2bit Level 1 of the Dungeon (0, 0, D:1) a +0 mace (12, -2, D:1) a stone a +0 dagger a kobold skeleton (15, 6, D:1) a +0 whip (18, 18, D:1) a +0 robe (22, 27, D:1) a ball python corpse (skeletalised by now) (27, -1, D:1) a bat skeleton (28, -2, D:1) a +0 robe (33, 21, D:1) a +0 whip (36, 25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 24, D:2) 4 stones (2, 13, D:2) a +0 dagger a goblin skeleton (3, 0, D:2) a jackal skeleton (4, 0, D:2) a +0 dagger a jackal skeleton (4, 13, D:2) a +0 leather armour (5, 24, D:2) a rat skeleton (12, 7, D:2) a bat corpse (skeletalised by now) (22, 16, D:2) a +0 dagger 3 stones (32, 13, D:2) a +0 mace (35, -11, D:2) the quill talisman "Kiniq" {-Tele rCorr Dex+2} [quill talisman] -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (37, -22, D:2) a frilled lizard skeleton (38, 25, D:2) a +0 leather armour (45, -9, D:2) a +0 spear (48, 7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 silver javelins (2, 7, D:3) a potion of lignification (10, 20, D:3) a +0 dagger (14, 5, D:3) a potion of curing (15, 22, D:3) a bat corpse (26, 14, D:3) a +0 whip (26, 15, D:3) a +0 leather armour (28, 61, D:3) a +0 leather armour (36, 28, D:3) a +0 dagger