52hunter Level 1 of the Dungeon (4, 7, D:1) a bat corpse (skeletalised by now) (4, 8, D:1) a +0 dagger 4 stones a jackal skeleton (5, -7, D:1) a rat corpse (skeletalised by now) (6, -7, D:1) a jackal corpse (skeletalised by now) (13, 6, D:1) a +0 club a goblin skeleton (13, 12, D:1) a quokka skeleton (15, -12, D:1) a +0 quarterstaff (15, 7, D:1) a jackal skeleton (27, 2, D:1) a hobgoblin skeleton (28, 13, D:1) a +0 dagger (32, -7, D:1) a +0 dagger (32, 11, D:1) a rat skeleton (40, 15, D:1) a bat corpse (skeletalised by now) (40, 16, D:1) a +0 hand axe (41, -10, D:1) a +0 robe Level 2 of the Dungeon (2, -14, D:2) a ball python corpse (skeletalised by now) (11, -7, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) the +0 robe of Hiejiobb {^Contam rN+ rCorr Int+3} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (1, 6, D:3) a +0 whip a gnoll corpse (2, 5, D:3) a +0 flail a gnoll corpse (2, 6, D:3) a +0 whip (2, 8, D:3) a +0 mace (5, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -4, D:4) a scroll of identify (6, 4, D:4) 15 gold pieces (6, 6, D:4) 13 gold pieces