 | D | Got the +11 Singing Sword {sonic wave} 29 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 61 | D | Reached XP level 2. HP: 26/26 MP: 5/5 65 | D | Entered arena 2. 65 | D | Noticed a steam dragon 65 | D | Noticed an acid dragon 65 | D | Found a transporter. 67 | D | Killed an acid dragon 68 | D | Reached skill level 5 in Shields 68 | D | Reached XP level 3. HP: 9/35 MP: 6/6 68 | D | Reached XP level 4. HP: 11/41 MP: 7/7 68 | D | Reached XP level 5. HP: 12/47 MP: 8/8 70 | D | Killed a steam dragon 71 | D | Reached XP level 6. HP: 16/56 MP: 9/9 209 | D | Entered arena 3. 209 | D | Noticed a slime creature 209 | D | Found a transporter. 217 | D | Killed a slime creature 218 | D | Reached XP level 7. HP: 41/64 MP: 10/10 291 | D | Entered arena 4. 291 | D | Noticed a rust devil 291 | D | Noticed a soul eater 291 | D | Noticed Waph the pandemonium lord 291 | D | Found a transporter. 297 | D | Killed a rust devil 297 | D | Killed a soul eater 298 | D | Reached skill level 10 in Shields 298 | D | Reached XP level 8. HP: 75/75 MP: 11/11 309 | D | HP: 5/112 [poisoned by Waph] 310 | D | HP: 1/112 [poisoned by Waph] 311 | D | Succumbed to Waph's poison Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 6 7 9 11 | 11.0 Long Blades | 4 6 7 9 11 | 11.7 Armour | 4 6 7 8 11 | 11.0 Dodging | 4 | 4.1 Shields | 3 5 6 7 10 | 10.1 Throwing | | 1.0 Spellcasting | | 2.1 Translocations | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Double sword | 1 | 8 | 18 || 27 Use: Potion | 1 | | 2 || 3 Armour: Plate armour | 2 | 5 | 7 || 14 Block: Kite shield | | 8 | 17 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 314 | 285 | 29 | 201 | 0 | 1 | 314.0 | Dungeon | 314 | 285 | 29 | 201 | 0 | 1 | 314.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 314 daAuts