Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 5292508754376440615 4 20240819 the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Sept 8, 2024. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (376 turns). 20240819 the Conjurer (Deep Elf Conjurer) Turns: 376, Time: 00:00:10 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/7 EV: 11 Int: 22 God: Gold: 8 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a cloak. There is a stone staircase leading down here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 cloak. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll misses you. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... #.....# #.# #.....# #.# ###'### #.# #.#######.# ####....>.##.# #######..........#.# ..............####.# ########.#####.#....# .....#.......#.#@#### ####.#.#.###.# #.g.....# .......#... ######### ###.######### ............# ###.#######.# # #.........# ###.........# ..........#.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 376 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 11 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 376 | 376 | 0 | 0 | 349 | 1 | 376.0 | Dungeon | 376 | 376 | 0 | 0 | 349 | 1 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 376 daAuts