Dungeon Crawl Stone Soup version 0.35-a0-986-g2c7e200ab2 (webtiles) character file. Game seed: 6159524590579373555 15313 20xxdcss the Sage (level 12, 0/59 HPs) Began as a Deep Elf Conjurer on Sept 5, 2026. Was a High Priest of Sif Muna. Succumbed to a cane toad's poison ... on level 1 of the Lair of Beasts. The game lasted 00:32:33 (12967 turns). 20xxdcss the Sage (Deep Elf Conjurer) Turns: 12967, Time: 00:32:34 Health: 0/59 AC: 10 Str: 4 XL: 12 Next: 0% Magic: 14/34 EV: 15 Int: 29 God: Sif Muna [*****.] Gold: 684 SH: 0 Dex: 13 Spells: 21/43 levels left rFire . . . (100%) b - +5 dagger (heavy) rCold . . . (100%) d - orb {Mesmerism} rNeg . . . (100%) n - +3 troll leather armour rPois . (100%) e - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ m - +5 ring of evasion HPRegen 1.09/turn (no ring) MPRegen 0.48/turn %: no passive effects @: lethally poisoned (0 -> 0), on blink cooldown, on mesmerism cooldown, hasted, very quick A: magic regeneration, iridescent scales 1, feed off suffering 1 a: Renounce Religion (0%), Channel Magic (0%), Forget Spell (0%), Divine Exegesis (13%) You were on level 1 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 684 gold pieces. Inventory: Hand Weapons b - a +5 heavy dagger (weapon) c - a +2 dagger of freezing h - a +0 whip i - a +0 short sword Missiles f - 4 curare-tipped darts (quivered) l - 8 silver javelins Armour a - a +0 robe d - an orb of mesmerism (worn) e - a +1 helmet (worn) g - a +0 leather armour k - an orb of energy n - a +3 troll leather armour (worn) Magical Staves j - a staff of fire Jewellery m - a +5 ring of evasion (worn) Wands b - a wand of warping (7) a - a wand of flame (30) c - a wand of mindburst (12) d - a wand of quicksilver (10) Scrolls a - a scroll of torment h - 3 scrolls of revelation {!r!d} m - a scroll of blinking {unknown} o - a scroll of noise {unknown} l - 3 scrolls of immolation {!d} i - a scroll of silence {!r} Potions a - a potion of magic {!q!d} b - a potion of invisibility {unknown} c - a potion of attraction {unknown} d - a potion of brilliance {!q!d} e - 4 potions of haste {!q!d} f - a potion of curing {!q!d} g - a potion of resistance {!q!d} j - a potion of experience {unknown} k - a potion of ambrosia {unknown} l - a potion of berserk rage {!q} i - a potion of might {unknown} Miscellaneous e - a +0 Gell's gravitambourine (1/2) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 16.0 Spellcasting + Level 14.1 Conjurations + Level 4.4 Fire Magic - Level 6.0 Alchemy - Level 6.0 Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Passwall Erth 23% N/A 11% 3 d - Frozen Ramparts Ice 46% 1d7 11% 3 h - Mephitic Cloud Conj/Alch/Air 58% N/A 1% 3 k - Blink Tloc 46% N/A 5% 2 m - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 p - Fulminant Prism Conj/Alch 34% 3d15 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Stone Arrow Conj/Erth 100% 3d13 1% 3 Freeze Ice 92% 1d9 3% 1 Sandblast Erth 46% 2d11 3% 1 Summon Small Mammal Summ 92% N/A 3% 1 Sticky Flame Fire/Alch 52% 2d9 4% 4 Construct Spike Launche Frge 46% 2d4 5% 2 Ensorcelled Hibernation Hex/Ice 46% N/A 5% 2 Call Canine Familiar Summ 23% N/A 11% 3 Gloom Hex/Necr 46% N/A 11% 3 Ozocubu's Armour Ice 23% N/A 11% 3 Summon Ice Beast Ice/Summ 23% N/A 11% 3 Teleport Other Tloc 23% N/A 11% 3 Leda's Liquefaction Alch/Erth 20% N/A 11% 4 Awaken Armour Erth/Frge 46% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 23% N/A 34% 4 Curse of Agony Necr 23% N/A 69% 5 Silence Hex/Air 11% N/A 69% 5 Disjunction Tloc 11% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 29% 10d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 26012 Temple (0/1) D:6 Lair (1/5) D:8 Zot: 5912 Orc (0/2) D:10 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Elyvilon Fedhas Makhleb Nemelex Xobeh Sif Muna Vehumet Xom Zin The Shining One Shops: D:1 [ D:3 = Annotations: Lair:1 exclusion: 6 fulminant prisms Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You can sometimes gain power from killing poisoned or drained foes. Message History Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) Consider to using tele/blink, potion or other emergency measures...... You take 11 damage, and have 15/59 hp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You encounter an elephant. You feel very sick. The elephant completely misses you. The elephant trunk-slaps you but does no damage. You take 3 damage, and have 12/59 hp. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Really quaff e - 5 potions of haste {!q!d}? You feel yourself speed up. You feel sick. The elephant barely misses you. x3 The elephant trunk-slaps you but does no damage. You feel sick. You see here a bullfrog corpse. You take 2 damage, and have 10/59 hp. You feel sick. You feel sick. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. You take 9 damage, and have 1/59 hp. Unknown command. Casting: Blink (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an elephant (lightly wounded) Okay, then. Okay, then. You die... #.##.♣.##...# #..#...#...$# #....†......# #....††.....# #..†.