52hunter the Dungeon (0, 34, D) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (0, 50, D) a +2 leather armour of cold resistance (unseen) (0, 51, D) the +0 chain mail of the Game of Kings {Str+4} Str+4: It affects your strength (+4). (unseen) (0, 52, D) a staff of death (unseen) (1, 32, D) the staff of Fedhas's Approval {rElec rPois rN+ Str+5 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Air: It increases the power of your Air spells. (unseen) (1, 33, D) a +2 spear of venom (unseen) (1, 34, D) a staff of conjuration (unseen) (1, 50, D) a +4 spear of pain (unseen) (1, 51, D) a ring of magical power (1, 52, D) a +0 plate armour of cold resistance (unseen) (2, 14, D) a staff of fire (unseen) (2, 15, D) the +7 whip of Destiny {freeze, rPois rF+ Dex+3 SInv} rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (2, 16, D) a ring of positive energy (2, 32, D) a +3 partisan of protection (unseen) (2, 33, D) a lightning rod (4/4) (2, 34, D) the staff of the Undead {MP-5 Conj Forge Ice} [staff of conjuration] MP-5: It affects your magic capacity (-5). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (unseen) (2, 52, D) a +2 great mace of holy wrath (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 short sword of draining (unseen) (3, 16, D) the +5 dagger "Foseonim" {drain, rF+ Will+ Stlth-} rF+: It protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (unseen) (3, 33, D) a scroll of brand weapon (3, 34, D) a staff of cold (unseen) (3, 51, D) the staff of the Hurling Shrimp {+Blink rPois rCorr Str-2 Int+4 Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. (3, 52, D) a staff of air (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +1 heavy arbalest (4, 16, D) a +1 sling of freezing (unseen) (4, 32, D) a +0 sling of draining (4, 33, D) the +7 flail of Defiance {flame, rElec Int+4 Dex+2} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (4, 34, D) a parchment of Hoarfrost Cannonade (4, 35, D) a cognitogaunt skeleton (4, 50, D) a +3 sling of flaming (4, 52, D) an amulet of reflection (5, 14, D) the +8 orcbow of the Jolly Ultimatums {elec, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (5, 15, D) a +0 ring mail of cold resistance (5, 16, D) a +0 short sword (still there?) a +2 cloak (still there?) a scarf of invisibility (still there?) a purple draconian skeleton (still there?) (5, 32, D) a parchment of Forge Lightning Spire (5, 33, D) a +5 whip of pain (unseen) (5, 50, D) the +4 robe of Muttered Phrases {rN+} rN+: It protects you from negative energy. (5, 51, D) the ring of the Voracious God {rN++ AC+4} [ring of protection] rN++: It greatly protects you from negative energy. AC+4: It affects your AC (+4). the ring "Ohaipp" {Str+9} [ring of strength] Str+9: It affects your strength (+9). a +5 ring of evasion a ring of poison resistance a ring of resist corrosion a +4 ring of slaying (5, 52, D) a parchment of Irradiate (6, 14, D) the +4 scale mail of the Indigo Skies {Bane Rampage Will+ Dex+4} Bane: It inflicts you with a random bane when first equipped. Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (6, 15, D) a staff of cold (6, 16, D) a +6 ring of intelligence a +0 pair of boots of flying (6, 25, D) a cognitogaunt skeleton (6, 32, D) a +3 scale mail of cold resistance (6, 33, D) a +4 vampiric trident (unseen) (6, 34, D) the staff of Xigeubb {rElec rN+ Str-2 Int+4 Necro Air} [staff of death] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (6, 50, D) a staff of air (6, 51, D) a +4 great mace of protection (7, 14, D) a +3 plate armour of fire resistance (7, 15, D) the +5 flail "Igeogos" {flame, rN+ Str-2 Int+5} rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). (7, 32, D) a +0 sling of draining (7, 33, D) a staff of alchemy (unseen) (7, 34, D) a cognitogaunt skeleton (7, 42, D) a book of Winter (7, 50, D) a +0 falchion of holy wrath (unseen) (7, 51, D) a +4 mace of protection (unseen) (7, 52, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). (7, 56, D) a shard shrike skeleton (7, 60, D) a book of Conjurations a book of Unlife Ozam's Opusculum on Supportive Construction Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Summon Cactus Giant Summoning 6 c - Splinterfrost Shell Ice/Forgecraft 7 d - Haunt Necromancy/Summoning 7 e - Malign Gateway Summoning/Translocation 7 f - Summon Horrible Things Summoning 8 (8, 14, D) a parchment of Borgnjor's Revivification (8, 16, D) a +2 robe of cold resistance (8, 32, D) an amulet of reflection (8, 33, D) the +1 broad axe "Kypruttia" {drain, rN++ Int+3 Dex-2 Stlth+} rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (unseen) (8, 34, D) a parchment of Kinetic Grapnel (8, 50, D) a +3 flail of holy wrath (unseen) (8, 51, D) a +1 long sword of protection (unseen) (8, 52, D) a +4 falchion of holy wrath (9, 14, D) a +1 orcbow of electrocution (unseen) (9, 15, D) the +1 hand axe "Jyffy" {reap, Str+2 Dex+7} Str+2: It affects your strength (+2). Dex+7: It affects your dexterity (+7). (unseen) (9, 16, D) a +0 war axe a +0 cloak a +0 tower shield a staff of fire (9, 33, D) a staff of cold (unseen) (9, 34, D) a parchment of Dimensional Bullseye (9, 51, D) a staff of fire (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman the wellspring talisman of the Boiling Point {Rampage *Silence