20240819 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 1, D:1) a +0 whip 2 stones (3, -29, D:1) a +0 club a kobold corpse (skeletalised by now) (8, 10, D:1) a hobgoblin corpse (skeletalised by now) (10, -29, D:1) a +0 leather armour (28, 2, D:1) a +0 club (29, -31, D:1) a +0 ring mail (32, -28, D:1) a +0 short sword a kobold skeleton (35, -40, D:1) a ball python skeleton (43, -34, D:1) a +0 short sword (45, -34, D:1) a +0 ring mail (45, -25, D:1) a +0 dagger a +0 dagger a kobold skeleton a ball python skeleton (56, -42, D:1) a bat corpse (skeletalised by now) (56, -24, D:1) a +0 mace (56, 2, D:1) a +0 club Level 2 of the Dungeon [Shop] Hyfist's Antique Weapon Shop a +0 club (9 gold) a +0 rapier (99 gold) a +0 club (9 gold) a +1 spear of freezing (223 gold) a +0 mace (54 gold) a +0 flail (63 gold) the +8 rapier of Jadobann {heavy, rElec Int+3} (1263 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +0 rapier (99 gold) a +0 falchion (54 gold) (0, 13, D:2) a +0 dagger a goblin skeleton (3, 33, D:2) a rat corpse (skeletalised by now) (4, 32, D:2) a frilled lizard corpse (skeletalised by now) (4, 33, D:2) a hobgoblin corpse (skeletalised by now) (4, 34, D:2) a rat corpse (skeletalised by now) (13, 11, D:2) a staff of earth (15, 8, D:2) a rat skeleton (16, 11, D:2) a +0 robe (17, 4, D:2) a +0 whip (21, 18, D:2) a hobgoblin corpse (skeletalised by now) (21, 27, D:2) a parchment of Maxwell's Portable Piledriver (23, 9, D:2) a hobgoblin corpse (skeletalised by now) (24, -4, D:2) a frilled lizard skeleton (24, 6, D:2) a +0 club (25, 18, D:2) a +0 dagger a +0 sling a goblin skeleton (34, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (9, -11, D:3) an adder corpse (skeletalised by now) (16, 5, D:3) a +0 leather armour (20, -30, D:3) the +0 helmet of Vermicelli {*Silence Fly rN++ Str+3} *Silence: It may silence you when you take damage. Fly: It grants you flight. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). (20, -2, D:3) a hobgoblin corpse (skeletalised by now) (28, -15, D:3) a +0 club a kobold skeleton (28, -4, D:3) a frilled lizard skeleton (35, -41, D:3) a hobgoblin corpse (skeletalised by now) (43, -36, D:3) a maw talisman (45, -20, D:3) a rat corpse (skeletalised by now) (45, -19, D:3) a +0 club (48, -23, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (6, 19, D:4) a +0 whip (7, 18, D:4) a +0 dagger a kobold skeleton (8, 12, D:4) a +0 scale mail (12, -17, D:4) a +0 dagger a +0 sling a goblin skeleton (25, 22, D:4) a hobgoblin skeleton (30, -1, D:4) a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (34, 26, D:4) a +0 hand axe (36, 30, D:4) a +0 long sword (42, 15, D:4) a +0 dagger (47, 26, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (10, 10, D:5) a +0 hand axe a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (11, 3, D:5) a +0 war axe (11, 10, D:5) a +0 leather armour a +0 club an orc skeleton (20, -6, D:5) a +0 ring mail (37, 3, D:5) a scorpion corpse the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of enlightenment (0, 4, Necropolis) a large rock (0, 29, Necropolis) a potion of mutation (1, 0, Necropolis) the +9 dire flail "Waplumu" {venom, rElec Str-4 SInv} rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (unseen) (1, 28, Necropolis) 10 gold pieces (1, 29, Necropolis) a +0 dagger (1, 30, Necropolis) 14 gold pieces (2, 3, Necropolis) a large rock (4, -1, Necropolis) a large rock (5, 1, Necropolis) 4 large rocks (6, -1, Necropolis) a large rock (26, 25, Necropolis) 5 gold pieces (26, 28, Necropolis) 13 gold pieces (26, 29, Necropolis) a +0 pair of boots (26, 30, Necropolis) 19 gold pieces (26, 31, Necropolis) 13 gold pieces (26, 32, Necropolis) a +0 pair of boots of flying (unseen) (26, 33, Necropolis) a +0 broad axe (26, 36, Necropolis) 20 gold pieces (27, 24, Necropolis) 7 gold pieces (27, 37, Necropolis) 16 gold pieces