Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 9397341413253186070 10 20240819 the Vexing (level 2, 14/14 HPs) Began as a Spriggan Hexslinger on Sept 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (263 turns). 20240819 the Vexing (Spriggan Hexslinger) Turns: 263, Time: 00:00:44 Health: 14/14 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 5/5 EV: 16 Int: 14 God: Gold: 30 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Potions d - a potion of ambrosia {unknown} Skills: - Level 0.7 Fighting + Level 2.8 Ranged Weapons - Level 2.6 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes - Level 0.7 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% 2d2 9% 2 Sigil of Binding Hex 11% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You have reached level 2! Okay, then. You now have 19 gold pieces (gained 9). You encounter a rat. Found a stone staircase leading down. A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! You encounter a ball python. A ball python is nearby! A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. You now have 30 gold pieces (gained 11). d - a green potion Found a pair of gloves. You encounter a bat. A bat is nearby! A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ### ########.###.# #............# .........###.# .#.#####.###.#######.### ........................ .#...........###.###..[# .♣#.####.###.# #@# # ...................# .♣#.####.............. ....# #.........#.#.#.# .♣#.# #..##.#####.. .. ..#.####..##.# ... .# .♣........##.# .$# # ..........##.#####...♣ #.....###.##........♣ There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Spriggan Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 263 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_straight_2 Action || total ---------------------------++------- Fire: Sling || 31 Armour: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 181 | 0 | 0 | 132 | 1 | 181.0 | Dungeon | 181 | 181 | 0 | 0 | 132 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 181 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+