rF+ Int+4} [wellspring talisman] Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) a +2 hand axe of holy wrath (unseen) (10, 15, D) a staff of cold (unseen) (10, 16, D) a +2 scale mail of poison resistance a raiju skeleton (10, 32, D) the +7 plate armour of Cynicism {Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (10, 33, D) an orb of energy (unseen) (10, 34, D) a staff of fire (unseen) (10, 50, D) a staff of fire (unseen) (10, 52, D) a +4 battleaxe of venom (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a staff of alchemy (unseen) (11, 15, D) a +2 glaive of distortion (unseen) (11, 32, D) a staff of alchemy (11, 33, D) a +0 hand axe of venom (unseen) (11, 34, D) a staff of conjuration (unseen) (11, 50, D) a staff of conjuration (unseen) (11, 51, D) a +0 heavy war axe (11, 52, D) a +1 battleaxe of freezing the +8 demon blade "Bycopo" {freeze, rElec rF+ Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). (12, 14, D) a +2 scale mail of fire resistance (unseen) (12, 15, D) a staff of air (unseen) (12, 16, D) a staff of conjuration (unseen) (12, 33, D) a +0 ring mail of poison resistance (unseen) (12, 34, D) an amulet of reflection (12, 35, D) a +0 demon whip (still there?) a +0 demon whip of electrocution (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) (12, 50, D) a staff of earth (unseen) (12, 51, D) a book of Debilitation (12, 52, D) a parchment of Fortress Blast (12, 53, D) a +2 battleaxe of freezing (unseen) (13, 7, D) 5 scrolls of identify a ring of flight a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity 4 darts of disjunction a +0 falchion a +0 leather armour (13, 32, D) a staff of death (unseen) (13, 33, D) the ring "Feguxt" {^Contam ^Drain Fly rElec rN+ Str+3} [ring of flight] ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a ring of see invisible a ring of magical power the amulet of Ammu {RegenMP+ Str+2 Dex+4} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). a +0 pair of boots of stealth a +1 pair of gloves of strength (13, 34, D) a parchment of Magnavolt (13, 50, D) a staff of cold (unseen) (13, 52, D) the +5 hand axe of the Middle {freeze, rC+ MP+7} rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). (unseen) (14, 50, D) a +2 chain mail of fire resistance (unseen) (14, 51, D) a +2 long sword of holy wrath (unseen) (14, 52, D) a +3 great sword of protection (unseen) (18, 18, D) a +0 whip a naga corpse (skeletalised by now) (18, 48, D) a parchment of Summon Hydra (18, 49, D) a +0 shortbow of freezing (unseen) (18, 50, D) a +0 short sword (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) the +5 scale mail of Devotion {Harm Rampage rC-} (still there?) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. (19, 0, D) a +0 war axe of freezing (unseen) (19, 1, D) the +1 sling of Hepliaklqana, Baking {heavy, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (19, 16, D) a parchment of Hoarfrost Cannonade (19, 17, D) a +0 heavy sling (unseen) (19, 32, D) the +5 ring mail "Luumna" {Will- Str+3 Dex+3} Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (19, 33, D) the +0 scale mail of Teuczik {Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (19, 48, D) a +0 shortbow of freezing (unseen) (19, 49, D) a +0 dagger (19, 50, D) a +0 shortbow (still there?) a +4 heavy halberd (still there?) a +0 leather armour (still there?) a +2 partisan of venom (still there?) an elf skeleton (still there?) (20, 1, D) the +4 falchion "Loeh" {protect, Fly Will+ rCorr Stlth+} Fly: It grants you flight. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (20, 3, D) a +1 demon blade of venom (still there?) a +0 robe (still there?) (20, 16, D) a +2 trident of venom (unseen) (20, 17, D) a +0 short sword of speed (unseen) (20, 18, D) a +0 whip a naga corpse (skeletalised by now) (20, 33, D) a +0 demon whip of draining (20, 35, D) a +1 demon whip of freezing (unseen) (20, 48, D) a scroll of brand weapon (20, 50, D) a +0 long sword a +0 robe a +0 buckler a ring of ice (20, 51, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (20, 52, D) a +2 long sword of freezing (unseen) (21, 0, D) a +2 robe of willpower (21, 1, D) an amulet of magic regeneration (21, 2, D) a glowing shapeshifter corpse (skeletalised by now) (21, 17, D) a +0 whip (still there?) a staff of alchemy (still there?) an anaconda corpse (skeletalised by now) (still there?) (21, 33, D) a +0 demon whip (21, 35, D) a +4 long sword of draining (unseen) (21, 37, D) a hellephant corpse (skeletalised by now) (21, 48, D) a parchment of Vhi's Electric Charge (21, 50, D) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a staff of death (still there?) (21, 51, D) a +0 long sword a +0 robe (22, 0, D) the +8 long sword "Puhah" {spect, Str+4} Str+4: It affects your strength (+4). (unseen) (22, 1, D) a very ugly thing corpse (skeletalised by now) (22, 3, D) an ugly thing corpse (skeletalised by now) (22, 16, D) a +8 chain mail of ponderousness (22, 17, D) a +0 long sword (still there?) a +0 robe (still there?) the +8 arc blade {discharge, rElec} (still there?) rElec: It insulates you from electricity. a naga corpse (skeletalised by now) (still there?) (22, 32, D) the +0 flail "Qujosh" {freeze, rN+ Int+7} rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). (22, 33, D) a +1 war axe of venom (unseen) (22, 34, D) a +2 antimagic demon whip a +3 scale mail of cold resistance (22, 40, D) a hellephant corpse (skeletalised by now) (22, 48, D) a staff of fire (22, 49, D) a +0 long sword (still there?) a +0 leather armour (still there?) a staff of alchemy (still there?) an elf skeleton (still there?) (22, 50, D) a +0 rapier a +0 rapier a +0 leather armour a staff of cold an elf skeleton (22, 51, D) a +0 long sword a +0 robe (23, 0, D) a staff of death (unseen) (23, 1, D) a parchment of Magnavolt (23, 16, D) a +1 orcbow of flaming (23, 17, D) the ring of Qamamm {rPois rF- Int+6 SInv} [ring of intelligence] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the amulet "Ypucul" {Spirit ^Contam Str+3 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (23, 18, D) a +6 ring of dexterity (23, 19, D) a +0 scimitar a +0 robe (23, 33, D) a +1 demon whip of venom (still there?) the +2 robe of the Forsaken Ziggurats {rC- Will+ SInv} (still there?) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. (23, 35, D) a +3 bardiche of flaming +0 fire dragon scales a +0 demon whip (23, 36, D) a +1 demon whip of electrocution (23, 50, D) a +0 long sword (still there?) a +0 leather armour (still there?) an amulet of the acrobat (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). an elf skeleton (still there?) (23, 52, D) a +1 dire flail of holy wrath (unseen) (24, 0, D) the staff of Sin {rF+ Int+6 Fire} [staff of fire] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. (24, 1, D) a +5 shortbow of draining (24, 2, D) a glowing shapeshifter corpse (skeletalised by now) (24, 3, D) a very ugly thing corpse (skeletalised by now) (24, 16, D) a staff of fire (24, 18, D) a +0 trident a +2 kite shield a salamander corpse (skeletalised by now) (24, 19, D) a +0 trident a +0 tower shield a naga corpse (skeletalised by now) (24, 20, D) a +0 quarterstaff a +0 robe a salamander corpse (skeletalised by now) (24, 22, D) the +8 trident "Tuqa Hei" {flame, Str+2} Str+2: It affects your strength (+2). a +0 robe a +0 trident a salamander corpse (skeletalised by now) a salamander corpse (skeletalised by now) (24, 33, D) a +1 demon whip of venom (still there?) a phantom mirror (still there?) (24, 34, D) a +2 demon whip of venom (still there?) a staff of fire (still there?) (24, 48, D) a +0 short sword (24, 49, D) a parchment of Rimeblight (24, 50, D) a staff of air (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) the +9 orcbow of Ditwipomm {freeze, rPois rCorr} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. an elf skeleton (still there?) (25, 0, D) a +2 vampiric glaive (unseen) (25, 1, D) a staff of fire (25, 16, D) a +0 scimitar (25, 17, D) the +3 flail of Tortfeasance {venom, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (unseen) (25, 18, D) a +3 dagger of venom (still there?) a sack of spiders (still there?) a naga corpse (skeletalised by now) (still there?) (25, 19, D) a guardian serpent corpse (skeletalised by now) (25, 33, D) a +2 arbalest of freezing (25, 34, D) a +2 demon whip of draining (still there?) a +8 chain mail of ponderousness (still there?) (25, 36, D) a +2 bardiche of flaming (still there?) +2 fire dragon scales (still there?) (25, 48, D) a +0 short sword (25, 49, D) a staff of alchemy (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) an elf skeleton (still there?) (25, 50, D) a +0 long sword (still there?) a +0 robe (still there?) a ring of ice (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a staff of death (still there?) an elf skeleton (still there?) (26, 0, D) a ring of flight (26, 1, D) a glowing shapeshifter corpse (skeletalised by now) (26, 2, D) an ugly thing corpse (skeletalised by now) (26, 16, D) a +0 mace (26, 17, D) a +0 rapier of speed (unseen) (26, 32, D) the +3 scale mail of Distant Worlds {rC++ Int+3} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (26, 33, D) a +1 partisan of protection (26, 34, D) the ring "Zecziz" {^Contam rCorr MP+9 Stlth+} [ring of magical power] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (26, 47, D) a +2 pair of gloves of stealth (26, 48, D) a storm talisman (26, 49, D) a +0 robe (26, 50, D) the +2 long sword of the Enchanting Siren {freeze, Str+7 Int-5} (still there?) Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). a +0 longbow (still there?) a +0 leather armour (still there?) a +4 dire flail of draining (still there?) a +3 plate armour of positive energy (still there?) an elf skeleton (still there?) (26, 51, D) a book of Party Tricks a book of Frost a +0 short sword the +0 scale mail of the Tapire-iauara {rCorr Dex+6} rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (26, 54, D) a +3 halberd of protection (26, 58, D) a book of Frost a book of Party Tricks Sif Muna's Grimoire of Accompaniment and Algor Spells Type Level a - Freeze Ice 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Malign Gateway Summoning/Translocation 7 a book of Party Tricks (27, 0, D) a staff of conjuration (unseen) (27, 16, D) a +0 flail (27, 17, D) a +0 shortbow (still there?) a +1 glaive of venom (still there?) a +1 scimitar of electrocution (still there?) (27, 18, D) the +8 scimitar of the Bedazzling Gods {heavy, *Rage rElec Str+5} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+5: It affects your strength (+5). a +0 whip (still there?) a salamander corpse (skeletalised by now) (still there?) (27, 19, D) an anaconda corpse (skeletalised by now) (27, 32, D) the +1 sling of the Spheres {heavy, Fly rN+ SInv Stlth+} Fly: It grants you flight. