2bit Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -8, D:1) a +0 short sword 5 stones (5, -12, D:1) a ball python corpse (skeletalised by now) (6, 2, D:1) a rimehorn talisman (7, -15, D:1) a +0 long sword (8, -15, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (15, -9, D:1) a bat corpse (skeletalised by now) (19, -11, D:1) a +0 plate armour (21, -28, D:1) a +0 whip (22, -28, D:1) a +0 dagger (30, -19, D:1) a ball python skeleton (35, -1, D:1) a jackal corpse (skeletalised by now) (36, -1, D:1) a jackal corpse (skeletalised by now) (37, -38, D:1) a frilled lizard skeleton (41, -28, D:1) a bat skeleton (43, 7, D:1) a bat skeleton (44, 7, D:1) a +0 short sword 2 stones (52, -8, D:1) a quokka skeleton (53, -8, D:1) a +0 club (57, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 5, D:2) a +0 dagger (11, 5, D:2) 5 stones (13, 25, D:2) an adder corpse (28, -5, D:2) a scroll of identify