Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 11670906247034643941 68 20240819 the Magician (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 22, 2026. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (929 turns). 20240819 the Magician (Deep Elf Conjurer) Turns: 929, Time: 00:01:21 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 1% Magic: 10/13 EV: 11 Int: 25 God: Gold: 63 SH: 5 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb {Attunement} rNeg + . . (50%) e - +1 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... d - amulet of reflection Stlth ++ b - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe c - an orb of attunement (worn) e - a +1 robe of willpower (worn) Jewellery b - a ring of positive energy (worn) d - an amulet of reflection (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting - Level 4.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 36% 3d9 9% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You continue putting on your +1 robe of willpower. x5 You finish putting on your +1 robe of willpower. You feel strong-willed. Found Hostru Wutti's General Store. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! You bump into the rock wall. You bump into the rock wall. You feel less confused. Something hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Something hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something completely misses you. The searing ray hits something! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. The invisible Sigmund hits you! You die... ######## .......# ############ .....#.######........... .................#### ..............##@# .....>).########.# .#.###†.########@#####.# .#<# #...............># .#.# #.######.###.##...# .#.###.# # ..#.##. .......# ∩...# #..##### ..#.# #..# ##### You were aware of invisible Sigmund. Vanquished Creatures Jessica (D:2) An adder (D:2) 3 endoplasms (D:1) 8 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Reached skill level 4 in Spellcasting 85 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/9 88 | D:1 | Learned a level 2 spell: Searing Ray 589 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/11 662 | D:1 | Reached skill level 5 in Spellcasting 850 | D:2 | Encountered Jessica 856 | D:2 | Killed Jessica 857 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/13 910 | D:2 | Found Hostru Wutti's General Store. 914 | D:2 | Encountered Sigmund 929 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, minmay_3d_cube D:2: layout_loops_ring, serial_shops, nicolae_shop_cornered_store, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 71 | || 71 Searing Ray | | 2 || 2 Armour: Robe | 13 | 3 || 16 Dodge: Dodged | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 926 | 902 | 24 | 0 | 715 | 2 | 463.0 | Dungeon | 926 | 902 | 24 | 0 | 715 | 2 | 463.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:2: 98 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+