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (27, 33, D) a scroll of brand weapon (27, 34, D) a staff of air (unseen) (27, 36, D) a +2 demon whip of draining (unseen) (27, 48, D) a +0 dagger (27, 49, D) a +1 chain mail of cold resistance (unseen) (27, 50, D) a staff of death (still there?) a +0 leather armour (still there?) a +6 morningstar of holy wrath (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 longbow (still there?) a +0 robe (still there?) the +0 plate armour "Guycvi" {Harm rPois} (still there?) Harm: It increases damage dealt and taken. rPois: It protects you from poison. an elf skeleton (still there?) (27, 51, D) a +3 heavy battleaxe (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 scale mail (still there?) (28, 1, D) a +1 scimitar of electrocution (28, 3, D) a very ugly thing corpse (skeletalised by now) (28, 16, D) a +0 halberd (28, 17, D) a staff of cold (unseen) (28, 18, D) a +0 battleaxe a +0 shortbow a ring of ice a naga corpse (skeletalised by now) (28, 32, D) a +1 great sword of flaming (unseen) (28, 33, D) a parchment of Olgreb's Toxic Radiance (28, 34, D) a +1 demon whip of venom (unseen) (28, 48, D) the +4 arbalest "Dunuuts" {freeze, Str+2 Int+2 Dex+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (28, 49, D) a parchment of Dragon's Call (28, 50, D) a +0 dagger a +0 leather armour a Gell's gravitambourine (2/2) (28, 51, D) a +0 short sword (still there?) a +0 short sword (still there?) a +4 ring mail of cold resistance (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) an elf skeleton (still there?) an elf skeleton (still there?) (29, 1, D) a +6 ring of strength (29, 2, D) a very ugly thing corpse (skeletalised by now) (29, 17, D) a +2 dagger of venom (unseen) (29, 32, D) a +0 plate armour of positive energy (unseen) (29, 33, D) a +4 vampiric war axe (unseen) (29, 34, D) a +3 bardiche of protection (unseen) (29, 48, D) a +0 dagger (29, 49, D) a +0 long sword (29, 50, D) the +5 mace of Yredelemnul's Fury {heavy, *Rage rElec rPois rF+} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. (unseen) (29, 51, D) a +0 rapier a +0 rapier a +0 leather armour (29, 52, D) a +0 short sword a +0 short sword a +0 leather armour (30, 48, D) an amulet of the acrobat (30, 49, D) a staff of conjuration (unseen) (30, 50, D) a +1 flail of holy wrath (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a +2 long sword of freezing (still there?) a +0 ring mail (still there?) the ring "Voawifyd" {rF+ rC- rN+ Str+3 SInv Fire} (still there?) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (31, 48, D) a +0 long sword (31, 49, D) a +0 long sword (31, 50, D) the +10 spear "Ceanabb" {antimagic, Int+6} (still there?) Int+6: It affects your intelligence (+6). a +0 leather armour (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +2 ring mail of fire resistance (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a parchment of Infestation (still there?) an elf skeleton (still there?) an elf skeleton (still there?) an elf skeleton (still there?) (32, 49, D) a +0 robe (32, 50, D) a +0 long sword (still there?) a +0 robe (still there?) a ring of ice (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +2 great sword of electrocution (still there?) (33, 48, D) a staff of conjuration (unseen) (33, 50, D) a +0 short sword a +0 leather armour a parchment of Conjure Ball Lightning (33, 51, D) a +0 long sword a +0 ring mail an elf skeleton (34, 28, D) a +0 vampiric hand axe (unseen) (34, 29, D) a glowing shapeshifter corpse (skeletalised by now) (34, 48, D) a +0 leather armour (34, 49, D) a +2 short sword of venom (unseen) (34, 50, D) a parchment of Petrify (35, 0, D) a +0 mace of holy wrath (unseen) (35, 14, D) a +1 scimitar of electrocution (unseen) (35, 16, D) a water moccasin corpse (skeletalised by now) (35, 28, D) a +2 robe of fire resistance (35, 29, D) a scroll of brand weapon a glowing shapeshifter corpse (skeletalised by now) (36, 0, D) a +0 rapier of venom (unseen) (36, 1, D) a +0 battleaxe (still there?) a +2 spear of venom (still there?) (36, 14, D) the +5 battleaxe of the Big Bang {antimagic, rElec Int+5 Dex-5 Stlth+} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (unseen) (36, 17, D) a komodo dragon corpse (skeletalised by now) (36, 28, D) a +1 dagger of draining (36, 29, D) a glowing shapeshifter corpse (skeletalised by now) (37, 1, D) a staff of earth (unseen) (37, 14, D) a +2 robe of cold resistance (unseen) (37, 17, D) a bullfrog corpse (skeletalised by now) (37, 28, D) a staff of alchemy (37, 29, D) a +3 chain mail of fire resistance a glowing shapeshifter corpse (skeletalised by now) (37, 30, D) a +2 falchion of holy wrath (still there?) a +0 robe (still there?) a +2 dagger (still there?) a +0 robe (still there?) a kobold corpse (skeletalised by now) (still there?) (38, 1, D) 2 scrolls of brand weapon (38, 2, D) a +0 mace (38, 14, D) a +2 great mace of holy wrath (unseen) (38, 16, D) a wyvern corpse (skeletalised by now) (38, 28, D) a +0 heavy