Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 4753611221751509810 51 20240819 the Conjurer (level 3, -9/19 HPs) Began as a Deep Elf Conjurer on Nov 28, 2024. Blown up by an orc (16 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:00:52 (1888 turns). 20240819 the Conjurer (Deep Elf Conjurer) Turns: 1888, Time: 00:00:52 Health: -9/19 AC: 3 Str: 4 XL: 3 Next: 58% Magic: 6/10 EV: 11 Int: 24 God: Gold: 119 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Scrolls d - a scroll of poison {unknown} g - 8 scrolls of identify {unknown} h - a scroll of torment {unknown} i - 2 scrolls of teleportation {unknown} l - a scroll of fear {unknown} m - 2 scrolls of enchant weapon {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} e - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} o - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. An adder is nearby! The magic dart hits the adder. The adder is almost dead. The adder barely misses you. An adder is nearby! The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 mace and carrying a wand of mindburst. The magic dart hits the orc but does no damage. The orc shouts! The orc zaps a wand. Your mind is blasted! Ouch! That really hurt! An orc is nearby! You are too injured to fight recklessly! An orc is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace, wearing a +0 leather armour and carrying a wand of mindburst (79% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... ## . . #. ### ..##.########## .... ..>..........###.... #....#.............# .###....#.............# ....o..@..............# .......)[##.....#.....# .........##.....#.....# ..........#.....#.....# ..........#.....#.....# .##.......#...........# #.......#.....#.##### #.......#.....#..## ########..## You could see an orc. Vanquished Creatures An adder (D:3) A dart slug (D:1) 4 orcs (D:3) 3 ball pythons (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 4 jackals (D:1) 4 bats 5 frilled lizards 4 goblins (D:1) A kobold (D:1) A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 249 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 252 | D:1 | Learned a level 2 spell: Searing Ray 491 | D:1 | Reached skill level 5 in Conjurations 973 | D:2 | Identified the +5 hand axe of the Grave {protect, Fly rF- | rN++} 1509 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1888 | D:3 | Blown up by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minmay_misc_feat_hallway D:2: layout_loops_corners D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 60 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1887 | 1824 | 63 | 0 | 1684 | 3 | 629.0 | Dungeon | 1887 | 1824 | 63 | 0 | 1684 | 3 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 769 daAuts D:3: 237 daAuts