Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 7009420391529789774 7 20240819 the Trooper (level 2, 24/24 HPs) Began as a Merfolk Fighter on Oct 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (185 turns). 20240819 the Trooper (Merfolk Fighter) Turns: 185, Time: 00:00:17 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 7 God: Gold: 7 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of immolation {unknown} Potions d - a potion of might Skills: + Level 3.4 Fighting * Level 3.2 Polearms + Level 2.2 Armour - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. e - a scroll labelled ESIDGH IM FIHI An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You puncture the endoplasm! You kill the endoplasm! Your Polearms skill increases to level 3! No target in view! HP restored. You now have 7 gold pieces. An endoplasm comes into view. Found a scroll labelled VEELAF HEAMM. The endoplasm moves out of view. A rat comes into view. The rat squeaks loudly. There are monsters nearby! There are monsters nearby! You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You block the endoplasm's attack. You see here 7 gold pieces. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###..... ....# #........# #...# #####.#### #.#...# #.# .#...# #.# # ....# #.# .###.##...# #.# .........?# #.# #@#.# ###.# #.##...##### #...# #..........# #.#### #...######.# #.##.## #....#####.###.#...## ...................... ###......###.###.#...## ##..# #.# #.##.## #.# #.#### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 185 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 185 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.2 Fighting | | 3.4 Armour | | 2.2 Shields | | 3.0 Action || total ---------------------------++------- Melee: Trident || 9 Armour: Scale mail || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 163 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 0 | 163 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts