Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 165407222110993065 1101 20240819 the Thaumaturge (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Oct 2, 2026. Shot with an arrow by a centaur (3 damage) ... on level 5 of the Dungeon. The game lasted 00:05:25 (3987 turns). 20240819 the Thaumaturge (Deep Elf Conjurer) Turns: 3987, Time: 00:05:25 Health: 0/41 AC: 4 Str: 4 XL: 8 Next: 10% Magic: 35/35 EV: 11 Int: 30 God: Gold: 244 SH: 0 Dex: 13 Spells: 21/32 levels left rFire . . . (100%) g - +4 hand axe "Fupsinia" {pain, Int+4} rCold . . . (100%) d - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet {Snipe} rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.48/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons e - the +7 staff of the Meek {protect, meekguard} (You found it on level 3 of the Dungeon) It cannot be enchanted further. g - the +4 hand axe "Fupsinia" (weapon) {pain, Int+4} (You found it on level 5 of the Dungeon) Int+4: It affects your intelligence (+4). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - an orb of attunement (worn) f - a +0 helmet of sniping (worn) Jewellery c - a ring of magical power (worn) Wands a - a wand of flame (26) c - a wand of roots (10) p - a wand of polymorph (5) Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of silence {unknown} h - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} o - a scroll of noise {unknown} q - 2 scrolls of teleportation {unknown} u - 2 scrolls of fog {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of brilliance {unknown} j - 3 potions of heal wounds {unknown} k - 2 potions of moonshine {unknown} l - a potion of enlightenment {unknown} n - 2 potions of curing {unknown} p - a potion of cancellation {unknown} s - a potion of ambrosia {unknown} t - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 12.6 Spellcasting - Level 4.3 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 38% 2d6 4% 2 Fugue of the Fallen Necr 19% N/A 8% 3 Teleport Other Tloc 19% N/A 8% 3 Brom's Barrelling Bould Conj/Erth 32% 2d7 11% 4 Dispel Undead Necr 19% 3d11 26% 4 Manifold Assault Tloc 9% N/A 100% 7 Summon Horrible Things Summ 9% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Ru Beogh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a water moccasin (lightly wounded, 80% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is almost dead. You finish channelling your searing ray. The water moccasin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 80% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! You kill the water moccasin! (Press . to maintain the ray.) You have reached level 8! You feel clever. You stop channelling your searing ray. Things that are here: a +0 rapier; a +0 leather armour Found a stone staircase leading down. You encounter a centaur. It is wielding a +2 orcbow of freezing. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shouts! The centaur shoots an arrow. The arrow hits you! The arrow freezes you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you. You die... #......# #.##### #.....<# ### ##......# ### #...##### #######.. #...# #.......# #...# ##.......# #...# #........# #...# #...####.# #>@.# #...#.)... #........#...#.##.. #........#...#..... .........#...#.##.. ..........#...#..... c.##.......#...###... ... ........#...# #.#. .... #########...# #... #######... You could see a centaur. Vanquished Creatures Sigmund (D:5) Eustachio (D:5) A water moccasin (D:5) An ogre (D:4) A phantom (D:5) 4 wights (D:5) An orc priest (D:3) A clockroach (D:4) 3 iguanas 2 orc wizards (D:5) Robin (D:4) 2 adders 2 shadow imps 3 ribbon worms 3 dart slugs 12 orcs 12 endoplasms 14 hobgoblins 4 jackals (D:1) 3 quokkas (D:2) 9 ball pythons 4 bats 4 frilled lizards 11 goblins 6 kobolds 5 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached skill level 4 in Spellcasting 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 569 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/11 688 | D:1 | Reached skill level 5 in Spellcasting 1184 | D:2 | Learned a level 2 spell: Searing Ray 1820 | D:3 | Reached XP level 4. HP: 24/24 MP: 13/13 1825 | D:3 | Reached skill level 6 in Spellcasting 2239 | D:3 | Found the +7 staff of the Meek {protect, meekguard} 2239 | D:3 | Found a roughly hewn altar of Beogh. 2314 | D:3 | Got the +7 staff of the Meek {protect, meekguard} 2380 | D:4 | Reached skill level 7 in Spellcasting 2453 | D:4 | Reached XP level 5. HP: 27/28 MP: 16/16 2522 | D:4 | Encountered an ogre 2528 | D:4 | Killed an ogre 2529 | D:4 | Reached skill level 8 in Spellcasting 2698 | D:4 | Encountered Robin 2710 | D:4 | Killed Robin 2969 | D:4 | Reached XP level 6. HP: 11/32 MP: 17/19 3284 | D:4 | Found a sacrificial altar of Ru. 3284 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3317 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3428 | D:5 | Entered Level 5 of the Dungeon 3439 | D:5 | Reached skill level 9 in Spellcasting 3481 | D:5 | Identified the +4 hand axe "Fupsinia" {pain, Int+4} 3532 | D:5 | Encountered Sigmund 3545 | D:5 | Killed Sigmund 3546 | D:5 | Reached skill level 10 in Spellcasting 3546 | D:5 | Reached XP level 7. HP: 12/36 MP: 21/22 3809 | D:5 | Reached skill level 11 in Spellcasting 3876 | D:5 | Learned a level 4 spell: Fulminant Prism 3881 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3923 | D:5 | Encountered Eustachio 3933 | D:5 | Killed Eustachio 3934 | D:5 | Reached skill level 12 in Spellcasting 3942 | D:5 | Reached XP level 8. HP: 41/41 MP: 19/26 3987 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, minmay_bisected D:2: layout_loops_ring, feat_on_display D:3: layout_basic, pf_guarded_unrand_meek D:4: layout_basic, chequers_temple_overflow_statue_of_worship, general_overflow_altar, kennysheep_small_spiral, uniq_robin D:5: layout_basic, uniq_eustachio, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 7 8 10 12 | 12.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 7 | || 11 Melee: Unarmed | 4 | | || 4 Quarterstaff | | 7 | || 7 Cast: Magic Dart | 108 | 56 | 10 || 174 Searing Ray | | 28 | 11 || 39 Fulminant Prism | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 15 | 19 | 3 || 37 Dodge: Dodged | 12 | 11 | 5 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3985 | 3867 | 118 | 0 | 3348 | 5 | 797.0 | Dungeon | 3985 | 3867 | 118 | 0 | 3348 | 5 | 797.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1087 daAuts D:1: 1033 daAuts D:2: 658 daAuts D:3: 647 daAuts D:5: 558 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+