Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 14551972493112685103 56 20251014newplayer the Ducker (level 3, 0/31 HPs) Began as a Revenant Gladiator on Oct 9, 2025. Slain by Terence ... wielding a +1 falchion of holy wrath (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (1529 turns). 20251014newplayer the Ducker (Revenant Gladiator) Turns: 1529, Time: 00:01:15 Health: 0/31 AC: 5 Str: 17 XL: 3 Next: 69% Magic: 3/3 EV: 11 Int: 7 God: Gold: 96 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 leather armour rPois ∞ (0%) c - +0 helmet rElec . (100%) h - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 cloak (worn) Jewellery f - a +6 ring of intelligence g - a +6 ring of strength Scrolls c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of brand weapon {unknown} m - a scroll of poison {unknown} q - a scroll of fear {unknown} Potions f - a potion of resistance {unknown} j - a potion of moonshine {unknown} k - a potion of curing {unknown} l - a potion of mutation {unknown} n - a potion of lignification {unknown} o - a potion of enlightenment {unknown} p - a potion of attraction {unknown} Skills: + Level 3.1 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing + Level 0.8 Armour + Level 3.2 Dodging You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 0% 2x1d4 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kinetic Grapnel Frge 0% 1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Stone Arrow Conj/Erth 0% 3d7 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +1 falchion of holy wrath. Terence is nearby! Terence is nearby! Terence shouts! You hear a loud squeak. Terence hits you with a +1 falchion of holy wrath. You convulse. You hit Terence but do no damage. Terence hits you with a +1 falchion of holy wrath! You convulse. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence hits you with a +1 falchion of holy wrath! * * * LOW HITPOINT WARNING * * * You convulse. You die... Terence says, "Finally, peace and quiet." #.# #.>## #.# #..# #.# #..# ##.## #..# #...######## #..# ...........######..# #...#####..........# ...........#######.###### ...#######.#...@@........# #### #.#.#####.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #.. ..# ### ## You could see Terence. Vanquished Creatures 2 adders A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 5 ball pythons 6 bats 4 frilled lizards 5 goblins 5 kobolds (D:1) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20251014newplayer the Revenant Gladiator began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 104 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 595 | D:1 | Found a faded altar of an unknown god. 944 | D:2 | Learned a level 1 spell: Foxfire 944 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 944 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1525 | D:3 | Noticed Terence 1529 | D:3 | HP: 1/31 [Terence/+1 falchion of holy wrath (10)] 1529 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, shapermc_ecumenical_altar_pompeii D:2: layout_rooms, chequers_jeans D:3: layout_loops_ring, nicolae_figureground_pulse, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.2 Dodging | 3 | 3.2 Fighting | 3 | 3.1 Throwing | | 1.7 Armour | | 0.8 Action || total ---------------------------++------- Attack: Normal || 140 Melee: Long sword || 140 Stab: Distracted || 1 Sleeping || 1 Armour: Leather armour || 84 Dodge: Dodged || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1565 | 1479 | 86 | 0 | 1146 | 3 | 521.7 | Dungeon | 1565 | 1479 | 86 | 0 | 1146 | 3 | 521.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:2: 544 daAuts D:3: 245 daAuts