Dungeon Crawl Stone Soup version 0.35-a0-752-g9a013e2f2f (webtiles) character file. Game seed: 11848544247430719631 8 20240819 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 24, 2026. Was a Follower of Makhleb. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (221 turns). 20240819 the Conjurer (Deep Elf Conjurer) Turns: 221, Time: 00:00:29 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 6/8 EV: 11 Int: 22 God: Makhleb [*.....] Gold: 15 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 1 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 7% 2 Apportation Tloc 6% N/A 12% 1 Jinxbite Hex 6% 2d2 19% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 5 gold pieces. Found a sling. Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You encounter an endoplasm. You see here a parchment of Apportation. The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You pick up a parchment of Apportation and begin reading... You add the spell Apportation to your library. You encounter a quokka. You see here 10 gold pieces. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You have reached level 2! You now have 15 gold pieces (gained 10). You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Press: ? - help, v - describe, . - travel A faded altar of an unknown god. You encounter a rat. You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. This altar belongs to (a) Kikubaaqudgha, (b) Xom or (c) Makhleb, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Makhleb accepts your prayer! Makhleb welcomes you! You can now gain health from killing. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ## . .r. ##########.#####.### #......##.#.....#..# #........#~.....~..# #.......#.~~...~.~#. #......#..~.~~~.~..# #......#~~~~≈≈.~...# #..........≈@.≈....# ###......#~~~~≈≈.~...# .........#..~.~~~.~..# ..........#.~~...~.~#. ...........#~.....~... #.).........#.....#.#. #..........#.#####.##.# +....................>. #...........[.......#.# #..# You could see a rat (asleep). Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Found a faded altar of an unknown god. 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 214 | D:1 | Learned a level 2 spell: Searing Ray 220 | D:1 | Prayed at the altar of an unknown god. 220 | D:1 | Became a worshipper of Makhleb the Destroyer 220 | D:1 | Reached * piety under Makhleb 221 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, shapermc_ecumenical_altar_starsandcircs Action || total ---------------------------++------- Cast: Magic Dart || 20 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 218 | 3 | 0 | 160 | 1 | 221.0 | Dungeon | 221 | 218 | 3 | 0 | 160 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 2206 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 2206 | 30 | 5 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+