Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 14905845238402231221 50 20240819 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 2, 2024. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1116 turns). 20240819 the Conjurer (Deep Elf Conjurer) Turns: 1116, Time: 00:00:56 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 55% Magic: 0/10 EV: 11 Int: 24 God: Gold: 71 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: weakened A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} i - a scroll of fog {unknown} Potions b - 2 potions of magic d - a potion of might {unknown} g - a potion of enlightenment {unknown} h - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. The searing ray hits the gnoll! You kill the gnoll! You hear a shout! A gnoll bouda comes into view. It is wielding a +0 club. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (82% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The searing ray misses the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. You finish channelling your searing ray. The gnoll bouda hits you with a +0 club! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.##.#.##.#.## ###.#.###.#.#.# #>...## ##....## #.#.#.###.#.#... #.#.##.#.##.#.## ##.#.###.##.....# ###....###...)..... #### #...#.............. ##...##.@......#.#...._.. ##.....#.g#####.#......... #..(...g#.# #........... #.......#.# #.........## #......)#.# #.......### ##.....#).# #.#.>..## ....... ... ..#.#... ######. ... #. ... You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms 2 giant cockroaches 4 goblins (D:1) 3 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 214 | D:1 | Learned a level 2 spell: Searing Ray 412 | D:1 | Reached skill level 5 in Conjurations 999 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1069 | D:2 | Found a sacrificial altar of Ru. 1116 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_rom_forum, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 4 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1115 | 1054 | 61 | 0 | 937 | 2 | 557.5 | Dungeon | 1115 | 1054 | 61 | 0 | 937 | 2 | 557.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 186 daAuts