shortbow (38, 29, D) the +3 falchion of Duavvaet {heavy, Str+2} Str+2: It affects your strength (+2). a glowing shapeshifter corpse (skeletalised by now) (38, 31, D) an ugly thing corpse (skeletalised by now) (38, 49, D) a staff of cold (unseen) (38, 50, D) a +3 chain mail of willpower (unseen) (39, 0, D) the +4 battleaxe of Vengeance {elec, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (39, 1, D) the +6 scale mail "Igriam" {*Silence +Inv rF+++ Str+3} *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rF+++: It renders you almost immune to fire. Str+3: It affects your strength (+3). (39, 2, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (39, 14, D) the ring of Jeojan {rC+ rN+ rCorr} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring of the Empty Page {Fly rF+ rCorr} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the ring of Cowardice {rCorr Dex+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring "Guyguro" {rC+ Dex+8 Slay-3} [ring of protection from cold] rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). a ring of wizardry a +2 robe of positive energy the +0 chain mail of the Curious Mystics {Regen+ Str+4} Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). (39, 15, D) the +5 acid dragon scales of Proximity {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (39, 28, D) a ring of resist corrosion (39, 29, D) a glowing shapeshifter corpse (skeletalised by now) (39, 30, D) a +3 scimitar of pain (still there?) a +0 robe (still there?) a +4 ring of protection (still there?) a kobold corpse (skeletalised by now) (still there?) (39, 31, D) a glowing shapeshifter corpse (skeletalised by now) (39, 48, D) a staff of death (39, 49, D) an amulet of the acrobat (39, 50, D) a +2 scale mail of poison resistance (unseen) (40, 1, D) a +4 scimitar of flaming (still there?) a parchment of Sublimation of Blood (still there?) (40, 14, D) a +0 falchion of holy wrath (40, 15, D) a staff of earth a water moccasin corpse (skeletalised by now) (40, 29, D) a +0 great mace of protection (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (40, 48, D) a +1 heavy shortbow (40, 49, D) a parchment of Iskenderun's Mystic Blast (40, 50, D) an amulet of reflection (41, 0, D) the +9 whip "Inuasi" {freeze, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (41, 1, D) a +0 trident a storm talisman (41, 2, D) a +0 halberd (41, 3, D) a +0 halberd (41, 14, D) a staff of air (41, 15, D) a +1 shortbow of draining (41, 28, D) a parchment of Starburst (41, 29, D) a +3 scimitar of venom (still there?) a +0 robe (still there?) a +3 falchion of electrocution (still there?) (41, 30, D) a very ugly thing corpse (skeletalised by now) (41, 48, D) a +2 heavy war axe (41, 50, D) a +3 antimagic lajatang (unseen) (41, 53, D) a +0 giant club an iron giant skeleton (42, 0, D) a parchment of Forge Phalanx Beetle (42, 1, D) a +6 ring of dexterity (42, 15, D) a +3 orcbow of draining (42, 16, D) a basilisk corpse (skeletalised by now) (42, 28, D) a staff of fire (42, 29, D) a +1 dagger of holy wrath (unseen) (42, 30, D) a +1 rapier of draining (still there?) a +0 robe (still there?) (42, 49, D) a +2 trident of venom (42, 50, D) a condenser vane (43, 14, D) a +1 rapier of electrocution (unseen) (43, 15, D) a cane toad corpse (skeletalised by now) (43, 16, D) a cane toad corpse (skeletalised by now) (43, 28, D) a staff of earth (unseen) (43, 48, D) the +9 hand axe of Piomm {holy, *Corrode rC+ rN+ Will+} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (43, 49, D) a +4 chain mail of poison resistance (43, 50, D) a +0 morningstar of venom (unseen) (44, 28, D) a +0 sling of electrocution (unseen) (44, 48, D) a staff of conjuration (44, 50, D) a staff of earth (45, 16, D) a blink frog corpse (skeletalised by now) (45, 48, D) a +2 leather armour of cold resistance (45, 49, D) a +1 rapier of flaming (unseen) (45, 50, D) a condenser vane (45, 51, D) a +2 heavy spear (still there?) a caustic shrike skeleton (still there?) (45, 52, D) a caustic shrike skeleton (46, 48, D) a parchment of Silence (46, 49, D) a +2 chain mail of willpower (unseen) (46, 50, D) a +3 plate armour of willpower (unseen) (46, 51, D) a +2 great sword (still there?) a +0 chain mail (still there?) a +2 ring mail of fire resistance (still there?) (46, 52, D) a +1 great mace (still there?) a +0 plate armour (still there?) the ring "Waimot" {rElec rN+ Will- Dex+7 Stlth-} (still there?) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. a +0 giant club (still there?) a +0 giant spiked club (still there?) an iron giant skeleton (still there?) an iron giant skeleton (still there?) (46, 57, D) a caustic shrike skeleton (46, 59, D) Qanurr's Writings on Chilblains and the Volcano Spells Type Level a - Sandblast Earth 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Sculpt Simulacrum Ice/Alchemy 6 f - Permafrost Eruption Ice/Earth 6 g - Shatter Earth 9 h - Polar Vortex Ice 9 Sif Muna's Incunable of the Congealing Storm Spells Type Level a - Plasma Beam Fire/Air 6 b - Splinterfrost Shell Ice/Forgecraft 7 c - Maxwell's Capacitive Coupling Air 8 d - Polar Vortex Ice 9 Miklumpa's Annotations on Subspace and the Chill Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Permafrost Eruption Ice/Earth 6 c - Disjunction