52hunter the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 1, D) a +0 buckler a +0 scale mail (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (14, 8, D) a +0 long sword (59, 36, D) a +0 antimagic orcbow (unseen) (59, 37, D) a parchment of Forge Monarch Bomb (60, 36, D) an amulet of reflection (60, 37, D) a +3 spear of venom (unseen) (61, 0, D) a staff of fire (61, 8, D) a +0 ring mail of fire resistance (61, 11, D) a +0 hand axe (61, 12, D) a +0 whip a draconian corpse (skeletalised by now) (61, 26, D) a +5 spectral quarterstaff (61, 36, D) a +3 mace of protection (unseen) (61, 37, D) a +2 hat of intelligence (unseen) (61, 44, D) a book of Weapons (62, 3, D) an iguana corpse (skeletalised by now) a river rat corpse (skeletalised by now) (62, 11, D) a +0 mace a draconian corpse (skeletalised by now) (62, 16, D) a +1 mace of protection (62, 19, D) a +0 trident (62, 27, D) a +0 plate armour of poison resistance (62, 36, D) a +2 heavy morningstar (unseen) (62, 37, D) a parchment of Mephitic Cloud (62, 44, D) a +5 broad axe (still there?) a +0 chain mail (still there?) a human corpse (still there?) (63, 11, D) a +0 dagger (63, 16, D) the +0 glaive of Welfare {freeze, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (63, 17, D) a +0 orcbow of freezing (63, 19, D) a +0 trident (63, 26, D) the +2 ring mail "Ziopt" {rF- Int+5} rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). (63, 27, D) a staff of conjuration (63, 36, D) a ring of see invisible (63, 37, D) a staff of conjuration (unseen) (64, 17, D) a dragon-coil talisman (64, 30, D) a wolf corpse (64, 31, D) a bullfrog corpse (64, 32, D) a cane toad corpse (65, 26, D) a +2 scale mail of fire resistance (68, 0, D) the +12 dagger of Votuo {antimagic, rElec rN+ Int+4 Stlth-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (70, 9, D) a +4 scale mail of poison resistance (70, 11, D) a jackal corpse (skeletalised by now) (70, 12, D) an iguana corpse (skeletalised by now) (70, 29, D) a +0 trident (70, 30, D) a +0 shortbow (70, 37, D) the +0 plate armour of Doluor {+Inv rElec rF- Slay+2} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (71, 8, D) a +2 ring mail of poison resistance (71, 16, D) the ring "Pocwuer" {Fly rF+ rC- Dex+3} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). a staff of cold (71, 17, D) a sanguine talisman (71, 19, D) a +4 halberd of distortion (71, 20, D) a +0 dagger a +0 leather armour (71, 26, D) the +7 quarterstaff of the Damp God {reap, rPois rF- Dex+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). (71, 27, D) a storm talisman (71, 36, D) the staff of Ashe {rF+ rN++ rCorr Int-5 Dex+2 Fire} [staff of fire] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (71, 37, D) a staff of cold (72, 9, D) a +2 orcbow of flaming (72, 11, D) a river rat corpse (skeletalised by now) (72, 27, D) a ring of flight (72, 29, D) a +0 trident (72, 30, D) a wind drake corpse (skeletalised by now) (73, 16, D) a +5 falchion of protection (73, 19, D) a +0 long sword a +0 shortbow a +0 ring mail (73, 26, D) a +0 rapier of venom (73, 27, D) a +7 glaive (73, 30, D) a +0 orcbow (73, 36, D) a staff of alchemy (73, 37, D) the +6 arbalest "Sarcophage" {flame, Dex+2} Dex+2: It affects your dexterity (+2). (74, 19, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (74, 20, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now)