Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 848073009751143114 221 20xxdcss the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Aug 12, 2026. Slain by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:04:44 (2641 turns). 20xxdcss the Conjurer (Deep Elf Conjurer) Turns: 2641, Time: 00:04:44 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 65% Magic: 3/14 EV: 2 Int: 25 God: Gold: 115 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) c - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn i - +5 ring of evasion MPRegen 0.28/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons c - a +2 dagger of protection (weapon) h - the +7 orcbow "Socol" {flame, *Corrode rElec rF+++ Dex+3} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles g - 2 javelins Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +0 buckler f - a +0 leather armour Jewellery d - a ring of see invisible (worn) i - a +5 ring of evasion (worn) Wands b - a wand of quicksilver (8) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of acquirement {unknown} g - a scroll of torment {unknown} h - 3 scrolls of vulnerability {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} i - a potion of haste {unknown} j - a potion of might {unknown} l - a potion of attraction {unknown} o - a potion of enlightenment {unknown} p - a potion of berserk rage {unknown} q - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations + Level 2.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 p - Fulminant Prism Conj/Alch 13% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Brom's Barrelling Bould Conj/Erth 20% 2d6 26% 4 Rending Blade Conj/Frge 20% 2d7 26% 4 Arcjolt Conj/Air 10% 1d20 56% 5 Airstrike Air 3% 2d(1-17) 63% 4 Forge Lightning Spire Air/Frge 6% 3d4 63% 4 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21357 Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Casting: Fulminant Prism (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW MAGIC WARNING * * * Your fulminant prism crackles loudly. 현재 MP: 0/14 Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The sleepcap barely misses you. Your fulminant prism explodes! The blast of energy engulfs the ribbon worm!! You kill the ribbon worm! You climb upwards. There is a stone staircase leading down here. The sleepcap attacks as it pursues you! The sleepcap closely misses you. The sleepcap attacks as it pursues you! The sleepcap misses you. The sleepcap attacks as it pursues you! The sleepcap misses you. Your magical contamination has completely faded away. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The sleepcap closely misses you. 현재 MP: 2/14 Casting: Fulminant Prism (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The sleepcap closely misses you. The sleepcap completely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #...........# #....# #.......)...# #..[.# ###.........# #)...#### #.........# ##......# #..#.####### #......# #..#..#.##.###......# #..#....##.........## #..#..#..#f........# ####...###@......>.# #...###.####..### #....##.# ##.### #.#...#.# #...# #..#..#.# ###.######## #..#.##.# #......... #..#.#### #......... #.....# ##........ #....## #........ You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:4) A clockroach (D:3) Jessica (D:2) Natasha (D:4) 5 adders A shadow imp (D:3) A white imp (D:4) 6 orcs A ribbon worm (D:4) 5 endoplasms 6 hobgoblins 2 quokkas (D:1) 10 ball pythons 5 bats 4 frilled lizards 2 goblins (D:1) 5 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20xxdcss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 433 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 550 | D:1 | Found a faded altar of an unknown god. 1027 | D:2 | Learned a level 2 spell: Searing Ray 1055 | D:2 | Encountered Jessica 1067 | D:2 | Killed Jessica 1068 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1146 | D:2 | Found a shimmering altar of Xom. 1179 | D:2 | Reached skill level 5 in Conjurations 1220 | D:2 | Reached XP level 4. HP: 23/24 MP: 8/12 1225 | D:2 | Learned a level 4 spell: Fulminant Prism 1230 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1386 | D:2 | Identified the +7 orcbow "Socol" {flame, *Corrode rElec | rF+++ Dex+3} 1992 | D:3 | Reached skill level 1 in Alchemy 2281 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2505 | D:4 | Reached skill level 5 in Spellcasting 2506 | D:4 | Encountered Natasha 2615 | D:4 | Killed Natasha 2641 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, ebering_ecumenical_altar_rust, minmay_stone_trees_small, st_stairs_13 D:2: layout_rooms, basic_altar, chequers_arboretum, uniq_jessica D:3: layout_basic, minmay_misc_feat_rugged, hangedman_decor_push D:4: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, shop, minmay_close_crescents, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Alchemy | 1 2 | 2.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Dagger | 7 | || 7 Cast: Magic Dart | 65 | 58 || 123 Searing Ray | | 1 || 1 Fulminant Prism | | 3 || 3 Armour: Robe | 15 | 4 || 19 Dodge: Dodged | 8 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2641 | 2471 | 170 | 0 | 2095 | 4 | 660.2 | Dungeon | 2641 | 2471 | 170 | 0 | 2095 | 4 | 660.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1018 daAuts D:3: 934 daAuts D:2: 605 daAuts D:4: 84 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+