Translocation 8 d - Polar Vortex Ice 9 Sif Muna's Anthology of Inhalation and Places Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Passage of Golubria Translocation 4 f - Maxwell's Capacitive Coupling Air 8 Taisusix's Thoughts on Ice and Air Spells Type Level a - Static Discharge Conjuration/Air 2 b - Metabolic Englaciation Hexes/Ice 5 c - Chain Lightning Conjuration/Air 9 d - Polar Vortex Ice 9 (47, 48, D) a parchment of Searing Ray (47, 49, D) a parchment of Enfeeble (47, 50, D) the +1 scale mail of Zoops {Regen+} Regen+: It increases your rate of health regeneration. (unseen) (47, 51, D) the +0 great sword of Duaxkiax {holy, rN++ Int+5} rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). (unseen) (47, 54, D) a +0 giant club an iron giant skeleton (48, 37, D) a +0 trident (48, 47, D) the ring of Lusouss {rPois rCorr Wiz Str-5 Slay+3} [ring of wizardry] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str-5: It affects your strength (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of protection from fire a +5 ring of evasion a ring of see invisible (48, 49, D) a parchment of Haunt (48, 50, D) a scroll of brand weapon (48, 51, D) a +8 hand axe of venom (unseen) (48, 52, D) a +0 great mace a +0 chain mail a +0 great mace (49, 0, D) a +0 war axe (49, 1, D) a staff of conjuration (unseen) (49, 2, D) a +1 long sword of flaming (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (49, 12, D) a +4 heavy quarterstaff (unseen) (49, 36, D) a book of the Wilderness (49, 48, D) a parchment of Silence (49, 49, D) a +1 scimitar of holy wrath (unseen) (49, 50, D) a parchment of Call Canine Familiar (50, 1, D) a +2 double sword of protection a +0 chain mail a +0 troll leather armour a +2 flail of protection an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (50, 2, D) a +0 glaive a +0 orcbow a +0 chain mail (50, 12, D) a parchment of Maxwell's Portable Piledriver (50, 25, D) a ring of positive energy (50, 48, D) the staff "Ityu" {rC+ Necro Tloc Ice} [staff of cold] rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (50, 49, D) a sack of spiders (50, 50, D) a staff of earth (unseen) (51, 0, D) a +0 robe (51, 1, D) a +0 dagger (still there?) a +3 leather armour of positive energy (still there?) a staff of earth (still there?) (51, 3, D) 2 large rocks a stone giant corpse (skeletalised by now) (51, 13, D) a parchment of Shock a yak corpse (skeletalised by now) (51, 25, D) an amulet of guardian spirit (51, 36, D) the amulet of Vietoade {rElec RegenMP+ Str-5 Dex+3} [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). an amulet of reflection a +4 ring of protection the +0 ice dragon scales of Lugonu's Pride {Harm rPois rF- rC++ Str-2 Dex+3} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). (51, 49, D) a staff of fire (unseen) (51, 50, D) a parchment of Disjunction (52, 0, D) a scroll of brand weapon the amulet of Faetimo {Spirit Dex+6} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+6: It affects your dexterity (+6). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (52, 1, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (52, 2, D) a +0 giant spiked club a warg corpse (skeletalised by now) (52, 4, D) a warg corpse (skeletalised by now) (52, 14, D) a black mamba corpse (skeletalised by now) (52, 24, D) a +2 vampiric trident (unseen) (52, 25, D) 2 large rocks a +0 glaive of protection (52, 33, D) Sif Muna's Vellum of Geometries and Outbursts Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Flame Wave Conjuration/Fire 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Manifold Assault Translocation 7 (52, 36, D) a +2 broad axe of holy wrath (52, 37, D) a +0 trident (still there?) a staff of cold (still there?) (52, 48, D) a parchment of Eringya's Noxious Bog (52, 50, D) a staff of death (unseen) (53, 0, D) the +7 staff of the Meek {protect, meekguard} (53, 1, D) a +1 broad axe of electrocution (still there?) a +0 chain mail (still there?) the +3 glaive "Kilas" {reap, rElec Str+2 Dex+4} (still there?) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). an orc corpse (skeletalised by now) (still there?) (53, 12, D) a staff of death (53, 13, D) a +0 robe a manual of Spellcasting a spriggan corpse (skeletalised by now) (53, 24, D) a +2 plate armour of willpower (53, 36, D) a +2 ring mail of cold resistance (53, 48, D) a parchment of Airstrike (53, 49, D) a +4 heavy shortbow (53, 50, D) a +2 flail of holy wrath (unseen) (53, 52, D) a caustic shrike skeleton (54, 0, D) a +0 short sword (54, 1, D) 5 large rocks a parchment of Ozocubu's Refrigeration (54, 12, D) a parchment of Sculpt Simulacrum (54, 13, D) a staff of fire (54, 24, D) a +3 leather armour of willpower (unseen) (54, 25, D) an amulet of magic regeneration a ring of ice an amulet of the acrobat (54, 36, D) a +1 war axe of flaming (unseen) (54, 49, D) a +0 ring mail of fire resistance (unseen) (54, 50, D) a parchment of Shock (55, 0, D) a +0 broad axe (55, 1, D) the +5 morningstar "Punliboi" {freeze, Fly rN+ Int+4} (still there?) Fly: It grants you flight. