Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 5412138717900507559 796 20240819 the Magician (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on July 23, 2026. Was a Follower of Vehumet. Slain by a gnoll sergeant ... wielding a +0 trident (10 damage) ... on level 5 of the Dungeon. The game lasted 00:03:48 (3593 turns). 20240819 the Magician (Deep Elf Conjurer) Turns: 3593, Time: 00:03:48 Health: 0/36 AC: 0 Str: 4 XL: 7 Next: 58% Magic: 21/26 EV: 18 Int: 25 God: Vehumet [*.....] Gold: 251 SH: 0 Dex: 13 Spells: 7/20 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) c - melded orb {Pyromania} rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) d - melded scarf {Harm} rCorr . (100%) (gloves unavailable) SInv . b - melded +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.40/turn e - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 251 gold pieces. Inventory: Armour a - a +0 robe (melded) b - a +0 pair of boots (melded) c - an orb of pyromania (melded) d - a scarf of harm (melded) f - a +0 pair of gloves g - a scarf of repulsion h - an orb of glass i - the +2 helmet of the Hills {Snipe, rC+ Slay+2} (You took it off Robin on level 4 of the Dungeon) rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. j - the +1 robe "Xoevasess" {rElec Str+3} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. Talismans e - an inkwell talisman (worn) Wands c - a wand of warping (13) Scrolls c - 3 scrolls of revelation {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of silence {unknown} k - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} m - 3 scrolls of teleportation {unknown} q - a scroll of acquirement {unknown} u - a scroll of poison {unknown} v - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of mutation {unknown} j - a potion of haste {unknown} n - a potion of resistance {unknown} o - a potion of might {unknown} p - a potion of moonshine {unknown} s - 2 potions of ambrosia {unknown} t - 2 potions of heal wounds {unknown} x - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.3 Spellcasting + Level 7.0(9.6) Conjurations + Level 4.3 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 4% 4 e - Blink Tloc 44% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Freeze Ice 88% 1d9 2% 1 Poisonous Vapours Alch/Air 88% 1d3 2% 1 Construct Spike Launche Frge 44% 2d4 3% 2 Rending Blade Conj/Frge 40% 2d(9+2*) 4% 4 Forge Blazeheart Golem Fire/Frge 22% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Vehumet Wu Jian Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (90% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) You hear a shout! The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. You finish channelling your searing ray. The iguana hisses angrily. You encounter a gnoll sergeant. It is wielding a +0 trident. You encounter a gnoll. It is wielding a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (90% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is lightly wounded. The searing ray hits the gnoll sergeant but does no damage. (Press . to maintain the ray.) The iguana bites you! The searing ray hits the iguana! The iguana is severely wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident! You die... ...........# #.# ...........###.# #######.......# ###.##### ######.# ## #...##.# #. #......# #. #...####.### #. #...;lğ))... .. #...####ğ... .. ##### . .. .. . You could see a gnoll sergeant, an iguana and a gnoll. Vanquished Creatures Sigmund (D:4) 2 rock fish (D:5) A bombardier beetle (D:4) 3 orc priests (D:5) A gnoll bouda (D:5) 3 iguanas 2 orc wizards (D:5) 3 bullfrog zombies (D:5) Robin (D:4) 8 adders 6 gnolls (D:5) 2 hound zombies (D:5) A dart slug (D:5) A ribbon worm (D:2) 2 orcs (D:5) 3 endoplasms 7 hobgoblins 7 jackals (D:3) A quokka (D:3) 3 ball pythons 2 bats A frilled lizard (D:1) 16 goblins 6 kobolds 3 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 541 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 549 | D:1 | Learned a level 2 spell: Searing Ray 1267 | D:2 | Found a faded altar of an unknown god. 1348 | D:2 | Reached skill level 5 in Conjurations 1348 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1591 | D:3 | Found an ornate altar of the Wu Jian Council. 1696 | D:3 | Found a broken altar of Ashenzari. 1782 | D:3 | Reached skill level 1 in Shapeshifting 1810 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/16 1934 | D:3 | Found a radiant altar of Vehumet. 1953 | D:3 | Became a worshipper of Vehumet 1953 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 1959 | D:3 | Learned a level 4 spell: Fulminant Prism 1964 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2520 | D:4 | Reached skill level 5 in Spellcasting 2552 | D:4 | Reached XP level 5. HP: 28/28 MP: 17/19 2562 | D:4 | Identified the +2 helmet of the Hills {Snipe, rC+ Slay+2} 2562 | D:4 | Encountered Robin 2570 | D:4 | Killed Robin 2578 | D:4 | Found a glowing golden altar of the Shining One. 2655 | D:4 | Encountered Sigmund 2670 | D:4 | Killed Sigmund 2671 | D:4 | Reached XP level 6. HP: 18/32 MP: 15/23 2782 | D:4 | Reached * piety under Vehumet 2966 | D:4 | Learned a level 2 spell: Blink 3000 | D:5 | Entered Level 5 of the Dungeon 3248 | D:5 | Reached XP level 7. HP: 36/36 MP: 19/24 3394 | D:5 | Found a basalt altar of Yredelemnul. 3394 | D:5 | Identified the +1 robe "Xoevasess" {rElec Str+3} 3593 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_bayou_ford_a D:2: layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, hangedman_abyss_or_decor_stabs D:3: layout_rooms, marbit_many_paths, nicolae_overflow_streaming_green_lines, nicolae_overflow_four_foyers_diagonal, chequers_garden, nicolae_half_adder D:4: layout_rooms, nicolae_overflow_sandstone_temple, uniq_sigmund, uniq_robin D:5: layout_basic, nicolae_yredelemnul_corpse_copse, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.3 Conjurations | 5 6 7 | 7.0 Shapeshifting | 1 2 3 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 62 | 43 | 14 || 119 Searing Ray | 3 | 22 | 14 || 39 Iskenderun's Myst | | 1 | || 1 Armour: Robe | 1 | | || 1 None | | 3 | 5 || 8 Dodge: Dodged | 2 | 7 | 5 || 14 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3599 | 3493 | 106 | 0 | 3023 | 5 | 719.8 | Dungeon | 3599 | 3493 | 106 | 0 | 3023 | 5 | 719.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1070 daAuts D:4: 719 daAuts D:3: 696 daAuts D:5: 593 daAuts D:2: 519 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 19582 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 27877 | 30 | 13 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 16 | 8 || 24 Kill Undead | 0 | 0 | 3 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 28 | 13 || 41 Kill Undead | 0 | 0 | 5 || 5 ----------------------+-------+-------+-------++-------