Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3647912896363612967 1 2r5n the Magician (level 1, -1/1 HPs) Began as a Djinni Fire Elementalist on July 17, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (97 turns). 2r5n the Magician (Djinni Fire Elementalist) Turns: 97, Time: 00:02:19 Health: -1/1 AC: 4 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - pincers rCold x . . (offhand unavailable) rNeg . . . a - +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn %: infuse magic (-2 HP) @: crab-form, flying, very slow A: armoured shell, rust breath, flying, reduced hp, slow movement, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Breathe Rust, Begin Untransformation You were on level 1 of the Dungeon. You were a heavily-armoured crab. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Talismans b - a fortress talisman (active) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a heavily-armoured crab. Your body armour is fused into your shell, multiplying its AC. You can exhale clouds of rust. You are flying. Your maximum health is decreased, since you lack skill for your form. You cover ground slowly. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the kobold! You see here a fortress talisman. b - a fortress talisman You begin transforming. You continue transforming. x2 HP restored. You continue transforming. You turn into a heavily-armoured crab. A frilled lizard comes into view. A frilled lizard is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You nip the frilled lizard but do no damage. The frilled lizard misses you. You nip the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Sorry, I don't know how to get there. Sorry, I don't know how to get there. Sorry, I don't know how to get there. You see here a frilled lizard corpse. Found a dagger. You see here a +0 dagger. A hobgoblin comes into view. Found a stone staircase leading down. A hobgoblin is nearby! A hobgoblin is nearby! There is a stone staircase leading down here. The helpless hobgoblin fails to defend itself. You nip the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You nip the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. Ouch! That really hurt! You die... #.# #.# #########.# #.........##### #.########..... ####.########.#### #........)....# #.##.########## #t##.# #g##.# #.##.# #...#. ##.# # .# .# .# You could see a hobgoblin. Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2r5n the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | 2r5n set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 12 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 7 Form: Crab || 1