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 chain mail (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) a scroll of fog (still there?) an orc corpse (skeletalised by now) (still there?) (55, 12, D) the +2 leather armour of Cuvau {Dex+5} Dex+5: It affects your dexterity (+5). (55, 13, D) the +2 whip "Ruvuykoergh" {chaos, rPois Int+2 Dex-2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). (55, 14, D) a +0 robe (55, 24, D) a parchment of Spellspark Servitor (56, 14, D) a cane toad corpse (skeletalised by now) (58, 49, D) a staff of death (unseen) (58, 51, D) a +0 arbalest (still there?) a +3 plate armour of willpower (still there?) a +0 shortbow (still there?) a +0 war axe (still there?) a kobold corpse (skeletalised by now) (still there?) (59, 36, D) a +1 plate armour of fire resistance (59, 37, D) a +0 heavy war axe (59, 47, D) a parchment of Bombard (59, 49, D) the +1 scale mail "Piasiut" {*Corrode rElec SInv} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (60, 36, D) an amulet of magic regeneration (60, 37, D) a +3 whip of draining (60, 48, D) a parchment of Plasma Beam (60, 51, D) a +0 arbalest a +0 short sword (61, 0, D) the +2 partisan of Ferocious Optimality {venom, *Rage rElec rC++ Dex-3} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex-3: It affects your dexterity (-3). (61, 3, D) an adder corpse (skeletalised by now) (61, 8, D) a +6 spear of freezing (61, 16, D) a staff of earth (unseen) (61, 19, D) a shapeshifter corpse (skeletalised by now) (61, 26, D) a +0 leather armour of cold resistance (unseen) (61, 36, D) a +3 hand cannon of flaming (61, 37, D) a +2 heavy hand axe (61, 47, D) a +2 plate armour of fire resistance (unseen) (61, 49, D) the staff of Valiance {Fly rF++ rC- rN+ Fire} [staff of fire] Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. (unseen) (61, 51, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 52, D) a +3 sling (still there?) a +0 hand cannon (still there?) a yaktaur corpse (skeletalised by now) (still there?) (62, 0, D) 4 scrolls of enchant weapon (62, 3, D) a water moccasin corpse (skeletalised by now) (62, 16, D) a +1 heavy hand axe (unseen) (62, 26, D) a staff of death (unseen) (62, 31, D) a +0 dagger (62, 32, D) a +0 partisan a +0 flail a red draconian corpse (skeletalised by now) (62, 33, D) a +0 dagger (62, 37, D) a +3 quarterstaff of speed (62, 40, D) a hellephant corpse (skeletalised by now) (62, 48, D) a lightning rod (4/4) (62, 49, D) a parchment of Diamond Sawblades (62, 51, D) 7 large rocks (62, 52, D) 5 large rocks a cyclops corpse (skeletalised by now) (63, 0, D) a +2 scale mail of poison resistance (63, 8, D) a staff of cold (63, 16, D) a +2 quarterstaff of speed (63, 17, D) a +3 spectral giant club (63, 26, D) a lupine talisman (63, 30, D) a +0 whip a draconian corpse (skeletalised by now) (63, 32, D) a +0 short sword (63, 36, D) a ring of positive energy (63, 48, D) a rimehorn talisman (63, 51, D) a +0 arbalest a +0 short sword a +0 longbow a +0 leather armour (63, 52, D) 5 large rocks a stone giant corpse (skeletalised by now) (64, 16, D) the +9 whip of Kuny {drain, Fly Int+3} Fly: It grants you flight. Int+3: It affects your intelligence (+3). (64, 26, D) a staff of death (unseen) (64, 27, D) 4 scrolls of enchant weapon (64, 30, D) a +0 long sword (64, 47, D) a sanguine talisman (64, 49, D) the +2 hand axe "Zagiujib" {heavy, +Blink rN+ Int-4} +Blink: It lets you blink. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). (unseen) (64, 50, D) a +0 pair of gloves of stealth (64, 51, D) a +1 spear of flaming (still there?) a +0 arbalest (still there?) a ring of poison resistance (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a ring of protection from cold (still there?) the +1 sling of Arhank {heavy, rPois rCorr} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +1 antimagic longbow (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (64, 52, D) a +2 hand cannon of flaming (still there?) +2 fire dragon scales (still there?) a +0 longbow (still there?) a +0 leather armour of willpower (still there?) a kobold corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (65, 26, D) a parchment of Lesser Beckoning (65, 33, D) a +0 dire flail (65, 47, D) a +1 scale mail of fire resistance (unseen) (65, 51, D) a +0 scimitar a +0 arbalest a +6 ring of intelligence a naga corpse (skeletalised by now) (65, 52, D) a +1 orcbow of flaming (still there?) a +0 shortbow (still there?) 4 large rocks (still there?) a centaur corpse (skeletalised by now) (still there?) (66, 48, D) a lightning rod (4/4) (66, 50, D) a +1 leather armour of fire resistance (66, 51, D) a +0 shortbow (still there?) a +1 vampiric long sword (still there?) a ring of protection from fire (still there?) 4 large rocks (still there?) a staff of air (still there?) a +0 orcbow (still there?) a +0 arbalest (still there?) a staff of air (still there?) a cyclops corpse (skeletalised by now) (still there?) a kobold corpse (skeletalised by now) (still there?) a yaktaur corpse (skeletalised by now) (still there?) (66, 52, D) a +0 arbalest (still there?) the +8 dagger "Jugerah" {antimagic, Bane rF++ rN+ SInv} (still there?) Bane: It inflicts you with a random bane when first equipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. 2 silver javelins (still there?) a +2 scale mail of cold resistance (still there?) 