Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 4285702079309578182 (custom seed) 11 2bit the Vexing (level 2, -6/18 (21) HPs) Began as a Formicid Hexslinger on June 11, 2025. Mangled by a yak (7 damage) ... on level 7 of the Dungeon. The game lasted 00:02:59 (927 turns). 2bit the Vexing (Formicid Hexslinger) Turns: 927, Time: 00:03:00 HP: -6/18 (21) AC: 7 Str: 12 XL: 2 Next: 35% MP: 1/3 EV: 11 Int: 12 God: Gold: 42 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . g - +0 cloak {Stlth+} rElec . f - +0 pair of gloves rCorr . (no gloves) SInv + e - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, jinxed, drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +2 pair of boots (worn) f - a +0 pair of gloves (worn) g - a +0 cloak of stealth (worn) Scrolls b - a scroll of poison d - a scroll of brand weapon {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} Potions h - a potion of cancellation {unknown} Skills: - Level 1.1 Fighting * Level 2.4 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting * Level 4.1 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 96% 4 Dispel Undead Necr 0% 3d6 96% 4 Martyr's Knell Necr/Summ 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Annotations: D:8 Jeremiah Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is a stone staircase leading up here. You climb upwards. The white imp shouts! You hear a croak. Found an orange potion. There is a stone staircase leading down here. Jeremiah zaps a wand. Your stasis prevents you from being paralysed. You climb downwards. The butterfly disappears in a burst of colours! x2 There is a stone staircase leading up here. Jeremiah hits you from afar with a +3 trident of draining! Ouch! That really hurt! You feel drained. There is an escape hatch in the floor, spattered with blood here. You extend your mandibles. You dig through the rock wall. You feel drained. A yak comes into view. The yak bellows! You hear a bellow! You retract your mandibles. A yak comes into view. The yak bellows! You hear a bellow! A yak comes into view. x2 A yak comes into view. The yak misses you. There is a stone staircase leading up here. The yak gores you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The yak gores you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. The yak gores you! You die... #### #.######..... #............ #@....... #Y#####.# #.# #.. ##. .. #. #. You could see a yak. Vanquished Creatures 3 orcs A hobgoblin (D:1) A quokka (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2bit the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 533 | D:1 | Reached skill level 4 in Hexes 533 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 536 | D:1 | Learned a level 2 spell: Jinxbite 538 | D:1 | You fall into a shaft and drop 1 floor! 541 | D:2 | You fall into a shaft and drop 2 floors! 548 | D:5 | Entered Level 5 of the Dungeon 730 | D:5 | You fall into a shaft and drop 3 floors! 832 | D:8 | Noticed a cyan ugly thing 875 | D:8 | Noticed an orc warrior 911 | D:8 | Noticed a yak 916 | D:7 | Noticed Jeremiah 920 | D:8 | Noticed a yak 921 | D:8 | Noticed a yak 921 | D:8 | Noticed a yak 921 | D:8 | Noticed a yak 922 | D:8 | Noticed a yak 927 | D:7 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_misc_feat_alley D:2: layout_loops_ring, chequers_ecumenical_altar_lobes D:4: minmay_evil_eye, layout_basic, zin_angel, nicolae_half_adder D:5: layout_basic, fedhas_altar_decomposition, mainiacjoe_overflow_tiny_flanked D:7: minmay_polygon_palace, layout_basic, regret_index_xom_of_box, minmay_temple_entry_large_hall, uniq_jeremiah D:8: layout_basic, serial_shops, nicolae_shop_back_alley_shop, shop, shop, nicolae_shop_targeted, nicolae_shop_industrial_runoff, kennysheep_small_square Skill XL: | 1 | ---------------+----+----- Hexes | 4 | 4.1 Fighting | | 1.1 Ranged Weapons | | 2.4 Dodging | | 1.7 Spellcasting | | 1.1 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 23 Cast: Jinxbite || 2 Ability: Shaft Self || 3 Dig || 2 Armour: Robe || 10 Dodge: Dodged || 5