Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 5486743960188384966 35 377dfi the Grave Robber (level 3, -1/24 HPs) Began as a Demonspawn Necromancer on Dec 22, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:12:09 (761 turns). 377dfi the Grave Robber (Demonspawn Necromancer) Turns: 761, Time: 00:12:09 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 17% Magic: 5/6 EV: 11 Int: 17 God: Gold: 84 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 10 stones f - 2 poisoned darts (quivered) Armour b - a +0 robe (worn) Jewellery d - a ring of fire Scrolls h - a scroll of identify {unknown} k - a scroll of fear {unknown} Potions g - a potion of haste {unknown} i - a potion of ambrosia {unknown} j - a potion of attraction {unknown} l - a potion of enlightenment {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Vampiric Draining Necr 18% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The jackal closely misses your soul wisp. Your soul wisp closely misses the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. The gnoll hits you from afar with a +0 spear. The jackal bites you but does no damage. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The gnoll hits you from afar with a +0 spear. Your soul wisp touches the jackal. The jackal dies! Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (43% to hit) You throw a poisoned dart. The poisoned dart closely misses the jackal. The poisoned dart hits the gnoll. The gnoll is poisoned. The gnoll hits you from afar with a +0 spear. Your soul wisp touches the jackal but does no damage. Magic courses through your body. The jackal bites you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal Okay, then. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (not susceptible) The jackal struggles to resist. The jackal bites you. You die... #.##...#####.#.###### ##..#####........# #..#.......####. #..#.####..# ##.#.# #..# # #.#.# #..## ##.####.#.# #...####### ..........# #.......... .......*@### ###.####### ....####h# #.# .......gg# #.# ..#####gg# #.# #..# ###.###### #..######.......... #†................. .(#######.#.####### ..(# ##.......... You could see 4 gnolls, a jackal and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) A ball python (D:2) 2 jackals (D:2) A bat (D:2) 2 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms 2 goblins A hobgoblin (D:2) A jackal (D:2) A kobold (D:1) 2 quokkas 3 ball pythons (D:1) A bat (D:2) 14 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 377dfi the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 535 | D:1 | Learned a level 2 spell: Grave Claw 692 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 696 | D:2 | Learned a level 3 spell: Vampiric Draining 760 | D:2 | HP: 1/24 [gnoll/+0 halberd (5)] 761 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, chequers_serial_rivers_micro_b D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 31 Tailslap || 4 Throw: Dart || 5 Stone || 1 Cast: Soul Splinter || 22 Grave Claw || 1 Vampiric Draining || 1 Use: Potion || 1 Armour: Robe || 40 Dodge: Dodged || 32