Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 14393303879834019021 8 20240819 the Shooter (level 2, 10/14 HPs) Began as a Spriggan Hunter on July 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (61 turns). 20240819 the Shooter (Spriggan Hunter) Turns: 61, Time: 00:00:17 Health: 10/14 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/3 EV: 16 Int: 10 God: Gold: 22 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 robe (worn) Scrolls s - a scroll of butterflies c - a scroll of amnesia {unknown} Skills: - Level 1.5 Fighting + Level 4.4 Ranged Weapons - Level 2.6 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Found a stone staircase leading down. Found a stone staircase leading down. c - a scroll labelled SIZXINWOHA A jackal and a ball python come into view. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow hits the ball python. You kill the ball python! The jackal barks! You hear a bark! x2; You hear an angry hiss. You hear a shout! You shoot an arrow. The arrow barely misses the jackal. You shoot an arrow. The arrow hits the jackal. The jackal is severely wounded. The jackal barely misses you. You shoot an arrow. The arrow hits the jackal! You kill the jackal! A jackal comes into view. A hobgoblin comes into view. A jackal comes into view. You shoot an arrow. The jackal barks! The arrow hits the jackal. The jackal is severely wounded. A jackal comes into view. You shoot an arrow. The arrow barely misses the jackal. The jackal barks! The jackal barely misses you. You shoot an arrow. The arrow hits the jackal. You kill the jackal! The hobgoblin hits you. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The jackal misses you. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! The jackal bites you. The jackal misses you. You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..### ##.#. ...>. ... ... .. .. ... ... ...†###.####..# ......hh##....# #@##.##.# #.##.##.# ##### # ##.......# #... . ..............## #.. .. ..####...%.#...# #.# ... #.........###.##.## #.................## .........#.####...... ............# #.##### You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 61 | D:1 | Reached XP level 2. HP: 10/14 MP: 3/3 61 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross Action || total ---------------------------++------- Fire: Shortbow || 14 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 24 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 24 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts