52hunter the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 storm dragon scales +5 ice dragon scales a +5 plate armour (9, 2, D) a +0 leather armour 4 darts of disjunction a +0 falchion (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman of the Spheres {rElec MP+5 Str-5 Dex+7} [serpent talisman] rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a parchment of Silence (49, 37, D) a lightning rod (4/4) (49, 43, D) a book of Cantrips (49, 44, D) a +0 dire flail (50, 36, D) a ring of ice (50, 37, D) a staff of cold (unseen) (50, 41, D) a +0 glaive a red draconian corpse (50, 42, D) a +0 halberd a white draconian corpse (50, 43, D) a +0 dire flail (51, 36, D) the +10 war axe of Corpus Delicti {flame, Bane Str+9} Bane: It inflicts you with a random bane when first equipped. Str+9: It affects your strength (+9). (unseen) (51, 37, D) a parchment of Teleport Other (51, 42, D) a +0 mace a green draconian corpse (52, 36, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. (unseen) (52, 37, D) a staff of earth (unseen) (52, 43, D) a +0 trident a purple draconian corpse (53, 36, D) a +2 chain mail of cold resistance (unseen) (53, 37, D) a scroll of brand weapon (54, 36, D) a parchment of Cause Fear (59, 36, D) a +1 glaive of venom (59, 37, D) a +0 hand axe of venom (59, 44, D) a +0 arbalest a kobold corpse (60, 36, D) a staff of cold (60, 43, D) a +0 hand axe a +0 arbalest a +0 chain mail a +0 great sword a +0 plate armour a +0 giant club an orc corpse an ogre corpse (61, 0, D) a +0 spear of venom (unseen) (61, 8, D) a +6 ring of strength (61, 16, D) the +0 long sword of the Wolf {flame, rElec rPois rCorr Int+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (61, 36, D) the +0 ring mail "Waofio" {+Inv rC+ rN+ Str-3} +Inv: It lets you turn invisible. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). (61, 37, D) a +1 scale mail of fire resistance (61, 43, D) a +1 battleaxe of flaming a +0 arbalest a +0 chain mail a +0 long sword a +0 plate armour an orc corpse an orc corpse a warg corpse (62, 9, D) the +5 ring mail of Vehumet's Inspiration {rElec rCorr Str+4 Int+5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). (62, 11, D) a +1 dagger of freezing a +0 robe (62, 16, D) a +4 ring mail of cold resistance (62, 26, D) a parchment of Disjunction (62, 32, D) an adder corpse (62, 36, D) a staff of death (62, 37, D) a +3 leather armour of poison resistance (62, 43, D) a warg corpse (62, 44, D) a +3 dagger a +0 robe an orc corpse (63, 0, D) a staff of air (unseen) (63, 8, D) a ring of flight a +6 ring of dexterity a staff of cold (63, 11, D) a wolf corpse (skeletalised by now) (63, 16, D) a +3 mace of holy wrath (63, 26, D) a +2 demon whip of electrocution (63, 27, D) the +8 battleaxe of Irchul {vamp, rPois rF++ Will- Str+4} rPois: It protects you from poison. rF++: It greatly protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). (63, 32, D) a +0 scimitar a +0 mace a +0 robe a water moccasin corpse (63, 36, D) a ring of resist corrosion (63, 37, D) a +0 scale mail of cold resistance (63, 42, D) a +0 glaive a +0 chain mail (64, 17, D) a +4 war axe of flaming (64, 26, D) a +0 hand axe of holy wrath (64, 32, D) a +0 flail (64, 33, D) an adder corpse (65, 26, D) the staff "Zouss" {Int+5 Earth} [staff of earth] Int+5: It affects your intelligence (+5). Earth: It increases the power of your Earth spells. (68, 3, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (69, 0, D) a spider talisman (69, 3, D) a +2 dagger of venom a +0 robe (69, 36, D) the amulet "Lolucali" {Faith Will+ Str+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Str+4: It affects your strength (+4). (69, 42, D) a ball python corpse (70, 42, D) a ball python corpse a black mamba corpse (71, 12, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (71, 16, D) an amulet of magic regeneration the +5 great sword "Zogilen" {freeze, *Noise rElec rN+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (71, 26, D) a +1 heavy spear (71, 27, D) the staff "Roteg" {rC+ Stlth+ Earth} [staff of earth] rC+: It protects you from cold. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (71, 30, D) a +0 flail (71, 31, D) a +0 dagger a +0 robe a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (71, 32, D) a +0 war axe a +0 plate armour a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 36, D) a +2 heavy orcbow (71, 37, D) a parchment of Metabolic Englaciation (71, 41, D) a +0 trident (71, 42, D) a +0 dire flail a naga corpse a ball python corpse (71, 43, D) a +0 flail (72, 8, D) a +2 hand axe of electrocution (72, 9, D) a +3 spectral lajatang (72, 11, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (72, 16, D) the +10 war axe of the Spectre {freeze, rC- Int+3 Dex+6} rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (72, 17, D) a +0 mace of draining (72, 21, D) a +0 long sword a +0 chain mail (72, 22, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 27, D) a +1 antimagic shortbow (72, 30, D) a +0 dagger a +0 robe (72, 36, D) a +0 shortbow of electrocution (72, 37, D) the +2 hand axe of Colliwn {venom, Dex+5} Dex+5: It affects your dexterity (+5). (72, 41, D) a ball python corpse (73, 1, D) a staff of cold (73, 17, D) a +1 leather armour of cold resistance (73, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 21, D) a +0 halberd a +0 plate armour (73, 26, D) a staff of alchemy (73, 27, D) a staff of death (73, 36, D) a parchment of Hellfire Mortar (73, 37, D) a +4 orcbow of draining (74, 21, D) a +0 hand axe of electrocution a +0 scale mail a +0 hand axe a +0 leather armour (75, 1, D) a +1 trident of flaming (75, 4, D) a +0 long sword a +0 robe