52hunter the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 2, D) a +0 scale mail a +0 buckler (61, 2, D) a +0 club a +0 robe the human corpse of Jessica (61, 10, D) a +0 dagger a +0 robe a human corpse (62, 0, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). (62, 1, D) a staff of air (62, 2, D) a +0 short sword a +0 robe a +0 scythe a +0 robe the orc corpse of Blorkula the Orcula the human corpse of Sigmund (62, 3, D) a +2 quarterstaff of chaos (62, 8, D) a staff of air (63, 0, D) the staff "Wilanuuv" {rElec rPois Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. (63, 8, D) a +1 sling of flaming (66, 5, D) a shapeshifter corpse (skeletalised by now) (67, 3, D) a shapeshifter corpse (skeletalised by now) (68, 0, D) a +1 great sword of flaming (69, 0, D) a ring of see invisible (71, 8, D) a +0 heavy orcbow (71, 9, D) a ball python corpse (71, 10, D) a ball python corpse (71, 16, D) a ring of flight a +6 ring of dexterity a +6 ring of strength a +6 ring of intelligence a +0 long sword (71, 26, D) a parchment of Spellspark Servitor (71, 27, D) the ring of Vilof {AC+4 Int+6} [ring of protection] AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). (unseen) (72, 8, D) a +4 sling of flaming (72, 9, D) a +1 demon whip of venom (72, 10, D) a +0 dire flail (72, 16, D) a +2 robe of willpower (72, 17, D) a +0 vampiric partisan (72, 26, D) a manual of Short Blades (72, 27, D) a parchment of Eringya's Noxious Bog (73, 17, D) a +2 bardiche of pain (73, 18, D) a scorpion corpse (73, 19, D) a scorpion corpse (73, 20, D) a scorpion corpse (73, 26, D) the +7 sceptre of Torment {pain, torment} (unseen) (73, 27, D) the +0 crystal plate armour of Nemelex Xobeh {rF++} rF++: It greatly protects you from fire. (unseen) (73, 31, D) a +0 trident 2 boomerangs (74, 33, D) Sif Muna's Encyclopedia of Injurious Chilblains Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Lehudib's Crystal Spear Conjuration/Earth 8 a wind drake corpse (75, 1, D) a staff of death