Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8475602040560984720 72 2sma the Conjurer (level 4, -6/33 HPs) Began as an Armataur Conjurer on May 18, 2025. Mangled by a gnoll ... wielding a +1 heavy flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:22 (1130 turns). 2sma the Conjurer (Armataur Conjurer) Turns: 1130, Time: 00:05:22 Health: -6/33 AC: 4 Str: 12 XL: 4 Next: 7% Magic: 7/7 EV: 8 Int: 20 God: Gold: 79 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 ring mail Scrolls b - 2 scrolls of fear {unknown} e - 3 scrolls of teleportation {unknown} i - a scroll of brand weapon {unknown} k - a scroll of noise {unknown} Potions f - a potion of might {unknown} g - 2 potions of curing {unknown} h - a potion of resistance {unknown} j - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Rending Blade Conj/Frge 12% 2d7 50% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a gnoll, wielding a +0 club (81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel agile. You stop channelling your searing ray. Things that are here: a +0 club; a gnoll corpse HP restored. You see here an adder skeleton. Found a spear. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You roll towards the gnoll! You barely miss the gnoll. The gnoll hits you with a +1 heavy flail. The frilled lizard barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The frilled lizard attacks as it pursues you! The frilled lizard barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +1 heavy flail. There is a stone staircase leading up, spattered with blood here. The gnoll hits you from afar with a +0 halberd. The frilled lizard bites you. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +1 heavy flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +1 heavy flail! You die... ######### #........# ###.######.# #######.....>....# #.........#..j##.##### #.#####.....>l@....... #.# ##...#...##.##### #.# #.......## # #.# ##...##.###.# ###.# ##.........# ### ## #.#.# #.###'###.# #.. .# ....# #.........# #.# ##.# ....## ###.....### #.## ...# ...#.## ##.......## #..###..# You could see a gnoll and a frilled lizard. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 ufetubi (D:2) A ribbon worm (D:2) An endoplasm (D:2) 2 giant cockroaches (D:2) 3 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:2) 5 ball pythons A bat (D:1) 2 frilled lizards (D:1) 6 goblins 3 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2sma the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 59 | D:1 | Found a faded altar of an unknown god. 112 | D:1 | Reached skill level 4 in Conjurations 123 | D:1 | Reached XP level 2. HP: 5/20 MP: 1/4 215 | D:1 | Learned a level 2 spell: Searing Ray 434 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/5 1084 | D:2 | Reached XP level 4. HP: 29/33 MP: 2/7 1130 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_corners, minivault_4 D:3: layout_basic, yredelemnul_altar_generic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.9 Spellcasting | 2 | 2.2 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 72 | 1 || 73 Unarmed | 6 | || 6 Tailslap | 11 | || 11 Cast: Magic Dart | 31 | || 31 Searing Ray | 12 | || 12 Use: Potion | 1 | || 1 Armour: Robe | 89 | 6 || 95 Dodge: Dodged | 54 | 3 || 57