2bit Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, -19, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (30, -1, D:1) a +0 ring mail (33, -2, D:1) a +0 club (40, -32, D:1) a rat corpse (skeletalised by now) (41, -24, D:1) 5 stones (47, -6, D:1) an orb of energy Level 2 of the Dungeon [Shop] Darizemoss's Antique Weapon Boutique a +6 arbalest of freezing (955 gold) a +0 club (10 gold) a +0 sling (31 gold) a +0 battleaxe of freezing (420 gold) the +3 hand axe "Ythout" {protect, *Noise Will+ SInv} (669 gold) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. SInv: It lets you see invisible. a +4 shortbow of flaming (575 gold) a +0 mace (63 gold) a +3 whip (409 gold) the +7 hand axe of No Interval {drain, Dex+3 Stlth+} (1186 gold) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 mace (63 gold) a +0 mace (63 gold) (0, 0, D:2) a +0 short sword (0, 1, D:2) a bat corpse (skeletalised by now) (0, 12, D:2) the +6 long sword "Ugobiva" {venom, rPois MP+11 Stlth-} rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). Stlth-: It makes you less stealthy. (5, 30, D:2) a +0 ring mail (8, 30, D:2) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (9, 19, D:2) a +0 club a +0 robe the human skeleton of Jessica (9, 28, D:2) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (9, 29, D:2) a +0 hand axe (10, 26, D:2) a ball python corpse (skeletalised by now) (26, 4, D:2) a frilled lizard skeleton (30, 21, D:2) a +0 club (34, 1, D:2) a frilled lizard skeleton (34, 21, D:2) a bat corpse (skeletalised by now) (41, 29, D:2) a +0 dagger (42, 19, D:2) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones (1, -45, D:3) a rat corpse (skeletalised by now) (1, 1, D:3) 4 stones (4, -1, D:3) 7 stones (5, 1, D:3) a +0 spear (7, -42, D:3) a +0 mace (8, -26, D:3) the quill talisman "Deemen" {rF+ Will- Int+3 SInv} [quill talisman] rF+: It protects you from fire. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (8, 8, D:3) 3 datura-tipped darts (18, -11, D:3) a +0 scale mail (21, -45, D:3) a +0 dagger 8 stones a +0 leather armour (21, 5, D:3) a +0 club (23, -2, D:3) a bat skeleton (27, -9, D:3) a +0 ring mail (29, -36, D:3) a +0 leather armour a +0 trident an orc skeleton (29, -35, D:3) a +0 club a +0 ring mail a +0 hand axe an orc skeleton (30, -35, D:3) a +0 club a +0 short sword an orc skeleton (40, -9, D:3) an adder corpse (skeletalised by now) (51, -30, D:3) a +0 hand axe a hobgoblin corpse (skeletalised by now) (58, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (12, -22, D:4) a scorpion corpse (13, -1, D:4) a hound corpse (skeletalised by now) (13, 10, D:4) a wand of charming (6) (22, 6, D:4) an orc skeleton (23, 6, D:4) a +0 leather armour a +0 dagger a +0 war axe an orc skeleton an orc skeleton (24, 6, D:4) a +0 flail a +0 mace a +0 scale mail a +0 club an orc skeleton (26, 10, D:4) a stone a +0 club an adder skeleton (32, -25, D:4) a hobgoblin corpse (36, -28, D:4) a giant cockroach corpse (43, -22, D:4) a +0 dagger 3 stones a kobold corpse (45, 17, D:4) a +1 dagger of speed (57, 17, D:4) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, 22, D:7) a +0 hand axe a +0 short sword an orc corpse an orc corpse (4, 23, D:7) a +0 hand axe a +0 chain mail (8, 26, D:7) a +0 mace the Ecumenical Temple