Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 17026660113168055761 101 2bit the Shooter (level 4, -4/24 HPs) Began as a Deep Elf Hexslinger on June 9, 2025. Slain by Terence ... wielding a +3 hand axe of electrocution (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:49 (1828 turns). 2bit the Shooter (Deep Elf Hexslinger) Turns: 1828, Time: 00:02:50 Health: -4/24 AC: 2 Str: 5 XL: 4 Next: 48% Magic: 6/9 EV: 12 Int: 18 God: Gold: 140 SH: 0 Dex: 19 Spells: 6/8 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery g - a ring of fire Wands o - a wand of digging (7) Scrolls b - a scroll of poison e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} n - a scroll of identify {unknown} p - a scroll of enchant weapon {unknown} Potions d - a potion of lignification {unknown} h - a potion of brilliance {unknown} i - 2 potions of moonshine {unknown} j - a potion of curing {unknown} l - a potion of mutation {unknown} m - a potion of haste {unknown} Skills: - Level 0.7 Fighting * Level 5.3 Ranged Weapons - Level 2.4 Dodging * Level 2.5 Spellcasting * Level 4.7 Hexes - Level 1.1 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 38% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 19% N/A 7% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Soul Splinter Necr 8% N/A 17% 1 Cause Fear Hex 9% N/A 24% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is almost dead. You feel sick. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, heavily drained, chance to call a sprite on attack: 65%, 44% to hit) You shoot a sling bullet. The sling bullet misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. You kill the adder! You feel sick. You are no longer poisoned. Terence screams, "Your supposed skill won't protect you!" Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +3 hand axe of electrocution and wearing a +0 chain mail (chance to call a sprite on attack: 61%, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is lightly wounded. The jinxing sprites lose interest in you. Terence hits you with a +3 hand axe of electrocution. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +3 hand axe of electrocution and wearing a +0 chain mail (lightly wounded, heavily drained, 69% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. x2 Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +3 hand axe of electrocution and wearing a +0 chain mail (lightly wounded, heavily drained, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you with a +3 hand axe of electrocution! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence seems less drained. Terence screams, "Where's your power now?!" Terence hits you with a +3 hand axe of electrocution! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #.######## #....@@..# ####.#†....# #.#...### ##############.#...# #..............#...# ##.##############...# ##### ...# ...#######...### #### .............).. .#.####.##)..##. You could see Terence. Vanquished Creatures 4 adders 2 dart slugs (D:1) 4 endoplasms (D:1) 3 giant cockroaches 6 hobgoblins 3 jackals (D:1) 11 orcs 2 quokkas (D:1) 4 bats A frilled lizard (D:2) 6 goblins 3 kobolds (D:1) 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2bit the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 73 | D:1 | Reached skill level 3 in Ranged Weapons 77 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 184 | D:1 | Learned a level 2 spell: Jinxbite 345 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/8 488 | D:2 | Reached skill level 4 in Ranged Weapons 1258 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/9 1377 | D:3 | Reached skill level 5 in Ranged Weapons 1820 | D:3 | Noticed Terence 1828 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms D:2: layout_basic D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 5 | 5.3 Spellcasting | 2 | 2.5 Fighting | | 0.7 Dodging | | 2.4 Hexes | | 4.7 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 114 | 52 || 166 Cast: Jinxbite | 4 | 4 || 8 Armour: Robe | 30 | 17 || 47 Dodge: Dodged | 21 | 7 || 28