Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 10060586445937281710 186 20251014newplayer the Slasher (level 5, 9/41 HPs) Began as a Demonspawn Gladiator on Oct 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (745 turns). 20251014newplayer the Slasher (Demonspawn Gladiator) Turns: 745, Time: 00:01:02 Health: 9/41 AC: 3 Str: 14 XL: 5 Next: 38% Magic: 5/5 EV: 12 Int: 11 God: Gold: 58 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, wreathed by umbra A: horns 1, demonic guardian 1, big brain 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - 5 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet Jewellery f - a +5 ring of evasion Scrolls c - a scroll of fear {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of poison {unknown} k - a scroll of fog {unknown} l - a scroll of teleportation {unknown} m - a scroll of identify {unknown} o - a scroll of brand weapon {unknown} Potions f - 2 potions of attraction {unknown} j - 2 potions of curing {unknown} Skills: + Level 3.0 Fighting * Level 4.1 Long Blades - Level 1.7 Throwing + Level 1.8 Armour + Level 3.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A weak demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Sigmund is heavily wounded. You slash Sigmund! Sigmund is almost dead. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. Something hits you. A demonic guardian appears! Something burns you. An adder comes into view. You barely miss something. Something completely misses you. You miss something. Something hits you! Something burns you. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The adder closely misses you. You swap places. Your white imp hits something. Your white imp freezes something. Reactivating autopickup. You feel a bit more experienced. The adder bites your shadow imp. Your shadow imp hits the adder. Your Fighting skill increases to level 3! Your Long Blades skill increases to level 4! Your Armour skill increases to level 1! Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your brain expands. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your body darkens with foul flame. You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# ...# #..# ... .. ..# .# #.# .# #.# @# #@# .# ##5## .# ##.##5)S####.# .........>..@.# ....##...###### ### ##.## ...# ##### You could see an adder (ally target), a friendly white imp (summoned) and a friendly shadow imp (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 9 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) A ball python (D:1) 2 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20251014newplayer the Demonspawn Gladiator began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 159 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 176 | D:1 | Reached skill level 3 in Long Blades 366 | D:1 | Found Petenaa's General Store. 710 | D:2 | Noticed Sigmund 744 | D:2 | Killed Sigmund 745 | D:2 | Reached skill level 4 in Long Blades 745 | D:2 | Reached skill level 1 in Armour 745 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 745 | D:2 | Reached XP level 3. HP: 6/29 MP: 3/3 745 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 745 | D:2 | Reached XP level 4. HP: 7/35 MP: 4/4 745 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 745 | D:2 | Reached XP level 5. HP: 9/41 MP: 5/5 745 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_shops, shop, minmay_pentomino_u4 D:2: layout_loops_ring, uniq_terence, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.1 Fighting | 3 | 3.0 Armour | 1 | 1.8 Dodging | 3 | 3.4 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 80 | || 80 Melee: Long sword | 80 | || 80 Drink: Brilliance | 1 | || 1 Moonshine | 1 | || 1 Armour: Leather armour | 54 | || 54 Dodge: Dodged | 59 | || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 737 | 28 | 10 | 543 | 2 | 382.5 | Dungeon | 765 | 737 | 28 | 10 | 543 | 2 | 382.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 732 daAuts D:2: 33 daAuts