2 large rocks (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a yaktaur corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (66, 53, D) a +0 arbalest (still there?) a +2 glaive of protection (still there?) a +1 barding of stealth (still there?) a +6 ring of dexterity (still there?) the naga corpse of Vashnia (skeletalised by now) (still there?) (67, 0, D) a +1 spear of freezing (unseen) (67, 3, D) a +0 mace a draconian corpse (skeletalised by now) (67, 50, D) a +1 spear of venom (67, 51, D) a +0 orcbow (still there?) a +1 falchion of flaming (still there?) a +0 orcbow (still there?) a ring of fire (still there?) a +0 shortbow (still there?) the +0 war axe of Teykloso {heavy, Dex+3 SInv} (still there?) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a ring of protection from fire (still there?) a +0 orcbow (still there?) the ring "Xifad" {Int+6 Dex+6} (still there?) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). 6 large rocks (still there?) a +3 heavy spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a centaur corpse (skeletalised by now) (still there?) a cyclops corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (67, 54, D) 3 large rocks (68, 3, D) a +0 falchion a draconian corpse (skeletalised by now) (68, 48, D) a kraken corpse (68, 49, D) a staff of cold (68, 51, D) a +2 shortbow of draining (still there?) the +6 double sword of Puungud {flame, rC+ Will+ rCorr} (still there?) rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 arbalest (still there?) a +0 scimitar (still there?) a +1 heavy battleaxe (still there?) a +0 arbalest (still there?) a centaur corpse (skeletalised by now) (still there?) a naga corpse (skeletalised by now) (still there?) a yaktaur corpse (skeletalised by now) (still there?) (69, 0, D) a staff of air (unseen) (69, 3, D) a +0 whip (69, 36, D) a staff of death (unseen) (69, 48, D) a +0 leather armour (69, 49, D) a +0 leather armour (69, 51, D) 6 large rocks a cyclops corpse (skeletalised by now) (69, 52, D) 2 large rocks a cyclops corpse (skeletalised by now) (70, 8, D) a staff of cold (70, 9, D) the +8 war axe "Deneum" {heavy, *Rage rPois Int+3 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (70, 37, D) a +1 scale mail of willpower (unseen) (70, 51, D) a +0 longbow (still there?) a +0 leather armour (still there?) the +8 rapier "Meumpy Beky" {freeze, rF+ rN+ Int+2} (still there?) rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 arbalest (still there?) a +0 spear (still there?) 3 silver javelins (still there?) a +2 robe of willpower (still there?) an elf corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (70, 52, D) a staff of alchemy (still there?) a +0 orcbow (still there?) (71, 16, D) a +1 ring mail of willpower (unseen) (71, 17, D) a +2 partisan of venom (unseen) (71, 22, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (71, 23, D) a +0 war axe a +0 plate armour (71, 27, D) a +2 short sword of freezing (unseen) (71, 36, D) an amulet of magic regeneration a +6 ring of dexterity a ring of positive energy a +6 ring of strength (71, 41, D) a +0 dagger a +0 robe (71, 51, D) a +0 longbow (still there?) a +0 leather armour (still there?) an amulet of the acrobat (still there?) a +0 shortbow (still there?) a +3 scimitar of electrocution (still there?) the +9 hand axe of Peril {spect, rF+ rC+ rCorr Stlth+} (still there?) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 orcbow (still there?) an elf corpse (skeletalised by now) (still there?) (72, 8, D) the +10 plate armour "Gujeggeh" {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (72, 17, D) a staff of air (72, 22, D) a +0 great mace a +0 ring mail (72, 26, D) a staff of fire (72, 41, D) a +0 spear (72, 48, D) a condenser vane (72, 49, D) a +0 flail (72, 51, D) a +0 heavy mace (still there?) a +0 orcbow (still there?) a ring of willpower (still there?) 5 large rocks (still there?) a +0 shortbow (still there?) a centaur corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) (72, 52, D) 5 large rocks a stone giant corpse (skeletalised by now) (73, 1, D) a +1 trident of freezing (still there?) a +0 whip of pain (still there?) an orc corpse (skeletalised by now) (still there?) (73, 16, D) the +3 shortbow of Patience {chaos, rC+ rN+ SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (73, 17, D) a +1 short sword of venom (unseen) (73, 22, D) a +0 ring mail a human corpse (skeletalised by now) (73, 23, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (73, 26, D) a +0 leather armour of fire resistance (73, 36, D) a +0 robe of cold resistance (73, 37, D) a +1 falchion of holy wrath (unseen) (73, 38, D) a black bear corpse (skeletalised by now) (73, 48, D) a fortress talisman (73, 49, D) an orb of guile (unseen) (73, 51, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (still there?) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 shortbow (still there?) a +0 arbalest (still there?) a naga corpse (skeletalised by now) (still there?) (74, 2, D) a +0 flail a +0 leather armour (74, 38, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (74, 48, D) a parchment of Sculpt Simulacrum (74, 49, D) a parchment of Permafrost Eruption (74, 51, D) a +0 arbalest 7 large rocks a cyclops corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (75, 1, D) a +2 lajatang of electrocution (unseen) (75, 47, D) a lupine talisman (75, 49, D) a staff of air (unseen)